This article attempts to make life seem like a game of working with people and thinking about the results. This is just like
RolePlay. So think to play a role, then you know the idea that you can do. So don't take it too seriously, if you don't in idea want to play this game, then think your not playing and don't use the material. This is done as its meant for fun, the gaming of life in itself. It might be interesting to see what you can get from this. The GameMaster (GM) or Doom Master (DM) is your subconscious mind, the suggestions you state or need the sub-c will do.
So your not playing this game, unless you think you are playing. That's a truth to be told. So play along if you want to see results of the game, this is done by thinking your playing the game of life. Also you can enjoy things done, this does your thought as you want to get results and that works by a point revealed by vision or realization. So with the spirit showing you before the moment, this is possible. Remember to work as if you think to work with this system of life. If you use a drug released by the spirit or think about things, then your brain plasticizes itself and goes alternative lifestyle. This is done as though in a point, that's represented in the alternate game of life that is here. The point that is described here is normal and a basic sane mode of thinking, that is when your in comparison to the alternative insane or crazy lifestyle.
This is the active state or insane and crazy way of life if angry, so think and you can calm yourself. The activity is with a state of mind, that is making use of the alternative life game. The mindings that you do is with a minding state of mind, this represents others sometimes in a rage or in a state of mind not to talk about things and this is the game of life. People are aware by what you do and also by what they do, then if you think about attraction you attract by feel. This is the minding things point of view, mainly because you have to mind them to allow for what they do.
If you don't do interesting things then you won't attract people, you may attract bugs or something else like money that you think is there or possible. In order to get rid of these things, think to work with the idea or the point is created and you create by statement or doing things. See that gets rid of the bugs or commands away the idea of something else. This is all in a time of life that I saw. This game that I made out of what I saw can be used for whatever or however you want.
What I remember the most is the ghost commanding. This is where you think of what you want to do, this causes instruction to the energy that you send. Then state or think strongly with a loud noise pointed toward the ghost, that what you want in commanding tone of thought. "Go now." The ghost will interr some of your energy, then do what you want as you thought instruction in the energy and these are commands set through the energy you sent.
You can literally send any instruction through the energy, so think of what you want and you can get what you need. This is the thought in absent-minded people sometimes, that they command themselves to remember and they do. This can work by feel or however you want things, though the point is done by feel as that is used with an idea. This is done in getting the reaction of action, otherwise there's less reaction and more ideal points by full manifestation that happen by feel or your sensing things out.
So think and this active state can revert to normal as you calm down from this or the drugs wearing off after some time passes, that is the normal state set by fae or that what is thought by feel. This is a point that I remember as a point, that reverts the activity and brainwaves and things start working by what is done. This is where I think things work and things start working by what they do. Otherwise the brainwaves that are in a hyper state from the active state, they are reverted to normal patterns and things work by what is possible. This is what is possible with the active state and normal state of energy, that is where the active state is excited atoms and the normal state is unexcited atoms. So think to use the spirit, that goes through everything and you can get what you want.
The character is what you choose to show or portray, then you can get energy from doing. This is interesting by idea, that is because the character can be good with honesty and genuiness or bad and chaotic with falseness and manipulation. Otherwise what the character you portray does makes him or her or whatever sex you are at the moment, so think what you want and you can create the result by what you choose to act. This is all in order to get things or work with people, that is on their basis and sometimes your own idea. So I think the character basis is what is important, this is because you can get what you want and work with others as they want to be worked with by feel. This is a character in idea, that chooses his points and either way gets good results.
Now a character in reality is what or whom you are, that's if you choose to be that idea you think of the character. So sometimes that is if things work out by the point that you care to do. If you don't wish to portray a character, then you aren't playing a game with the game of life. That is the general rule of life for the game, the point you choose a spot on the ground and think you walk off the edge of the map is the end of the game. However, if the character you portray, mainly yourself, is unconscious then you have 0 hit points or 0 % health and if your dead then you have -2 hit points or -2% health. That is another way to end the game that is not a great way to go, so think of a good point to go on and then accept the point that occurs. Then that is a good way to go. This is if you choose to leave the game, then you may leave the game as you need to go. That is all there is to this.
The character class is what you choose to do or portray. This is where you can create or make with what you may do, if you needed to do things in a job, then you would use a class to create the point.
Here is a point of some dimensional class as an example point.
The dimensional class is where you create with idea and the dimensional consciousness answers by feel. Their magic is suggested thought with the subconscious mind.
Thinking spell; So suggestion in use is where they create by dimensional energy, think about the idea and they make things easily by use of the subconscious and unconscious mind.
Mental boost; this is where your brain sets the aura wave frequency, then as you think and say things the mind that is your brain consciousness does things. So if you think a certain thing, then that is what is created by the aura making what you need in the dimensional area you are in at the moment. This is done at least to your senses, so think and you can create what you will or need. See that is created by the aura real time. So think and you are area aware if the aura created enough oxygen from the air particles nearby.
That is how this works as a mental boost. So think and you realize by the spirit using the souls memories what insight or idea that is there. The subconscious is their brain activities, so if the brain is aware then the mind is conscious of different states of awareness. This is vibrations that are cast by the aura energy, the brain that exists is the body in awareness. That is how things can work. Heightened sense of awareness comes from this idea in action, also this can allow the conscious awareness of several dimensions at once.
So I think if its a boost somewhere, that only means this isn't a point sometimes that you renember and that means you may need more oxygen or herbs to satiate the body. However complex the brain is, that only means its more capable of dealing with the body and what it needs. With or without herbs in use as a stimulus. The stimulation is what you create with and by feel you may crave the point. So if you do, think about not having the substance and you won't need the point again.
Dimensional shift; the shift is done where the brain consciousness creates new sensations and you are aware of things that exist in a new way. So a raise in vibrations are what you think to do with a positive viewpoint. Think to do good things and you create with the mind, see as you create you raise vibrational states, and then your senses make you aware of the things that are done. If you don't become aware of things in a higher vibrational state, then you need to think positively and you create an uplifting moment. This moment is the shift in perception, so think and you are aware.
This works by the spirit that goes through everything, so if you think about the point and then you are no longer down in feelings. You are feeling better by feel. That is the active spirit, this is the point of idea and creation. So think and you know more of what exists by feel. Pass the idea; this is where the dimensional being, that is the said person creates a transfer of energy. Think of the person you need to have what you want to transfer, then you create with a point or some action what you need shifted or created elsewhere.
This is an upbringing action, that creates a positive vibe and you can work with others about by use of awareness. If no awareness is there, then the area or place doesn't exist. If you think of a positive result, you are positive and that creates a positive vibe. A vibe is a vibrational state, that will be what creates with some idea you think and that is done by what you need. So that is a good thing, if you think positive thoughts you create positive results, this is a known effect. What's not known, this is a point you consider, think and things become clear.
If it doesn't then think of something else. Bringing yourself down doesn't help anything. Think about a good thing and you bring positive results with what you will, think or consider. This is a known fact of life. If you do things by thinking positive to bring yourself up in mood, then you help yourself out in the end. That is the known facts of life, think and you will know.
Dimensional created effects; this is where you make results, so think of the area and you are there at least in perspective. That is where you know the point, the spirit makes you aware and this spirit goes through everything. So the spirit makes you aware of what happened, if you think you know, then things will be alright. This comes as insight, that is the soul and this means it can be anywhere. So think of what you need and you create the point, the subconscious mind is what creates the point. The programming that it follows, this comes from the soul.
The point happens if it's necessary. What you create somewhere, that is creatable here. Think the spirit creates what you want and it's done. That is using life energy, so what is death? The absence of all senses except the spirit sense. This is the energy of the body, that creates with a point and that makes what you need. The death energy comes into existence if you think it does, the cell energy is with decay and that is what you direct by a thought point. This if directed from the body, will make the body live longer.
The death and decay energy, if you direct it at diseased cells will be what breaks down the disease. That makes what you think of a cured condition, so think and you know that is where the conditioning of the body is what is undone. After that or when you want, then you can think positive, wait a minute and you create with a cured body freed of whatever had ailed it. Enjoy the moment and you make with results that you know about. This is a point from what I remember.
So think positive and you can create positively so they say. This is a point you know, so think and you create with a deep subject or concept that comes from the subconscious mind. That is a known effect of life and not much else. So think about things and you create the idea as you know what you do there, thinking about things leads to actions and that means you make the point by use of the soul and this is what you can observe in real life. So real life is a point in perception, that is a point in the past life.
This is what I remember from that time. So remember, what happens in the past is the past moment. This is what happens, so now is a point that creates memories. See this is what can occur, and what you feel is what also allows you to remember things more easily. That is long term compared to short term memory. This is what is written, that is the result of feeling things out with insight at the end. The soul is insight, so you can see where this goes.
The end point is always better than the beginning, unless you think darkly. So think and you know the point of revelation. The idea is what creates. I think so you know where knowledge can come from and what you can do with things. This is where positive action is done in perception. React accordingly, the soul can see what is there and you realize the idea from the spirit. This is a realized result from what is done, nothing more than that actually exists. If it does, then you would know about it.
So whatever occurs, you are where you are and that is all that counts. For up until now, things were easy. After this point, things will get different results by what you do. Think about this, the point is a point so live with it. That is all for now. This works with cops and law enforcers as with others, so use this knowledge carefully. This could bite you in the end, if your not careful. Think of interessting things and your well off by what you do with life, this is a known effect that can be uplifting and otherwise leave you working with things. Think positively and you get positive results.
The danger sense point; The point you know is the point you realize. See if you think of the area of idea or the person as you look in the mirror, then speak your desire as you think he or she she hears you. The mirror acts as though a scrying device or communication device and you "hear" or "see" in a vision, that's the the reply, if any is there then it's by the pinneal gland or third eye activated by the pinneal gland in a blood flow. This is activated or done by the blood flowing to the pinneal gland from your brain, that is doing the idea with your thought since it is a brain organ.
This works as you think of what you need, then the blood flows in your brain make results by the pinneal gland and third eye activation because the pinneal gland is recieving blood. The effect is this, what you think is associated with a level of reality and the idea is done by what you do using that idea from the vibration state. If it's in your body, then its your inner world. If it's outside your body, then it's not your inner world. So think about the point and you know things by what you do or get in reply. If it's in the area, then you know its in your outside reality.
If it's done by feel, then you know or realize the idea. This uses the soul that gives insight that's realized by the spirit allowing you to know. This is done with an idea in life by living the point or doing what you want and creating with the point. If you do know a point, then you realized what is there and done by feel or thinking. This is done better if you think things through, so think and you know what you may do. That effects the idea and protects you from the blame of the moment. This is using the point of the moment, that allows you to know the danger psychically and this is the danger sense by the idea that is done.
The point is this though, if you think it's a non-dangerous situation, then you sometimes do what you want with the moment at hand. So the danger sense will create what you may do, if it's dangerous to yourself, then you can know the danger by what is done. This is a point in regard by the idea that you do. So think and you know what you can create by what you think is safe, this well known fact is what criminals do. So use this danger sense carefully, that's as you have the sense of the moment.
Awareness; this is where you know things by the spirit using the soul as you realize information, then you react better or know what to do. The cook and jedi can use this quite well. Your character can use this quite well. However, by use of the spirit, if your spirit makes things known through realization what you need. Then you can create a manifest or creating what you need as a want in idea. This is the way awareness works with quantum physics. If quantum physics are involved and your the target, think something else and the targeting stops by feel.
Obviously the different thought is the thing they do, so if you think "normally" you will get normal results, normally meaning what you think or define is what is creating results of whatever is listed. Think "abnormally" and you aren't perceived as yourself and no psychic can identify you as yourself is normal, so you are as though the other guy. Think "normally otherwise" and you get positive results with a feeling that is there.
Hyperpsionics; This can use frequency manipulation through hypervibration or voice control and causes intent with thought. This is where the Auratic vibes, caused by intention being expressed in varied degrees, mainly speaking, using music or willing your thoughts to occur. This might achieve things. This is interactions like biokinetics with living things. The auratic vibes come from living things. Auratic vibes can be the vibration we sense from those people or things we get near, that tell us they do bad or good things. Its also the vibration in the air that tells to see or lower weight that is good or bad energy.
This is a basis of Hoodoo and Demonism. The effort to do things in a ritual is with double the return action, triple the effect time to others and quadruple the effort achieved. This is using hyper frequencies to achieve or effect results. The use of spirits for natural results or unnatural effect supernaturally is made by the right gestures to create, you don't have to be correct except to work by other means or with others. That is were is sense by some area feel.
Dimensional return law; This is using the point that creates by will and energy, this is thought with the energy you will by feel. If you think that by thought, this is willed or made by the spirit using the soul. That is made into activity and the Pauls constant or Dimensional returns law is a concept, that is a restatement to the Golden area the rede was made as "To put forth effort gets results and the more effort the lesser the returns". As gno is dimensional knowledge as an energy to use and once used returns, as if your not the originator or the moment. That is infinite unless you decided to end the moment, yet seems to last for 1 sec (applied in ->) -> 27.2 best results of 1-27 sec actions. At least and not all are overlooked because some are too good to be tried, and 27 / Amt of Seconds for action results. There is a point that nothing expected, and if the energy made activity and energy is an idea. Things are turned to cause use and thought creates, as your motions and more effort by you.
Where a little effort gets a return of 27 or less actions, as a ripple in time your will is as a well. Each return be accounted for as with the whole act, as it helps build the activity and acts as a feedback. Think again, more effort gets lesser returns or less results by 27 / seconds in amount as 2 or more seconds. 1.43 seconds pass per each act sometimes physically. A lot more to reach back and see effort to get almost, unless necessary no return effects as no energy there may be no more efforts by you. The law was made by Paul Moisant in an effort to go and do what is thought, think and do with what you think.
The Golden Rede; They follow the Golden rede until a point, that they decide to not follow it. The golden rede is created by Danny to use 1 sec -> 2 times the return effort + 3 times the length + 4 times the effect (to others) or not as nothing is done. To put forth effort gets results and the more effort the lesser the returns but three times the effect. As a thought this is energy that in an object shape if not returned creates, as the thought creates is a point in mention. As if a moment comes up, that is what you will or inconsider to use a point in thought. As energy returns to the body the youth is what this creates to what you can seem as energy is a use. As long as you remember, thought as you were in some way is as they can recognize and restore by energy in the aura. As aura energy is thought is useful or use by aura if a moment, that fits the moment in time your thought is your own.
Energy consciousness comes with awareness and things work out by feel with balance due to this energy. I call it Ben, where Ben created most of this universe by thinking and doing. He created so much however, that he turned into an energy consciousness of the universe. So by the source I mean the universe. Thus, think or state to the energy around you to have something happen. I believe ben calls himself the creator, at this time. So that's the basis of a spell or prayer, btw, that can get results. That's especially true unless nothing happens, if you think the idea is an end result. Otherwise things are as they exist by some point and didn't respond to your will.
Some can call this a part of an energy trinity. The three parts of this energy awareness trinity is this: the universal spirit awareness or Ben, the beings set in their own dimension that serve a purpose, the people otherwise called divine and that includes the spirits of the land. This is where you can bend things or create in the mind and create reality by feel. That is all done by using the power of the energy trinity. This is where the creator was created by his own actions as the spirit of the universe, that was done as a point to work with by feel.
If no results occur, then you know there was a counterwill somewhere that came after you thought things. This then was a point by feel, that was done in mind and created outside by influence of the aura. So get this, no worship is necessary, that means all you need to do is state or think about what you want or need to get the result you desire. This is a beautiful idea, don't you think?
Special Godmode is basically given by choice by the soul, the spirit helps you realize that you have the Godmode. So state you need or have Godmode and you get the Godmode by idea, and you aren't effected by what occurs. This is useful if you think to live, deserve to live and otherwise you might die if by accident. So its not unlike a God where any particular God will disallow you to be effected by harm until you decide to be effected. You won't be hit or hurt by any sorts of activity. This includes a lightning strike in the head or not being effected by any trauma, see that works as though the God wanted you to live and you lived.
Otherwise you are divine and self-aware of things, this is where you are able to state things and get good results or the result is what you state unless you don't need the idea. Then you know, this is done by the soul providing insight by spiritual realizations. So by your own will, you could live ageless or forever as youthful. Then you are known for the effect of what is done. So you live with no ill effects or stat drains, then die if you decide to die. This is the way of life, so this effect can even block illegal activities.
Some think to
cope, some use life as a game to find the moment of peace and envelope
the pain so they persevere, this is a point in a game watched and it makes an
impression, they cope as that impression is like a stigma or
thought that you can react to or not. So this is thought to be forthcoming with the feelings
allows you not to be brutal but happy and with humour. When
confronted, so be aware that things can intercede an distract the
pursuing party if you intend the point to intercede. When watching
on a request if the person is not making a mistake, then be nice.
When the person is inactive and making mistakes be alert. Not doing
as stated, think and seem ignorant and act as if they didn't do
anything or when emotional and unstable be miffed or silent. Think
of life and you get to live or work with life by feel.
This is where you can seem devoted to a cause of glory and peace to remember, that ruin may happen if not careful. So to effect a calm but cruel demeaner is if they, the worker is active and wrong. Think to work and see people in action try to act approvingly, then be aware that you were watching and if done in the wrong, right it with advice, unless their unnaccepting then be silent. But if they are wrong, then hinder with critcism or other ways like leave and hope you weren't seen. Some parts written by others and the first part is mine. The effect of people on the nerves can be startling so meditate as you can. Meditation told of here and counted as focus.
evolution people expand their conscious by actions, this is seen from
elsewhere or doing things themselves, that is felt of yourself or others
or done by yourself for others or yourself. Each action thats their own
is a pain level, think to be beaten of a nice way or to beat others in
an equal measure that increases the tolerance to the pain. Add to this a way of
tolerance for gain or loss as to find more resources and to do something
with things. So in truth pain = tolerance where low pain is high tolerance
or pain tolerance level and high tolerance is acceptable to most.
Call this experience where every 1 minute theres a normal xp point, where Doing an activity and you get xp per every nice or nasty encounter that you don't have to have if you don't need one. This is done till a point where your reduced by things, that is the idea as per every 1 minute of activity of yours is reduction by -1 xp only if your annoying in things. So they do things or are accounted for by feel and every destructive action is bonus to xp, if noted for the act in a nice way then bonus is applied to experience that is an accounted for point by IQ+Cha, otherwise it doesn't count if you think this doesn't work as experience. Then you find your own way of life.
are more xp, that are on a completed task, with illumination, this is done by the
effect, this is use of a result measured by how difficult the task is with a DC(Difficulty
Count). A measure there of what you have maybe with financial gain.
The DC offers an experience point value per each task of easy to very hard and beyond listed here below. The ways are many as of written works, gifts, directions and experiments. That is translatable by thinking the creator translates the idea you perceive and you understand the point by insight and intuition, this is unless you've not been exposed to the idea by training.
Think to get somewhere else as you use the buildup of idea, this is useful of skills and abilities, these are what count as enough skill is used to form from the ability a profession can do. So think to see the idea allows for a self-job with possibility of other jobs. Any profession can be chosen, if your skills allow for things. Call this profession a class that shows skill amount. What you can do shows the skills that you can work with others or yourself by feel.
Action XP (experience) accumulates over time with DC or task difficulty experience. The DCs are dc5 easy for 200 xp, dc10 normal for 400 xp, dc15 challenging for 600 xp, dc20 tough for 800 xp, dc25 very hard for 1000 xp, dc30 imposible for 1500 xp. The character class is the job, like a backstreet fighter, charmer, cook or whatever class you want to call yourself. Feel free to make it up. A job defines what character class you are and that is the field of study that you like. A field of study is the career said player chooses. A player is a lower, equal, or higher level to another player, for position. Some don't consider this a game, so its a mute point to argue the game of life with them.
So if you will, your total xp gained, be Normal xp + Action xp + Bonus xp.
The experience table is up to
your choice and
I generally use this: lv 1x = 250x of Experience multiples like lvl 1 =
250 xp, lvl 2 = 500 xp, till level 10, where it goes to 500x and at
level 20 it jumps to 1000x. At level 30 it jumps to 2000x and
etc...basically it doubles in how much experience you gain, I think to every 10
levels for a level up. The skills you pick up and learn are
things you learn of with exception of unallowed moments, unless useful
so its counted personal experience or compliance to alter the unallowed
for allowance. At every 100% xp, which is the xp level raise point,
their are skill picks, that are the skills you picked up, in gaining
the experience, to account for the raise from your natural skill level
or added on skill.
This is at the very least, you can use this system to gain a work level, with a class of expertise where each 6 month's worth experience, there in the working of the field is a level. Say its a promotion of belief, that from observing a completed work achieved by others and directed in some manner, this is doable by yourself. Whatever it is, its counted as a level, this is from your experience. This is possible, to be used in comparison, with others. So as this level can determine what you will allow, this is sometimes from another person or yourself. Think and how others treat you is sometimes fair, there is no anger by what you feel.
So if to get luck, then use this idea for Ars magic: Luck is supposed to be a very hard stat to increase. But the benefits are bountiful, so even if luck starts at 0. If you pray to your god in idea with a luck of -1 or lower he will punish you. How to raise it is to find something you like and pick it up off the ground for luck if valuable, or whatever you find happens in the luck event.
However if certain objects that you can find are rare, they will increase your luck bonus more or less. The luck check is used to determine success of an action. Roll 10 or over for success, roll below 10 for fail where something could happen to you. This is known by what the DM/GM says or does by asking a question, that is your soul with insight you realize by the spirit or the subconscious that answers the point. This is called fishing, the fish are the answers you get.
The idea of ranking with this is use of deciding the worth, the point is done and what you do is what you use to get lucky by idea. This is using a card of lottery, then checking the moment you create wealth. Allot of people think the wealth of the moment is the amount of luck. Well if you consider what you get with what you find happening, you might consider that unlucky. Like paying a bill, that is worth more than you have and you get luck in return from the payment.
The luck of the moment is winning something, otherwise gaining a point of respect. This is worth more, that you win in that moment and gain wealthyness. Think for the moment that you get luck, then you create the point by what you do. This is a point for yourself, created by the subconscious and guided by the soul. This lucky moment is a point in the past.
Dice magic is rolling a die and created is the result, that you think and your using luck to find what you need done or creating a point by feel. This works with the moment and what you have is more valuable, that is usable by the feeling you have of things. This luck if repeatable, that is a lucky streak. So have luck with what you do, think for things that matter. Then you create something worthy of value. If not, expect to get what you came for and that is all you get. This is a noted effect.
Yet skill points are also brownie points as alloted by positive actions, this is also with measured idea by intx4 because 4 is the way time works in a dimensional time cube which is 1x1x1x1 in 4 sides, if you think per successful task that the skill is raised by one and you succeeded. You can see the use to this so count how many tasks you suceeded in and apply as points. Thus the effort to continue something gets more ability by doing or acting, and this is reflected in allocated skill points. You can make up any skill you want to use, then the points are applied to them. Feel free to keep these skills (whatever they are) written down somewhere. You might get a few pointers about them.
When you yourself use a skill, you make a skill
check to see how you do by active achievement through activity, to be with
success. The higher the result of the skill check by the skill effect
that you get, the better the reaction and ability checks are done,
think to allot or make the effect with a moment of thought with physical
or spiritual activity. Based on the circumstances, so your result must
match or beat a particular number or create a result as a circumstance
to allow a DC as though an event is done which occurs to yourself or
the result of an opposed skill check, for the check to be successful
and the action occurs.
Circumstances can affect your activity check. This is where most act out or do things nicely, just to prove a check for themselves and includes a person who is free to work without distractions. This is where you can make a careful attempt and avoid simple mistakes. A person who has lots of time can try over and over again, thereby assuring the best outcome. Called a take 5 or 10, where the take five to ten times is 5 - 10 tries to attempt until you give up or get a result. Then theres a take 20 to make 20 attempts and try to succeed or give up in failure after several hours. If others help, you may succeed where otherwise yourself would fail. Sometimes you only get 1 to 3 attempts, so seem careful with what you do.
An opposed check is a check whose success or failure is determined by comparing the check result of an action to another action check result. In an opposed check, the better result succeeds, while the lower result fails as in how many fails or successes occur. In case of a tie, the better skill wins. If these scores are the same, try again to break the tie. The point doesn't matter after this, so you know what you do or realize by what is done. So if you don't, then you weren't paying attention.
In general, you can try a skill check again if you fail and you can keep trying indefinitely. Some skills, however, have consequences of failure that must be taken into account. A few skills are virtually useless once a check has failed on an attempt to accomplish a particular task. For most skills, when a person has succeeded once at a given task, additional successes are meaningless.
Using a skill might take a round, take no time, or take several rounds or even longer. Most skill uses are standard actions, move actions, or full-round actions. Types of actions define how long activities take to perform within the framework of a combat round (6 seconds), how movement is treated with respect to the activity except outside of combate where each minute is a round.. Some skill checks are instant and represent reactions to an event, there are included as part of an action several things where you can test the moment. These skill checks are not actions. Other skill checks represent part of movement.
You can help another person achieve success on his or her skill check by making the same kind of skill check or helping out in a cooperative effort. If you succeed on your action in your check, the character you are helping gets a bonus to his or her check, so as per the rule for favorable conditions. (You can't take 5 or 10 on a skill check to aid another.) In many cases, a character's help won't be beneficial, for a chance or only a limited number of characters can help at once. In cases where the skill restricts who can achieve certain results you can't aid another to grant a bonus to a task that your character couldn't achieve alone.
It's possible for a person to have 2 skills that work well together. In general, this is having 5 or more ranks in one skill that means your skilled enough to get a result, this gives the character a bonus on skill checks with each of its synergistic skills, this is as noted in the skill description that you can decide to write if you were playing an actual dnd game. In some cases, this bonus applies only to specific uses of the skill in question, and not to all checks. Some skills provide benefits on other checks made by a character, such as those checks required to use certain class features.
Sometimes a character tries to do something to which no specific skill really applies. In these cases, you make an ability check. An ability check is a action and the appropriate ability modifier that is usage of a stat and action as a modifier or otherwise you could do as you thhought and get to where you go. Essentially, you're making an untrained skill check. In some cases, an action is a straight test of one's ability with no luck involved. Just as you wouldn't make a height check to see who is taller, you don't make a Strength check to see who is stronger. Most of this stuff can be done without hitting anyone. If you focus your intentions on peaceful actions and manipulate the scene, then you do the right thing.
Ability Checks and Caster Level Checks: The action applies for ability checks. Neither rule applies to caster level checks.
are special capabilities and features that your character has that can benefit by adding
talents not there otherwise or improving the feats you have by doing
them. Your character either does or doesn't have them. Character feats
are gained every 3 levels by picking up on them, otherwise this is
anytime you happen to gain a feat on making use of experience and recollection.
Some feats have prerequisites, so you must match the required stat to
gain them. That's unless you think you don't need a stat match.
You may use any feat that you think is to be of use, or think to make up for yourself. However, if you think of it you may use it, so feat gaining is 2 feats or more per level progression, that is there may be a level per year of living. So btw, if you do this idea, this is mainly for fun except remember that mages, monks and fighters gain 3 feats. 2 bonus feats at first level for all characters.
So a fighter mage gets 8 feats at first, then at 3rd level its 6 feats. Whereas mage thief get 7 feats at first then 5 feats every 3 level. A single class like a cook gets 4 feats at 1st and 2 feats every 3 level thereafter, then that means some mage gets 3 feats at first level and 3 more feats every 3 levels. Some feats are listed below, so feel free to make up a feat to use them and otherwise you can create the necessary feat as you go along. See if you want it known then write it down or type it out and share it with people. This is a point in procedure, so don't mind me if you sense me.
Stress can cause you to feel
tired and make you do things with lack of sleep. The stress level(sl) is adjusted
by pain amount and associative to IQ as this is calmness used to reduce
this by 1 point per 10% of stress. Stress above 90% and the pain is
too high with possible death with too little resources and paths of
activity. Stress energy can limit the magic potential. So by inhibiting
the energy percent which is possible, this is with a energy percent-stress percent=new energy percent level. Such as 60% energy-40% sl = 20% energy.
Adjustments for lvl are allowed with sl x IQ / Str = lvl adjustment up. Idea given by jay as to stress and pain with Amanda on adjustment, Stress lvl = Focus amount^2 in amount of minutes = %. Pain is related to stress in how much one can take due to an activity, this is like how quick to gain a beserk state or anger strike or keeping cool with suicide tendency and is technically a balance of resources compared with what you can do, so with a measure of pain by karma = Bad actions counted/Good action counted = %.
The bad karma or bad luck is what adds to the stress and the stress is there if you think it there. See the good karma and good luck moments divides it and dissolves the stress as if not there; 8 bad/9 good = 1.44, drop the 1 if any and take the decimal as percent. So the modified stress is 89%/44%=2%. Karma or added luck adds a boost to Strength like 1 point every 10%. There is basically no stress if no undevoted action as devoted action equals stress cancellation. Any laughter and meditation negates the stress and relaxes the body, your well even if faked laughter.
Say you had 79% stress and 13Ba/6Ga=2.16% (more bad acts than good) bad karma which is 16% strip the '2.' and take the 79%+16%=95%. Now remember the stress can be reduced by meditation and devoted attention that acts equally, so for amount of focus(aof)*10 in seconds upto 60 and then the count resets to 1 for minutes with seconds counted as decimal so remove the before decimal and take the decimal for % if any behind seconds.
So the last bad karma example can preserve his life by doing 5 minutes meditation, 5 meditation yields, 5 minutes focus to restore positive energy for 50% and 95% - 50% = 45% stress. Now bad karma and bad luck has been neutralized and his tendency for life is made with a little with bad memories. This is done as you say, this is with good memories as well.
The idea of thoughts are to make things better, but think not to get worse. So you set the difficulty by deciding how hard this will be, just measure your skills from experience and others. Where the difficulty of the task is the amount of skill and ability with power.
Here is a chart of stress level to work with the effects of stress.
Stress level = Effect per stress level.
10% = good relations and you can get regular sleep.
20% = good relation and somewhat good sleep
30-40% = Somewhat good relations and good enough sleep.
50-60% = Slightly degraded perception of people and almost good sleep.
70% = Almost poor relations and not so good of sleep.
80% = Poorer relationship with skills an things are done in use, and off the rocker by almost anything with poor sleep.
90% = Poor relationships and poor sleep.
100% = Either dead or bad at relating with no actual sleep.
Their is a Gm(gamemaster) or Dm(dungeonmaster), this is yourself, your subconscious guided by the soul or the groupleader. Any specific leader that can enforce your laws or their own on yourself but the defaults yourself. Basically you are the Gm/Dm and if a leader is about, the position goes to him/her or a group leader if applicable. When the position is decided to be your own, then you know you control your future then the stress goes down.
Sometimes, when the position goes to someone else or the idea is expressed, the stress can go down, so this means as you don't have to think for yourself you sometimes work better or make mistakes, this is where you except idea to do things that are self-regulated. Always remember, relax and relate and you can get along with people. So think of the moment and you can relate by feel. This is a point you think and work with others idea. So think to work things out and you create by feel.
See its if you can think of things to do then you can relax by feel as well. However some can eat or drink to compensate, think or feel to not deal with stress by eating. Remind yourself of the facts and think about not eating, this is where you can state some suggestion and record it, then hear it in theta mode as you goto sleep and you will reprogram yourself to not do things to eat.
This is where you think about things, that's thinking and stating things in a meditation mode or alpha mode. This is where your thinking your able to self-hypnotise yourself, so to wake up from alpha mode is thinking or stating that your awake. State that your to not overeat and thinking you will do well as though your attractive. Then you will lose weight by feel and lower the stress of the body, especially if you do the exercise. For more information on the subconscious and how to change it, look at youtube. Here and here are some good videos to watch about this effect.
Suspension is the fact with an idea and action or point, that allows no disbelief. See that means you think its possible instead of impossible. This is true for lowering stress, that allows for the effect of creating with what you have. This may hold truth, that's until proven to not actually be true. This is all with the idea that your stress can be managed, that's where its at a lower level by feel. Think and you know what to do.
source of all power is raw force of two natures in unphysical and
physical that surrounds and work with everyone. Its created by the sun
then radiated by the planet core and at day and night by creating a
constant wild energy field through physical motion. All this energy
fluctuates like gravity and is shaped by purpose like runes,
channeling, command words etc. This energy is undepletable as the sun
will send its radioactivity that replenishes the planet core as in
sunlight. This is the sun/planet interactivity makes the raw earth energy
a wild constant by possible spell failure. At any given time there
could be a fizzle, because wild energy is in a state of flux. Just
like tachyons to seem like this point, they are everywhere near
the speed of light.
This power is called mana and feeds the body energy in which its pooled by the body as stamina (life force) or chi and han, this means corruption can occur. Magic users tap into this mana for direct use by channeling through innate ability, this is like an object with a slight stamina drop on use. There's more stress and due note: Other classes use the bodily filtered stamina from mana, that takes a bit more to achieve because its channeled through the body with less stress. The only exception are the gods that grant magic for those who champion their cause, this is divine magic counted as stamina and delivered by the creator. Only those who are worthy can channel this raw force to make can effect happen. Sometimes these people are "god touched" and act like zealots only when a "religious experience" happens. In which their may be a vision granted by divine energy.
Corruption is the idea that is physically done, that
means your energy or the objects energy is not doing what you were wanting. Albeit on its own, its
funked up so it may seem to do as you would want. So there is no corruption,
except in physical items and their influence on the body. Though I believe
this is where if you suffer some corruptive influence, its when your strength is suddenly 3
times as normal, as in Str*3 that's effective on nearly anything that
corrodes and thats nearly everything that is what is is about. The
strengh where you pick up or go to work with things.
The condition starts out, this is by learning something new and then that learning draws in energy, this is as that can draw in energy of two kinds by your active usage with use of the learning you have. Positive means make up positive and negative energy means dark thoughts.
Positive is desired idea that you identify, this means things are doing what you want as it also strengthens you, about 2 to 3 times more by feel, but doesn't corrode, as a Str*3, unless angered and then its a Str*7. When the strength is up, you might wanna notice, if things start to do work better. If so then you got a profusion of positive energy. Where you will feel more relaxed and more capable, this is counted as a sl/3 and represented by percent. Also, this can cure any sickness. So remember this point that positive energy converts, this is through use and touch by some manner.
So think the negative does similar, except it causes the negative effects and corrosion in things, this is till the thing and idea that they represent doesn't work. Its easily to tell, if there's too much corrosion, this is as its death energy personified. Things start working badly, then not at all. Stress is up sometimes, this is counted as a sl*3 and represented as percent. Only the strength can be boosted, this is with negative energy as well. As in Str*3 and when angry Str*9, this is done by the breakdown of items adding their energy into you as pure energy. Also if you think this energy is influenced by the item, this can make you feel sick. Remember negative energy turns things and causes the feelings, this if the idea is to be used is an idea that inevitably changes the course of said idea and action.
As positive energy strength boosts can last, this is anywhere from 10 minutes to an hour. Where negative strength boosts can last, this is from 5 seconds to 20 minutes or till when the materials finally break down.
So the negative energy comes in contact and on touch, sometimes getting near the aura of the corrupted one, they suddenly cause a chaotic condition on you unless your resistant. But as you are, after awhile this causes the condition or madking of possible breakdown and disruptive behavior. Think to work or you can create as you will.
Thus the positive energy comes in with the breath, then makes things temporarily better. This is done till the corrosion be too bad. Then we have one option, think to cleanse the area. The person/object or the place is indicative where or when you are able. Thinking to the use of cleaning supplies. A moment is made up of a uncertain length of time, think to notice when its necessary is when it suddenly smells bad in the area. I think then that this is a point you may be able to fix things or leave them be by now.
This is where you want to record your actions as a point of MP. You have a starting reserve of 25 mp. Magic points are a reserve of energy you can use for spells. Casters may 'focus'to increase their idea a point you think to reserve by the focus point of 10 points per level per round. This is permanent mp till
used up unless over 100 mp, thus it falls at 10 per round ( a round being 6 sec) unless its used that round.. Once a caster has 100 mp, the rate of increase by focus slows significantly. You must focus for a full five minutes to gain any benefit. This means you can cast a spell right off as in a
spell worth 20 mp thus you would have 5 mp left. For spells below 0 mp take 1 point of nonlethal damage per 5 mp of spell. If the spell fails then it turns to real damage. You decide how hard a spell be and how many mp it takes.
You start at 100 stamina (100 S) then each action will consume a bit of your stamina. The regen rate for stamina is 5 s per round that is recovered by the focus point and after 0 s its nonlethal damage. This stamina is permanently gained, till used up, with activity unless its over 100 s where it drops by 10 s per round till 100 s unless its used that round. You decide how much stamina an action takes up.
Some spells and maybe actions could recover stamina like drinking or eating for 20 s, stamina increase spell effect for 30 s. Yes, this means you can gain stamina back to continue fighting, or doing things, after hanging back to eat or drink something. You can go above 100 s via focus by a standard action to gain 5 s. For actions below 0 s take 1 point of nonlethal damage per 5 s. This nonlethal damage is the same as the mp system.
People at the beginning of a battle, otherwise the point with activity may use this. They start out with specified hp (health points) of 100 % unless noted otherwise. If you are at 100 % you are in perfect condition. When an enemy's attack hits you, you deduct the amount done in damage as you see fit. Or, when you try something, then you deduct hp, its as your body sees fit to recover.
Hp only acts as a buffer for the damage you take. You can still get a limb taken off at 100 %, though it'd be very very hard to do so unless your not moving. When you reach 0 hp you do not die, after one hit though, you are knocked out. Healing spells are 10 % hp recovery. Sleep is 20 % hp per hour restored. This is the real point you can meditatin real life and create better health, then fall asleep and resume living by what you do.
How are you hit, though, if your feeling weak or feel the blow? As you get less hp, you get weaker and more tired due to lost hp, you may get bloodied as well with the moment of 50 % hp. That is unless they receive a cut, then its somewhat instant. Shock value, is when you go into shock and may become prone, which is at 20 % hp. When you suffer your Shock Value in damage, this is done by various means where there is a chance you can become stunned.
The initiative is decided by who does things first and sometimes if people decide, this is to play turn base. Attacks are based on how wounded you are, if your hit. Dice rolls are the action itself. The str stat bonus and other bonus are added on, this is like a 1d8+5 for a 5 str mod. This is 1*4+5=9% damage done by longsword or stab where you halve the dice base. the dice base amount are:
Healing, health points and spell amounts use the same base amounts. Weapons are based on weight for how much damage, like in ounces and lbs. Each ounce of effort is a %, in effect. Add in the strength you have as though a bonus to the percent like Str+%=Actual percent of damage. If you go above 20 ounces of weight like halve 20 for 10 % each hit, then its reset to 1-20 for 21 to 40 and onward for the heavier the weapon the harder its to throw or strike with. Till 1 lb and then its 5 % per pound with a cap of 20 % for the amount. Then its a point to do things as normal, this is where you think and you can do what you want.
Physical damage using a quadruple edged dagger or double sword damage is like 2d8+4 as 8% damage. For a double sword, this would cut a large wound in the victim. Spell damage like word will damage for 4d6, with will word. Its 4*3=12% fire damage. In effect, it slightly melts the victim for a fire attack, this is dazing for 1 round while putting burns all over the victim.
Critical strikes do different things per area struck at by feel, where critical hit is a general term of a critical hit is a perfect hit to the critical strike area and critical strike is crippled in nongeneral term that you might die doing more damage yourself. This is the point not to play, this is done as you think play along with danger unless you want to play with family or friends.
Healing amount like 20% hp restored is 20% acummulative, this is done in pain reduction and damage reduction.
Spells are just done by created moments and if otherwise needed and the moment the effect is created they succeed or not according to saving throws or created counters and resistance. Think of the idea to make new spells, this allows you to write down what you think is the effect and use the idea for the spell. See that comes from the event, this happens near or sometimes to you.
Then apply words that will cause the activation of the effect written, that is done as you desire at the front or somewhere in the sentences such as key words and phrases. An modeled around the idea, this is the effect. All you have to do, think to get your subconscious to do the effect is will or state the words. This is as though, you perceive an event of someone doing an effect of diarrhea because of bad clam chowder. Thus, you can think of that and simulate the effect, this is a spell done by stating the intent words 'chou bou', 'done' or willing the intent words to that effect. The subconscious does the rest.
Saving throws are counter moments if you survive the moment, this is where you think you can survive things, that is tolerance amount and stat bonus (if used) => DC (Task Difficulty) that is set by being aware, that means you use energy of the conditions that are existant near you and decide a total.
So think to set the Chaos DC or DC in a melee and outside of melee, you can use this formula: The number of actions in a round of 6 seconds times five. Outside of melee, just come up with a number that you think suits the moment. Otherwise, use whatever method that is necessary.
The normal DC is set as you want, unless you want to follow this chart:
Think or feel to make your saving throw you use tolerance and the ability amount to overcome task difficulty, this is where immunity is very high tolerance.
for people to express their underside or hidden thoughts and and lasts
with strength modifiers, this is idea to use for a point to do things
with energy and the body activity calms them down, so as long as the
rage lasts, depending on the rage type this will give you certain things.
Like a orange range gives you 10% more energy or your more active and
into the activity like channeling and strength, this works while lowering
the intelligence by 1 point every second of living.
That is unless its a controlled rage, cold rage or fashion rage and that negates the reduction of intellect. Added in the positive energy, this is from activity, the rage increases the energy and this is done by 70%. But think the negative energy from corruption goes away, then this increases the rage energy that's added by making this 90% more purely converted energy.
Where the rage is leaving the body, this allows for a stamina reduction or heavy breathing of 10% and restoration of increased intelligence, just as you start thinking and as your not enraged think of things that are important to you and you can create better results of any activity. So in math terms this is like 10% = .10 and .10 x Str = temporary Str reduction, that is subtracted from activity with the strength you have by feel.
This is as if a cloud of gas were there, then you survive by feeling what you need to do. This is intelligence used in rage. Otherwise you think the moment through, you know things by what is done. So think as .10x16=1.6(drop the remainder) = 16 - 1 = 15. This means that the rage lowers the body temperature a few degrees, 1 Degree Celcius per second of rage, so if they cool off the rage and are normal after 3 or 4 degrees then your calm, cool and collected. These are the different rage points and what there are of different types of rage as listed.
just happen like kungfu experience and repeated practice except, that's for
those requiring focus or concentration, which require a effect
reduction due to the stress reduced by karma of sl/Cha+Str=% reduced.
Any spell is a free action thus normal spells, damage spells, and
healing spells are using a free action. The spell manifests with an
invisible(sensed), sometimes misdirective or felt appearance. Effects are as
desired in elemental effect length by how easy its get it off. Effects
are stopped any time through various methods up to the caster. Each
action outside combat is 1 min or less for spell effect and has mp/s or
stp/s for mp/stp amount.
If you use a focusing crystal or stone to do what you want, then you make the focused elemental exposure from minutes to seconds in effect when you determine the percent. This is useful in elementalism and the point of the idea, that you can focus any idea into manifesting using spells or focusing stones, this is using seconds of your time.. If you fully manifest this idea, then you can deal with things that exist more easily. Think to see things sometimes this is the others way and you can get better results, this is done by the third eye using the crown chakra. This is also the third eye and crown chakra activated by thinking blood flows to your pinneal gland, then your able to create something like a psychic result that's like you spoke of the right things. This is magic with idea allowing things to exist.
Use of free actions are to instantly manifest an effect by physical energy or life force (chi and han) of stp (or stopping what you don't like) for kinetic skills and directly channeled or mp for magic where you move by a point, this is energy using an object making mp for magic. Those who have the spell or kinetic skills in the least bit will be able to create what you want by thinking, what you need is given or allowed for with your own soul as you think of what you want. This is use of focus with the blood energy to go to your pinneal gland, this makes you psychic and your more able to use the magic ability or full manifestation by intuition. This is listed in the spell as its described for use. For damage results look here and enjoy what you can do.
Some effects are listed here.
Second wind: Anyone can do this, despite the race. If you swallow your spit, a bit of food or water in your throat, then you can get a point of energy and realize this is a second wind or re-energizing as the fluid circulates through the body effect. However in the game, this is a feat of the dwarven race. This really is done by anybody. So there is no limiting to this effect.
That is considering the effect, this is where you can swallow your spittle or some water multiple times and gain the second wind many different times. That is only done until you don't need to do this, then you could feel its unnecessary. After your done, you could feel tired. That's if you did this trick enough times.
Otherwise you may wait a bit and you recover your lost energy, so you may need sleep to gain back the energy that you used in activity. Sometimes using tea with a spell will create what you want, the spell is focusing your thoughts by thinking the idea or stating the point towards the drink.
Then you get an improved second wind, this is useful if the drink or spittle is colder and heavier. You can drink or swallow it if you can't get access to water or a drink. This is where you do get what you want, think of what you need and focus the idea of the need to create your want. This is an idea to do if you want anything, so think and you can get what you want.
The noted effect is this: Your thoughts create the idea you want by thinking of the need. So think or state your idea and you can optionally use the orgonite charging plate. Then you create with orgonite energy, otherwise your creating with the thought energy. If you want to add essential oil to the drink, use fruit essential oil and you get an even more improved variety of the second wind.
However note the dues that you spend on the essential oils, simply because the essential oil can be costly for a 10 ml bottle. So if you want to try the essential oil route, use one to three drops of the stuff. Then you may use the idea for energizing the drink, if you can state the point you want to have occur or happen.
See that is when you create the effect, this is done by being nearby or having drunk the drink and you can effect others by the aura energy too. Avoid actual alcoholic drink charging. Any alcohol is likely to get a very bad reaction, so think of the effect towards the drink and you create with the point. This is a point I believe is put to the past, some effects can effect the present to create a point in the future or future present tense. This is what you do to create what you want.
Finder ability: If you need this, then think "I am aware so I am right by what things occur and don't need it if illegal." You see, you can only get that direction knowing ability if you think your right. So that's one example of a magic effect. This ability is also known as direction finder. Where you find things out as you think about things and realize from the soul information, or insight that's with what you need to get done.
Translation: The spirit upon hearing the idea translated things by the senses. This happens with focus and thinking to understand the words spoken. If you don't understand, then ask to have the words repeated.
Shield; We do have a shield of energy we can use. This is to form energy into a hard shell. Feel swirling energy that comes from above and then, the ground itself. As it hardens, you can feel it ward away danger. This keeps beings from entering you and possessing you. You can link the source of a sun to empower the shield. Imagine a drawing of a line from the figure of a sun to your shield. When you go and make thoughts at the shield, you can program it. So you program it and make it not programmed by others.
Realization by insight: That is a soul guided insight by spirit senses. So all you need to do is just focus your mind and think inwardly by idea to center yourself, then you know insights by what you think about to realize with realization. This is that simple.
Night faery creation; you can create in night time using the radiance or light energy. Think to use air particles, fire energy, earth energy or water particles, whatever you use that holds the radiation energy in a night black room or area is what you decide to use. Think to the particles your idea, then the consciousness of the element creates with the idea energy and does what you want. This is done by influencing the energy particle, that is done in waves that the brain generates with the thought. If you find yourself attacked or about to slip, think a faery comes to the area to aid you and this calls them to serve what you need. Then most faery will aid you in what you want, this is done by what you do in your in need. So think what you want, you could get what you need.
Decaying touch is an effect that uses the decaying energy of the cells, think and is considered death essence. That is used to create death or decay of the tissue otherwise. Think you can focus death essence and direct it with your mind, that is done to create what you want. This is where you focus your death and decay of your cells, that acts by build up in your hand or any other area as if energy does what you need.
If you need it to effect things then it will, so then all you need to do is touch the area or think death essence goes to the area you need the effect and cause decay and death by feel. Otherwise this is numbing as this decays the area. This is useful to use on bugs, so think to use the effect of decaying essence and what you need will occur. This can even be used to kill off disease and pestillence, especially if you think it kills the disease.
So think about that idea as a point, that is where you think death essence is used to effect the area and erradicate disease or disorder. If you think death essence leaves the body, then it will go from the body. Sometimes this is painful, except for the fact that if it leaves and dissipates harmlessly in the air, then you create a better working body. This can be a cure, so think and you know what to do.
Make and create is using an effect, that creates by the point and uses feel to make what you need or want. This uses the power of words to create what you say will happen. The creator or soul creates, that is done by spirit influence and the brain energy reflected through the aura. The words are created and made in action by what is done.
Lava and elemental spiking is a point you create with the elements or lava by increased energy of the body, some use suggestions to themselves; the elements are water, earth, air, fire or spirit and its done to increase the possible chance of success. If you do the idea of lava spiking, you will receive the effect you think to manifest easier if you amp your power by spiking lava or an element like air, water, fire, earth or spirit. Mentioned various places, the technique is this:
1. Focus your mind on the imagination of a image meaning lava or the element, this could be a red dot for lava or whatever you think means the elemental energy.
2. Imagine yourself as a stick figure.
3. Draw a line from the lava or elemental energy representation to yourself in the imagination, that's done as you draw this on paper with symbols meaning what you want as a point or intention that is there.
4. Wait 5 or more minutes, When you feel energy coming to you, then you achieved the energy of the moment. Think about things and you create what you need.
5. Otherwise if no effect is noticed. Think to your subconscious or state 'Give all energy except 20% to the lava' or if an elemental energy like water or fire, then think or state 'Give all energy except 20% to the [element of choice].'
6. Everytime you want to try and get an effect after this, spike the lava or element with a thought or stated 'Give all but 50% to lava.' Otherwise if an elemenal energy, think or state 'Give all but 50% to the [element of choice].'
7. Then think of what you need to get in effect, sometimes stating the idea creates it. So I think if you think it will work that will work. So to cancel the effect is to think of the idea to cancel out and state, 'It doesn't matter.' This effect cancels out the need of the moment that even includes illegal idea. So think and you know what to do. What also works to cancel out the need of the moment is to think of the need and state, 'there's no effect' or 'there's no need to do this.'
Expect results instantly unless illegal, if you think its illegal nothing happens to your senses especially if suggested or given things. So I think this works, especially if your not wanting something. Then the energy does nothing or nothing happens, and you don't create with what is there. Otherwise you could experience a weird feeling. Really this weird feeling is where you think to sense things, and the body's electrolyical activity makes you realize what is there or sensed by feel.
There is no need to this, though you may think there is. So what you think will happen, that's the power of thought itself. That means this is the energy that does things, your thinking about things you need intructs the energy. So if you collected enough energy in the aura to effect, what you think about and need to occur unless illegal will happen results sometime. All you need to do is wait out the point and results will occur for you.
If illegal, then there is no need to do illegal things by suggestion, that your subconscious does. That is the effect of energy, this is useful to feel satiated. This is not done in effect, even if you need it otherwise so you don't do the need as if no need to effect. So if you think there is a need, then you can resist the urge if breaking the rules. This is a noted effect of willpower. Basically its the power of the will, that supports your basic idea. So if your will is not allowing something, then you won't do it.
One thing, if you want to try it patiently, don't spike the lava or the element. Unless, you want to speed the process up. And, you will need to adjust your chakra energy to have your body adjust to the energy. This is done, by suggestion to your subconscious, by a statement of 'adjust my chakra energy and cleanse my aura, everytime I give energy to the lava' or 'adjust my chakra energy and cleanse the aura, everytime I give energy to the [element of choice].'
The spirit can give you a calm knowing and some idea of predestiny. Also known as clandestiny, this is the moment you know something the moment before it occurs. This happens with the spirit experiencing the moment of its creation, then you realize the moment moments before it sometimes occurs. This is realized with a visual point, and this is where the sign or moment is almost always there in sight. The spirit knowledge is what the soul uses to guide you intuitively, and the point is known about with idea. The idea simply put is this: What you know you realize by a point that comes to you usually 5 minutes to a month beforehand. When you think about the moment, you realize when and where you will see the point.
psi tricks; This is where you think to work with others or make work with what you do. Otherwise this is creating by imagination or thinking, what you think into being by what is done. The point is that you create by feel or make up things, so your no longer bored. This is also heart communication. See to work with this idea is to think of another, then work with the mind as you consider the message you want to send to them. If you think the message after thinking of the person, somehow they get the message by feel and understanding with what it is. So other things you can do is work with the elements, think of the idea to do and what element you want to use.
Then somehow be near the element, this is done as you imagine the effect and think it or need it to be there. That is where you focus or imagine the element will manifest, or thinking its created go on and do what you want or need as a wish. If you don't need to talk with them or imagine the conversation, then you can think of something else or someone else and they are no longer in mind. This is the communication of psionics, if you think to communicate then your heard. So that is a point done, if you think to get things done.
Spirit or Soul Psi; This is where the spirit, otherwise soul projection, is the Psi and emulates the psi energy and creates a direct psionic effect. Meditation is the basis of this effect. This calms the mind and creates an inner awareness. Centering you and making the image of a sandy beach seem more calming. To do this trick, think your intent and make the mind relax. Snap your focus to a heightened focus, as you perceive the color of the element flare.
This is done an through the effect of unfocusing your eyes and focusing them again. Doing an intense look, on the area you want to effect with focus of the color. Their is different types of elements for each color. This can effect instantly unless a duration is desired. Think and you know what is there to do. This is an effect of life. The more you do, the quicker you age from this effect you do. So be careful within the idea you do, however the order element can preserve and stop your age aging anymore. So think and you know what there is to do.
Seeing brown molecules in a scrubbing motion is using earth to scrub out the disease while thinking of the disease, manipulations by intended movement or restorations by destruction or repair of objects and bodies.
Lava is reddish brown. The lava manipulator can control the emotion by inciting the pink or purple molecules, like love or hate along with other emotion. This is in most people including themselves. The liquent master can cool down or heat up lava to control the air temperature with a will to move the molecules slower. They do not get burns easily unless its not done right.
Fire is the color red, the control on fire can be able to make or unmake it at will. They can excite any fire particle of heat (red dots or tachyons) to some destructive force and little excess. This can burn you if not used carefully. Kill demons with this.
Water can come from air and other water source manipulations to get their result, they can see and breath water well enough to effect form it anywhere including in people, and dry things up by removal; See the light blue or aquamarine colored molecules and attempt to incite them by making the particles vibrate and rub together while you feel the result or think on a result you desire on a focus at the object or area.
Ice and cold can freeze or unfreeze objects at will, they excite or compress any cold particle (blue particles) for the effect. including water, fire (putting it out) or air, leaving a excess of energy.
Control air by use of neutral energy or scrubbing clear white particles to move wind and to get readings psychicly through reading a conscious of most work or universal conscious of most time, you can have omnipotency, force form barriers and air walls as in efficient barriers of air, along with support for mental control for or mental with mind. State the rule to get the effect. So think of the effect and feel it occur as you scrub clear white particles. An imagine the scene as if roleplaying as it may or may not happen. Be careful, as you excite the air particles anyone in the area can use them.
Clear black color or void is what can create a sucking moment of some sort and this is where energy is absorbed as though pulled from the area or person. Imagine the clear black particles rubbing and coming together, then you activate the void effect in the area. Stop imagining the visualized clear black particles rubbing together, that makes the void not act on the area or person that recovers.
Small red particles (tachyons, active energy subparticle) are used by focusing the red particles into an area. They are in waves (lekton, gravity or light waves) manipulation and used in their interaction to form magnetic fields and control time events by speeding up the pulsing to speed time or slow down their pulsing to slow time down.
Control spirits and death by a different means. For the control, think of death particles as bone white. To cause death just incite by feel the death particle of bone white which is to rub or vibrate. And incite the particle to uncause death by causing the vibrating death particle to stop and leave the body or see the particle rubbing together and then stop the rub by feel while the death particles leave the body. Incited spirit particles can be used by anyone in the area till unexcited by making them dissipate. You can disperse spirits by imagining their silver particles disperse to dust. You can incite the spirit of the object nearby to appear, by focusing on the object and exciting the bone white particles near the object.
For other control colors: Amber is for Sunlight and you only need to rub and intensify the amber particles. This is to get a sun effect that can liven you up. This can also cause heat in the area.
Silver white or silver gray is for Electricity, where you can generate it for yourself even in the air or a plug. Imagine the particles as sparks and intensified in the area you want electricity.
Silver is control of time by speeding it up, this is to excite the silver particles and then time speeds up. The inciting of stopping of time is making the silver particles not move. The slowing down of time is making the silver particles slowly move. Think to separate an area energy and slow, pause or speed time up, make the thought and intent of doing so as you produce scrubbing of silver particles.
Light red is for Light energy. This can generate a warmth and a light in the area.
Black or Dark brown is Darkness. Imagine the particles excited and rubbing together to intensify the darkness in the area.
Silver gray aquamarine color can stop anything. Just imagine silver gray aquamarine scrubbing together and feel the effect energy dissipate from it. This energy is what the effect produced.
Puce coloration is chaos. You see this is an element that degrades by too much activity. Just imagine the puce colored particles rubbing together to create chaos and break something by the attempt. If you feel the energy of the moment, then if too much its chaos. This force is a destructive one and instable focused force. So I think if there is not too much and no actual breakdown of things, then you have a balance between chaos and order. This is a nature of order balance, itself.
Blue grey is order, that works well with earth. Think of what you want as though a need were there, then feel the need as you imagine the blue grey particles rubbing together to cause more order in the area, that dissipates the chaotic energy that exists by feel and preserves or causes no aging until too much order is used. Law by this element is creating peace and stability by working with something. This force represents a stabiliozing non destructive energy that strengthens and works for you. So I think without order there's chaos and that rules by fire. Think and you know what to do with it, that means you can order any thought into becoming active and done as though you or some object is infused by the act. This is an act of order, that is where some speak or think and otherwise imagine the idea. This is done to create the point, that's done by feel.
The stopping point: You can always think of the moment and think say woah! (meaning stop this!) Then describe the reason to stop, you then stop things that are happening. This is done by the person responsible is stopping what is occurring by feel, otherwise this is the use of the senses to do what you need. The psychic connection is almost instant, so instantaneously they understand what is happening. This is almost guaranteed to work, if they aren't deadset on doing the action. Think of things such as what is being done before saying woah or stop, then they stop doing what they were doing that you consider bad for the moment.
Magic basics: These things are what you by magic will sometimes use by feel. This means that the idea is realized through the point, the area is the scenerio and the point ends when the moment the scenerio changes to something else. This helps them realize things, that is innate knowledge and comes with working with your own and peoples energy.
So; Sooth your mind and that is done by what you think to relax and you can relate to others or yourself better.
EX: The idea what soothes your mind, that soothes your brain feel. The idea is done by feel, so think about things and you know what to do. This is obvious if you know the point.
Foci = If you realize what you know, this works as your brain knows things. This also works as your brain is tricked into realization through actions and activity.
EX: You remember what you think about and you are aware of things, when as they are by feel as they are. This I think counts as though a realization. If you don't get a realization, then you can try to open your mind through meditation and relaxation. This makes what you want if you think of the idea to create, that is when your meditating by feel. If your relaxing by laying back or laying down and breathing slowly, then you can create what you think by feeling the need for the point that should exist.
I'm in; I'm in a point imagined, then this occurs. So if you imagine something, then you can find it exists if you need it to exist. This is an imagined point. This really works well with suggestion and the statement of what you need by feel. So if you suggest by statement or feel, then you create by using the subconscious.
EX: If you imagine something, then your spirit causes it to exist by feel sometimes if your subconscious creates the result. This works with that idea you had, if you imagine the idea then you can get the idea as an end result. This is especially true, if you need the idea to happen. Otherwise you won't get anything, that is as though the result had happened in the past. So think about the idea and it might occur unless you know by feel, then you can realize things and your will is the brain creating in the inner world as you think to make it outside your body.
imagination; imagined is the point, created is the idea you may have. Especially if you feel its necessary.
EX: This allows you to create what you imagine as though an idea, although those with a counterwill won't be effected.
will; create as you think, see the will is the action that is done. So think of the idea and you know about things by the spirit, also you know things will happen if you need them to occur. That is the way things occur by feel.
EX: This is where you notice things and the will is the spiritual influence, that is felt to correspond with the idea that you have. If the counterwill exists by spirit, then they don't do what you will and do what they want to do instead.
feel; This is feel magic set by idea, where all you need to do is think the need, then they can say or do what they want done or fixed. The point is done if necessary, then the idea is a way back to reality or doing things by feel.
EX: Think of what you need at the moment and then your body does it through subcoconscious full manifestation when you say "done" or "fixed" to create the idea that you need or want. This uses the power of Hera that harnesses the planet or exoplanet as though an energy to create what what you need was its influence shaped by the spirit. If you feel hitting somewhere, then feel free to use your need ability to create the idea of a random effect on the beater.
This is in game terms as though a die 6 were rolled to determine results. Where rolling a 1-2 is where you get what you needed, 3-4 is some result thought up by the DM/GM, 5-6 is thought of events are thought of events and nothing really happens. If the thought up event is weight gain, then nothing really happens magically and unless exercise is done if too much weight is gained (mainly rolled a die 100 for the number), then the body explodes.
Weight; This is genjutsu where the weight is ability and thought as a source, this is using up the fat energy as you think of things to do or know. See that is done to create what you want, this is usable by needing what you think in idea. The way this works, you think and need a result as you think. So if an end result is to occur to happen, then eat or drink (water works) something. This works if you think it does.
EX: The ability only manifests if enough weight is thought as energy and thought to go where you intend it to effect, and think as you know things to be on the body (this is akin to rolling a die 100 for the total necessary). So if you think to get an effect all you need to do is imagine or think about the result. Then the fat excess on the body converts to energy (sometimes not all fat excess is converted), and you create what you needed by feel.
Time; This is sensation done by what you do. Think of the time and you can feel through the energy waves, the sensation of the area. Otherwise you can think of a clock that's analog (round) or digital, then imagine the hands of the clock move at the speed you need. See that is what you want for the time to be. However, you could imagine the time of the digital clock changing more quickly. That's if you need a faster time.
This can be done when the digital clock is imagined to be changing more slowly. This is used to get a slower time duration. Allow the hands of the clock to move normally again or the digital clock to run normally for normal time.
EX: The idea is simple, think of a moment in time, then if you let your mind wander you know of the feeling that is there. You also can sense nearly anything nearby. Think about what you want, then you can feel what you want.
Time manifest through the clock is done as desired, the idea is what you imagine or think and need. This makes time fully manifest. Otherwise you could imagine the the event as you need it done, then the sensation or feel is what creates things as though the feeling is right. Imagine yourself relaxing by feel, see this works to create what you think. That is done as you need the result. Really that's why time effects work.
So think about what you need and you may get what you wanted in idea. This works to control the flow of traffic, so very well. This is what I used to cross the busy street one day, when the cars were going fast. So I slowed them down timewise and crossed on over without getting hit. This is why I think it works out to the point, but you can see the result for yourself. That is done if you want to try the idea.
Form; Think the shape and you have the form. That is done by what is there with the spirit manipulating the subconscious mind, if you allow energy to flow then the idea is done.
EX: If in need you use this ability, think of the slender shape. Then you can rest assured that you can keep your excess weight off. So when you think of a shape, the energy flows through the blood stream in the form of electrolytes or sensation charges in the body. So this allows you to think of the shape and then you can attempt to breath in good air slowly and breath out bad slowly. The effect is energy that is flowing will shape the body by the spirit energy, the body then gains the form.
Intent; Intention is magical if expressed so realize as you think of something, think about things so you know what is done by the idea you have. This is where the intention is the idea you have and this allows you to do things with the perception, so if you think of the point and do things that make up activity where you go and fix up things or create the idea by feel. This is what brings an ideal point where you consider what is experienced. Then you know what the power of thought is all about. This is a place I had in mind, so don't mind me as I aoffer advice by thought being heard. Enjoy yourself as thinking works for you can do what you want as though a need were answered. This is an old page and I thought to revamp it. Enjoy yourself as things seem to work with thought you have, this is an idea in use. Then this is what you purchased by the point you have, so think and you know what to do.
EX: If you have the intention that something soes things and state the effect, then the subconscious creates what you need or want as a need is sometimes done as though a wish. This is where the idea you think is used of the idea and area, then you create the point by what you intend an set off is the point you think to have. This is a point of experience, that creates by feel and you make things with the idea you project or realize what is there.
Prayer: The prayer is what anyone can do,
whether this is use of a focusing symbol or whether your not using one. A
focusing device or symbol is what can contain temporarily or permenantly the excess energy
of the divine to help form effects more easily. If you use a focusing symbol or hand or finger
you can project forth your faith of the moment, then you can create what effect
you want without having to focus the element or you create a condition by the point
This negates effectively the focusing time say for an ice ball or fire ray from the finger, this cuts down the time by half with counting the time of minutes as seconds exposure for effect percent or amount. This is a form of manifest. If you think of the result, you think the effect. Now by focus is the manifest with what you think, that's if you think of the idea. Prayer can cause anything, think of the idea and you could manifest things or what you want to happen occurs by feel.
So if you invoke a god you can get a result. The words of idea are what you think, so if you state "By the power of [name your god here]" you create with a god and he or she reads your mind to know what you need. You know that this is interesting, this especially is true as an idea or result if you invoke a god or divine person by stating, "I call upon [god name], thinking to create or do what I need by feel. Thank you, oh [god name]." An example, "I call upon my god Edil D, so I or he creates by what is intended. Thank you, oh Maxout this is a humble servant."
This is a point that's used, then this is where you ca get effects from a divine person. That you needed when you invoked the god or make work with what you have, that exists by feel unless you don't need the idea happenstance. If you don't need them they aren't done. So think and things are done by what you do, see you create the result or someone else creates what you desire by feeling. This is sometimes what you need, That's also when he is creating for him or herself what is needed. This is how invocations work.
Note: the effect of fire or water doesn't do much to create a dark spot unless your really focused, except for what you think you see and the third eye shows you. If you say or think a result as though the result were an end result, then you create the result by the energy that forms into what you want. This is explained in more detail further on.
You can feel free to call yourself a priest if you want to do so, except you aren't really ordained or allowed as one until your ordained. This can seem done as you think to become a Dude priest or some other type of online ordainment. In order to pray all you need to know is to think of your need and hold your arms down in a downward Y that indicates your connecting to the planet conscious or working with the triple earth goddess. Then you get things from the planet influence. This planet influence is planet energy that is conscious. Think the planet name and you set the planet to seem doing things for you with your thanks.
If you hold your arms upwards, this in a Y formation so you then can state your need. Then as you state the need you think the idea and you do things to create by focus. This is using your own thoughts, put toward the creator. This can also seem useful in summoning any god, the god in your idea that's used to summon the point so you know.
So there's the earth goddess with summoning by the arms downward, the creator with the arms upward. This was information given by someone who knew about the idea. So I am sure it's acceptable and accurate. If you need more information about prayer, then you may want to know about channeling death essence and create by feel the effect that you intend to create. This can cure nearly anything.
Seeing this is true if you focus upon the illness and think to release the death essence to effect the illness. Think to cleanse the body after the fact, otherwise you might get a weak response from the body. This is where you can create the illusion of immortality. Don't buy into this illusion, seeing as you can only live as long as you think you do. So if you were able to live a long time, what would you see? Think about the idea.
So some may think to create with this, I think I used this to appear younger and by drinking energized water I elongated my life. Except, I was almost blinded by targeting my eye, so I used activity and life energy and focused life to heal that and this is how you can heal nearly anything. This was all due to an idea set to earth prayer, that by the feel you have of something you can get something of equal idea. This isn't always true, so don't expect fair treatment every time something is offered.
If you pray for an effect, its true that sometimes you can prey upon others then you can get the idea by feel. Other times you create the effect by mysticism, generated by the result of a focus with energy and the arms or hand to create what you intend to manifest with your third eye and soul aura energy. The idea is always given by your need being felt by the divine being or energy conscious, if you can't create the effect by the aura. This is done unless you were being bad in your own eyes, then you feel that you shouldn't be given it. The idea given form is what you think, the point is what you consider to create by feel. You can create nearly anything with the right prayer, like a fireball that can do (your level/2)*fire damage in damage dealt by percent of fire done.
There is an effect that allows you to create in your divine beings name, then you create by feel what you think into fully manifestation. This uses your energy of life and death essence, your body uses a prayer to activate the point or you can get a result by feel. The body recovers the energy lost, so that you can use life energy that is restored to cause body energy and release the death essence into the aether or air. In this way you restore things or create the effect, this is used as you arrange things or can age a bit each time you do this with things by soul. Then unage by restored life energy and remain youthful too, this is used to remain youthful by feel or what you spiritually can do.
Elemental damage and restoration using things like fire damage or some restoring effect, that sometimes is healing gotten by focus in the formation. This is making use of the element in minutes squared. The effect is known by the element, that is shown with some means that you do by feel. Otherwise with prayer, you could get 100 dollars or think of things forming that you want such as items that you can get.
If you can't get a result, then you didn't need the idea to manifest, you may have a true intention that is different from what you propose. The true shield of the divine is faith, that faith is that the energy guide or consciousness will protect you from what you don't want to be effected by feel. So in order to find what you need out that is your true intention, ask your soul to explain the intent that you have.
Using insight is where insight comes during meditation that will reveal the intention, this is information from the soul that's done by a memory or a point that you realize. This will be an aid to you during a spell focus group, that prayer is offered to guide the effort by feel. This is all in prayer that I made up with idea to do. So I hope you can use this idea. This was certainly well worth the point to write the idea, this is all about prayer.
Damage amount, effect duration and Effect amount for spells is measured in percent and this is element independent. This is where you think of the idea feeling the idea is thought to exist by feel, then the manifest is what you think or feel should happen. This is a point of what you want, that is what occurs or happens by the point you consider.
Some spells are based off a system of word phrases, focus and runes or found at the greater resource page at http://spellhawk.nfshost.com/how_to_do_magic.htm. This may look like a game system description but its very real.
Enhanced creators shield:
This ability is an idea to the place or area that your in with idea to do by feel or think your not effected by feel, that you work out or work in the area to do what you need and consider the point of the idea. This works as you think about the point and the creator (mainly your subconscious) creates the point, then as though another layer to your aura exists you create the point by aura energy waves, that means they are effects formed from brainwaves and that are felt points as influence makes what you need. They unform as you think them unneeded. So if unheeded, they are unneeded and unnecessary to the feel. This allows you to create what you wish and focus upon your inner needs. This is a point in the past that I learned this idea, so feel free to change the idea to suit your purpose and intent.
If you have a complex enough aura shield that the creator makes into a creator shield, then you think to work out and work to strengthen your heart and this works to quicken the pace of the heart. That serves as though the quicker pace is what the heart makes into effective exercise, so you don't ever actually gain any weight. You can do anything in the layer, so that means you are able to think about things to create what you need with what you feel or think. This is where you focus on a thought, then create by the feel if you intend in mind by the feeling you have from things. The point is done by the idea you have in mind. This creates by a concept, that you focus by feel and make work what you need by a thought, that it works is with some tapping or something you think of use by idea being used up by the point that's done.
This works as though the heart is the world and the aura is the layer. So there you go, oh be careful about not going above 1400 or 1600 calories so you don't actually induce weight gain so you are working it off. Take care to work it off by physical exercise, if you do. Doing is shifting amongst the layers of reality, that is reflected in the creators shield and this is using the aura. The idea is this, if the person doesn't have anything good for you to know or think about, then the creators shield can make them give up psychically on doing things to you. This is a noted effect by feel or thinking about things that works.
Created star effects
This is the effect of law magic effect. That is where I think a law into an idea by a point or making existence, this effect creates itself by any means you think is necessary. That is fun as all you need to do is think a law exists and it is there. I love law magic with latin, that effects unless you don't need it to create results. Otherwise you could think the en and it did create results. En means in the occult, at the end. What you think is at the end is stopped, or at a natural point where its ended.
So now we get to the effect of star magic. This is thought formed from a star, and what created in effect is what you need or want. The star is conscious with awareness, so think of this as a point you get, that's similar to law magic brought down on the area by feel. So a wish is done with an effect of a star used in magic and set by star energy.
This is used in dice magic. That's when you think the effect you need and roll a die, then you create the effect as you need it effected. See this effect ends when you no longer need the idea, that's a generated result by what the subconscious does. That is the secret to this effect. This is where it doesn't matter on the roll, all that matters is the roll itself. That is until it no longer effects you or others so it doesn't matter until you want things to matter.
Will word ability:
This is done to imagine the event whatever way the mage wants then will the event to occur by speaking a power word or phrase that represents the effect. The keywords are: "yl" for wild magic, "pyr" for fire, "lece" for water, "air" for air and zone, "hu" for earth, "aetus" for life and heal, "neta" for nether, evil, void or negative, "bodio" for body", "ypa" for clean-up, "uma" for summon, "spyk" for detection, "myu" for magic, "spety" for speed time, "sloty" for slow, "88" for time stop, "avem" for dream and "uo" for instant. For more example phrases, go to http://atlantian.tk for more phrases that work as an object or personal action.
The action words are used like ma for make, catro meant as control, alt for alter, detro is destroy and protego for protection. You use these words through will word offense/defense for the effect you desire as in "ma catro pyr" for creation of a fire that controls people. The words "yl prot" for a wild magic protection by feel. Gain a will word effect by casting it with stating the phrase and thinking of the person. For fun, each 2 levels of xp to the magic ability has the effect of 1 round added to all non-instant will word duration, add 10% per negated damage for reduction, speed, slow and stop time effects described by the effect you feel is necessary and +6%+cha mod for all will word effects.
Slow time is to slow an action or activity and gives -1 second of action speed to your target like hes suddenly slower than you are, with the use of concentration. Then at least 4 seconds to how long they are slowed where a second = a moment = 1 percent.
Stop time freezes victim/s for at least 1 second upto 6 with concentration to see how long you froze the victim where a second = a moment = 1 percent.
Runic Divination. Divination runes are marks of choice on a tine(rune carved piece of wood, ivory, bone, etc..) and the focus of the mind to bring future vision through it. Just do it to bring the vision that is percieved after, with an effective mental scene or feeling that occurs. With the use of a rune of choice drawn in the air. Say, "I divine with the [rune choice]" then wait for a second to feel the idea of the scene or future glimpse. With each rune divination the body can get weaker, then this strengthens due to recovery about 1/3 the percent of more idea or effect.
Magic: Runes are the symbols of the representative force, this is with an
alphabet meaning and sigils are drawings, sometimes drawn to effect something
with your intent. Use is thought to focus through the rune or sigil, this
is done as its drawn and willed through intent with that force of the
effect you'd want sometimes by imagination. You just do the rune and
sigil to make things happen. You can draw the sigil or runic picture
and use that as a temporary focus or use a runestaff with the runes
carved into the point or have a crystal, this is used to make more
permenant spells. If the wielder is good enough being 10+ level said
wielder can imagine by visualization, so this is done mostly by visualization
I mean so think to feel the event and know the result. The idea is
sometimes done by being exposed, think to do the result desired at
some point and then the scene will come up mental like. That you would
like to see.
Where the effect is noticed after, say the rune and sigil name to channel through. Think to use a runic effect for level 1-9 in the game of life, if you draw the rune on paper or carve the effect by thinking of the meaning and carving what you want and thus state result. This is like "I use this rune making the result I desire for [person or thing]". For level 10+ or the more experienced person, just state "I call the [element choice] rune for [say result]" or "I call the [element choice] rune to make 20 bucks.". The rune will draw itself hanging in the air if you use the calling of the rune by a single word or the call phrase. Each 2 xp levels in the magic ability has the effect of 2 minutes to non-instant runic spell duration, +10%/- protection and +3%+cha mod for runic effects. Through the runes you can keep the same type of results as in will word.
For more information on runes and how to form them yourself go here @ the runic lore page.
Fire magic is from the plane of the fire elementals. This is also heat. This has the power to cause or quell fire and its opposite is water. Think to call the rune out by sound its "pyr" or "An" as (pir) or (an).
Earth magic is the power of the earth. It is divided into lava manipulation, plant life manipulation, and earth manipulation. Minerals, metals and rocks are of earth as well as plantlife of most sorts as well and its opposite is air. To call the planets magic, state "ert" as (ert) or "plae" as (play-eh).
Wild magic is chaos magic and the magic that people would call to get what they want when no other force works. It is the most difficult and takes the most effort. It is raw energy force that will overcome any other force being, the power that underlies all powers. It is the power of decay and disruption and this power controls all other forces and its opposite is astral for it counters the astral energies. One can call demons with wild magic as demons are chaotic in nature thus controlled with chaos. To call the wild magic is to say "kao" (kay-oh) is an if point with the thought your wanting to happen.
Life magic is good because of it being soul power and does not control but supports in its manner without end.. Through it people can manipulate spirit force by this soul energy. The soul is a very powerful life force that is represented by life magic. Things are alive (including inanimate objects) because of the soul except unworshipped things for its people that give a little of their soul force as they focus. Everything becomes alive by life given from peoples thoughts. The proof is to believe a stone has conscious and then do this for ages till it does. One day the stone has a conscious will through belief effort thats revealed to its worshipper. Some use is to resurrect by life you bring back the soul to the body in reuniting by spirit force. This spirit force is the element to keep life going and its opposite is death. Life is a statement of "ly" pronouunced as lie.
Nether magics are evil for its the magic of death and void. Anything dealing with death is done with this force. Animation of a body or skeleton is controlling life to make an alive state in a dead thing drained of life. Compulsion is part of death as it can force a personal fear to make conformity by threat. Undead are animated by desire and purpose or by someone else including liches and vampires. Its death manipulated life that allows the dead to come back as in raising. Void is death as it consists of nothing but death and lost things bringing entropy to what it touches. You can make objects from death recreating the object in perfection including memory and emotion and its opposite is life. The nether magic is called by "dea" and pronounced as (dee-a) or "meth" (meth). Think to use them carefully, the words are actually useful.
Astral plane magics is dream magic and people can use dreams to best effect through this power. Visions can also be enacted to the person who is the target. Be wary of attracting power beings for the very use of astral power begets attention. This power can replace the other powers as a energy source except death for the effects you need and with this power people become stronger in the mind. Overlong use becomes a +1 int mod to character as in any use of this power. Its opposite is wild magic as it counters the wild magic energy. Think to call the astral plane as you focus on the thought of the astral and use dream magic, this is in expressed termed to state "atrydrea" (catry-dree-ah) as you imagine the source.
Air magic is the power of the wind, weather, psychic and lightning effects that you can imagine or cast forth using what means that you want to use. This can cause great damage through any of this respective power. This also serves as support as barriers, shields and platforms and its opposite element is earth. Use "air" as (aid-inner) to call air after you summoned or called forth an air effect.
Water magic is the ability to manipulate water and think to create what you need through the water. This is used to quell fires. This can also do great water damage in waves and its opposite is fire. The calling of water is "aqua" for (faq-yue-ah).
Cold is ice magic and able to effect a freezing upon most but to withdraw the freezing is to allow heat to come back in by feel. Through air circulation over water we freeze the water to ice. Ice magic is called by saying "ic" as (ick) and it allows for ice manifestation from water and air particles.
Chaotic effects: Chaos is wild magic so chaot will only have to imagine the event and it will happen by calling upon chaos to make it so, like a friendship spell. Call chaos by a free action with these keywords; "kao" for chaos, "p" for person and the action words are make, control, alter, destroy and protect. You use these words through chaos to effect your desire as in "ma kao" for a chaotic event, "kao catro" for a chaotic control spell, "catro p" for person control and "kao detro" for a chaotic destruction spell. Each level being an added 3%+cha mod for damage/healing, an added 10% per negated damage protection and any effect lasts 1 6 or 8 second round, speed. Slow and stop time effects described.
Spell subversion: Subvert an activemoment, think or spell as you write things down or this happens. The spell must first be seen in some manner to subvert things. A successful chaos roll makes the subversion happen. Then after that the chaot simply redirects and reforms the raw spell as needed. Think to stop a subversion one makes a save versus will. Call this effect using a free action by these keywords; "juu" for spell, "kao" for chaos and the action words are suvat for subvert, catro for control, alt for alter, detro for destroy and prot for protect as in "juu kao suvat" to subvert a spell, "juu catro alt" to make it a control spell, "juu prot alter" for making the spell into a protection spell and "juu detro kao alt" for causing a destructive chaos spell. Each level is set for 3 seconds for an added 3% to the effect.
effect of kinetic motion is the concept of motion which is focused by
the person's single-minded focus through the desire you would want.
Focus the stamina or activity through your body motion or weapon of choice,
this is where your believing that your motion will allow for the effect of the weapon's
motion to be magnified. There are many things you can do with this.
Things to do are: Kinetic speed-up, human defense field, kinetic attack, kinetic flying(hardly works except for some lift at first), kinetic manipulation, kinetic funnel, kinetic runic, kinetic antemetal manipulation, Kinetic choke and Weapon power. These effects are just done and it happens. Some skills are done with a perform skill check by your focus and allowing of the effect in mind. The kinetic choke is not a true skill but a special ability, thus each skill has its own effect as you gain all the kinetic skills at the same time or at different levels as you can use them.
Kinetic speed-up: When traveling, you can speed things up by using your kinetic motion of body and imagine time speeding up as in a clock. Imagine this clock as it is in normal rotation. Now speed up the hands of the clock in your mind while moving and it will speed up time for your group or yourself as it moves. Now allow the clock in your mind to slow down to normal while not moving, and this will keep time stable. This method can make idea traveling time as in minutes from hours to cross a place that would normally take hours to cross. This means the effect shaves off 1/3 to 1/4 each minute and yet it may not have worked. When in effect there is a +20' to all base speed in party till the effect focus fades away. When dazed the effect is cancelled leaving the worker slightly tired. Call this effect "ma spe" for make speed-up force for easier effort and lasts till worker decides to end it by letting it go or "detro spe" for end speed, but this can be done to others. Each level is an added 5' increase to the point of an additional 20' speed and gives speed time as described here to all in group including allies.
Human defense field: This method is called the human defense field. While moving in some manner, try to visualize an air field that keeps attacks from touching you. This doesn't always do what you think as the idea using cloth that doesn't always cover the head bounces the attack because of aether and motion of body being linked by mental focus through some trange chemical reaction. The better that one gets at this, the less likely they will get hit even by spells themselves. This gives the worker +6% to AC and +3% to the will saving throw. Call this effect easier by "ma 14 fild" for make defense field and this effect lasts till the wornker lets the effect drop with a "detro 14 fild" for end defense field. Each levels grants an added 1% AC to the additional 6% AC of the caster as in an added 8% to AC per 8 levels.
Kinetic attack: The kinetic attack is similar but not similar to normal attack as you power the weapon to assault with. This effect goes like this: Focus the motion of the body and weapon in hand to make itself energized. Just feel you body and weapon motion being channeled from the body to the weapon into an energy effect of your choice on your weapon. Now swing your weapon of choice or whatever you do with your weapon at the target of choice. Causes +3 damage added to choice weapon when in effect, including your hands. Call this ability into easier effect by "ma eqiu" for kinetic attack and "ma spe eqiu" to speed up the attack from kinetic with 2 attacks per 1/2 second. The worker can end it by a "detro eqiu" for end kinetic attack or be disrupted. Each level is an added 2% to the already done 3% as 3+2=5% for 1 level and 3+4=7% for 2 levels.
Kinetic flying: Flight is achieved through the effect of sudden movement while you feel happy by a happy thought. Gathering your kinetic energy while feeling happy you fly in the air. The happy feeling will lift you up on kinetic motion of the sudden movement. This works most times granting worker the ability to fly at will while in effect and stops working on touch of ground. In order to work you must lift off the ground, this is set through a perform Skill check by achieving the end result with focus. So think to call this into effect easier say "ma jyo" for make fly while with happy thought and kinetic channel. Each level adds an added 5% to the perform skill check or percent chance to happen. Anything greater is a negative impact on you if your hit. This is a point of idea, think to work and things won't occur if you think to work with others think to create with peaceful intentions. That is all you need to work with others.
manipulation: The kinetic
manipulation is simple because of the fact of imagination and motion.
Imagination rules the mind where this also rules the kinetic motion of
manipulation by mind over matter and thaumaturgy. Visualize the effect
needed and focus your movement into fueling that effect into happening.
Allow the motion to cause the effect. This uses your gut feeling to
convert the point, this is is the point of the stamina through how long
you can do things and focus. Then through focus of your motion, this
is making the effect you imagined. Moving your finger in some manner
will do it.
Control anyone at will without realization of it. Call this ability into play easier with "catro p" for manipulate people and "detro catro" for end manipulation. This effect ends on a successful savings throw vs will by the victim, done each round by attempt to resist through a means of their making. On effect till broken or on the controllers command and can be done anytime. Each level counts as kinetic strength as in 50 lbs per level. 1 level is a point of lifting weights, that allows you to control up to 50 lbs person. 2 will allow you to control up to 100 lbs person. 3 levels allows you to control up to 150 lbs person. That is done and etc.. by feel. So a 5 kinetic strength = up to 250 lbs person control. Their is no actual limit to this point, you could continue on forever.
Energy funnel: Funnel the energy of others including objects into yourself as they do an action. Fueling yourself for another action and your own kinetic energies to keep up an assault or do another spell. Drain an emotion to cause the person calmness, drain an enchantment by sapping the enchantment or sap the attackers will to stop an attack early. Call this easily into effect through keywords: "efunn" for energy drain, "wim" for emotion, "objii" for object enchantment, "wyl" as (will) for will, "e" for energy, "p" for person or spell and the action words are ma for make, catro for control, alt for alter, prot for protect and detro for destroy. This is used carefully so think to use this by yourself, if you use this near someone they could strike at you.
Runic: The kinetic rune is
the focus on the rune using the hand or finger trace in air or on paper
to cause the rune to enact temporarily with purpose by intent. Carving
things thinking of your point to create with the meaning into something
may permanently place it in action. This can make things so the worker
is a point to remember and you defended against those that react to your
reactions, so be careful with this idea. The worker can do any rune with
this and its called in the same manner as runic magic for this uses the
same runes. Each 1 level is an added 1 round to non-instant runic spell effect,
an added 10% per negated damage reduction and an added 3 hp of runic effect.
Kinetic Antemetal: This
is the ability,
to get effects, from metal and stone, as a form of magic in the area,
by speaking to the metal itself. The ability is activated by thinking
of the metal, think in the area and to imagine the event whatever way you
want. Then if your able to will the event to occur by speaking, the point
or willing a power word or phrase happens that what you want and this
represents the effect. The metal will cause the effect by you, an adding
your energy through activity as though speaking to the metal and making
vibration to the metal itself. Thus the metal will vibrate, then make
this into an effect through the influence of vibes. Through the speaking
and by vibration, think to the area energy and this possibly is causing the
result as an end result.
The keywords are: "yl" for wild magic, "pyr" or "an" for fire, "lece" for water, "air" for air and zone, "humu" for earth, "aetus" for life and heal, "neta" for nether, evil, void or negative, "bodio" for body", "ypa" for clean-up, "uma" for summon, "spyk" for detection, "myu" for magic, "spety" for speed time, "sloty" for slow, "88" for time stop, "avem" for dream and "uo" for instant. Use these with care, for they will do what you want. If you need to counter the effect, then think the effect ceases and then the effect is no more with or without the right actions that are for a fire to use water or to dissipate away the excess water afterword.
The action words are influence, control, alter, destroy and protect. You use these words through will word the effect you desire as though in "influence control pyr or an" for creation of a fire that controls people. The words "yl protect" for a wild magic protection. Gain an antemagic effect, this is done by casting this without skill check. Think for fun, each 3 levels of xp to the magic ability has the effect of +1 round to all non-instant will word duration, +10% damage reduction, speed, slow and stop time effects described and an added 10% + wisdom bonus, for all Antemetal effects.
Kinetic choke: Choke a person to death using metamagic to cause the throat to close up killing them. A concentration check is necessary by attempting the action in effort, but a save vs will by resistance in some manner halts the effect.
Weapon power: Elemental magic power focused by kinetics to the sword. This effect goes like this: Focus the motion of the body and weapon in hand to make itself energized with the element of choice. There can only be one element or a combined element in use or things can get confusing. Just feel your body and weapon motion, think the idea is being channeled into an elemental effect of your choice on your weapon. This causes an added 4+cha bonus elemental damage added to choice weapon when in effect. Call this ability into effect by "ma eleqyu" for weapon power attack as you work the weapon. The worker can end this by a "detro eleqyu" for end weapon power attack or be disrupted in some manner. Each level is an added 2% to the 4+charisma bonus as 4+4+2=10 for 1 level with 4 cha bonus and 4+4+4=12 for 2 training points with 4 cha bonus, an added 2 rounds to duration like 4 rounds greek fire with 2 levels of experience. The elements are listed below.
Weaving allows you to combine the elements listed in the runic as a energy weave to gain the effect. Think on the separate elements to use, and then feel the elements form at your will as threads that interact with the target or thing. Idea are from the wheel of time series for weaving. The interaction happens to your desire, but don't have to draw the rune, instead you get to focus the effect of the element in a general effort and by using a strand of energy. You can state as you feel and think about the element.
Each weave does different things but not as if your using the physical manifestation. This can form a fully physical manifestation if you think the idea works like that and this works by feel or uses the spirit. There is an optional stone, that you can use to weave the signs or idea that you want to occur or happen by thinking energy to the stone. This is done as you hold the precious stone or think towards the stone, feel or think to create what you want by needing the result.
Wild energy countered by order energy and is chaos energy, that is use of fire and lightning amongst destructive urges.
Fire energy countered by water energy focused through use of water.
Water energy countered by fire energy, this is displaced by earth energy.
Air energy that forms barriers, this effects all enemy zone or can cause lightning by feeling the source and creating with the feel or intuition from the soul.
Earth energy countered by displacement using water or blown away.
Life energy countered by death essence, that means this allows heal, bless and life effects. Life is from the womb and what you think that goes into actions.
Nether energy that is death essence and countered by life energy, this is what allows death or death essence, void or the absense of things where people can control you in use of focusing energy, negative or dark cloud and other evil effects controlled by thanatoic trance.
Astral plane energy countered by vibrations or loud noise, that allots for dream effects to weave together or use separate, think for effects you want or need.
Fire and earth for lava or brimstone countered by ice.
Fire and water for greek fire an added 2 rounds burn damage (with unkillable fire, except by smothering it) or instant heat. What counters this is earth and air energy.
Water and air for cold or ice effects. This is countered by lava, water or fire.
Wild and any other but astral for a personally specified wide area effect. This is countered by order energy, that is mixed with the opposite element that was used with the wild energy.
Life and any other but nether, this is for using the element for healing and restoration. This is countered by damages that you do.
Nether and all elements but life for that which effects as damage to even magic immune creatures like some cats that absorb magic energy. This is countered by life energy manipulation.
Astral and all elements but wild for dream element effects that effect, this is done as if you were next to the enemy or person you target or imagine. Again the counter is waking up the effected person to counter the astral and use the opposite element to counter the element that was used with the astral. Due note, the astral energy doesn't have that much effect on the planet your on, so that means you can create with astral and not worry about causing fire. Except when you use astral energy with 3 times as much there as you do here, then this is like a normal effect.
Nether and life for pain (dazing). This effect is countered by waiting the effect out or drinking water or eating something.
Wild and astral for domination (control) of a person. Countered by ordered energy where you arrange something and if the idea goes on or happens, then you can get an effect.
Air and nether for darkness effect (blindness) or a black hole that deals 3%+cha mod per round (6 seconds). Countered by nothing in use except thinking of a different place and using your aura energy to shift with by feel or think.
Air and fire for a nova effect, of that which you desire, that is instant but doubles damage (6%) effecting all enemy. This is countered by Earth and water or mud otherwise muddy water energy.
Nether with life and astral create a time weave that allows one to change time faster, slower or stop time. This is done by feeling time slow, speed up or stop with the weave. Nether and life can counter this, think to daze the person and allow them to recover and they stopped the effect.
Order energy is countered by chaos energy, this is wild energy that is in use. Ordering things is making use of an ordered approach, that you create by arranging some area or idea. Rearranging is allowable. Think to do something and you feel by insight using soul intuition, this is what you need to do what you can. Some water and earth elements usage is considered order energy.
The effects for each level are 2 rounds per effect, this is using an added 10% protection, an added 1 attack for group or person with cha modification as bab, slow time gives -1% to -4% where 1% = 1 second added to 1 round of 6 seconds, think to do the attack on the targets speed, stop time halts the activities for the targets for 1-6 rounds and finally 3+cha mod unless instant effect. 6+4=10% cold damage for 2 levels and 4 cha mod. 6 rounds pain effect for 3 levels of magic skill. 9+4 black hole lasting 13 rounds or 1 min 18 seconds with 3 levels of magic skill. There is a save vs spell that halves damage/length and effect by a resistant will and yet almost nothing can resist a black hole. So if you think of the effect you can use the element, this is natural selection as you send forth energy to do what you need.
The Divine ability derives off Mystra the magic goddess or other god/dess of magic, he/she grants unlimited spells limited only by the stamina system and use the domain ability along with this, the Divine ability. These commands will suffice: "yl" for wild magic, "pyr" or "an" for fire, "lece" for water, "air" for air, "humu" for earth, "aetus" for life and heal, "neta" for death, void, evil and negative, "bodio" for body", "ypa" for clean-up, "uma" for summon, "spyk" for detection, "myu" for magic, "ras" for raise, "sloty" for slow time, "spety" for speed time, "88" for stop time, "uo" for instant and "avem" for dream.
action words are mai for
make, catro for control, alt for alter, detr for destroy and prot for
protect/ion. You can use these words for a divine effect you desire as
in "mai catro pyr" for creation of a fire that controls people. The
words "mai ras bodio" for raise dead. "mai neta ras bodio" for raise
do it to gain a divine result. Each level to the magic ability has the
effect of an additional 1 rounds to all non-instant divine spell duration, an added 10% per negated
point of protection, speed, slow and stop time effects described
and 3+Cha bonus for all divine spell effects. Like 4*3+4=16% hp damage
for a 4 level and +4 cha mod.
The person who uses domains are these chosen command nouns: "ruh" for animal, "tobb" for plant, "myis" for knowledge, "trans" for travel, "tryk" for trickery, "we" (weh) for war, "onza" for Chaos, "gax" for Evil, "g" for Good or "roy" for law, "myu" (miu) for magic, "air" for air, "neta" for death, "nyc" for destruction, "pyr" for fire, "aetus" for healing and life, "luc" for luck, "rowan" for protection, "dylu" for strengthen, "stern" for sun and star or "lece" for water.
A person with devine ability may choose any 2 at any given moment. These spells use the stamina system to work and these commands will suffice for all free use or spontaneous spells: "bodio" for body and wound, "ypa" for clean-up, "uma" for summon, "spyk" for detection, "ras" for raise, "gos" for ghost (spectre, wraith or apparition), "ilp" for disease, "pos" for poison, "heal" for heal, "yl" for wild element (all elements), "uo" for instant and "ul" for holy idea or items.
The action verbs are used freely but must be used in the sentence as in mai for make, catro for control, alt for alter, detro for destroy and prot for protect. You use these words in combination with a priest or cleric domain for the effect you desire unless spontaneus or normal as in "mai catro gax" for control evil people. The words "mai heal bodio" for heal body. "catrol neta bodio" for control skeleton. Just do it for a divine effect. Each level to an ability has the effect of an added 1 rounds(+6 seconds) to all non-instant domain spell duration, an added 10% per negated point of protection and 1/2 level bonus (round up) * focusing time in seconds for all domain spell effects. Like 10*3=30% damage for a 20 level ability skill and 3 seconds focus.
Blind sight vision: This feature spell uses
the sensed moments of the other eyes to see by feel or usage of
the senses. These eyes include the third eye (forehead), fourth
eyes (hands) and the fifth eyes (the back of the feet). That is
useful in case you were going blind, but if you want to look through
the normal two eyes and you can see normally.
Then you can see through all of them, this is done by thinking you do. That is known as omnipotent vision mode. This you can do anytime per the day or night. If you want the special mode of vision, then you might have to roll a die or something to check if the idea suceeds. Otherwise you might not be allowed, that is sometimes allowable by the DM/GM to have this special mode of sight.
This is where the DM/GM is the brain utilizing the spirit energy system of the body. This allows you to know things as though omniscient. Otherwise any of the eyes will do what you want, this is done as you think of the need. Including absorbing and shaping the energy and creating what you think with the absorbed energy.
Sometimes you can't see through the extrasensory eyesight. So don't be alarmed if that happens, just relax your body and breath in and out. Think to sense though the eye or eyes and maybe you can. If not then you could be too tired, so think of resting if possible and then you possibly can see what you want. If you see through most the eyes you know things as though omnipotent, so this is an improvement to not knowing and you can direct by thought what you need to see or know. That is where you can get to realize what you need to know.
the crystal or object and
say "a-d" (Aid-Dee) or "mairawees" (may-in-ray-weh-ee-s) at the crystal to
create an energy trap source with a lit candle near. This soul battery
can hold 100 mp/stp with your charge or others. It can sustain the
energy for spells and pass the rest to the body for addition to your
original energy counted. The excess goes to the creator, the soul
of the body creates with the energy that is there. This is holding
the crystal and think of your need as sometimes you can state the
idea to create in manifest if your interested in magic. This is
focus and create by idea in another waking moment.
See that is your idea created into what you call reality. This isn't always there, as things could if done by the aura be illusion. So think the area dissolved and the illusion fades away. This works by the subconscious created area to create what you want, that area has no time or space except for what you think of time. So this is a point in the past. So this ability is used to create with aid by using something as energy, that is then done to make what you want to seem created by fee or feel.
True magic: This true magic for your thoughts to observe. This is true for effects, indeed one can try to draw from the multiverse, then as a whole use the point and also improve multiversal magic by extending oneself into some representation of the multiverse. Since with the principle of correspondence(as above so below, sympathetic magic, space-time as connection and a networked view of) can tap into anything in universe and beyond it. Since soul is omniversal in origin point as well and can access any plane, though some planes need to be learnt of the patterns of life to gain initiation into its secrets.
How to gain or lose weight: Think the realease is granted by the subconscious to stop this effect. How the weight is gained, this is done by needing the food and working with magic. This I think is created results by body energy, so if you think to eat or feel the urge to eat then drink and you create a magic effect. This is where the soul is creating the idea, that is where you think to effect an idea or create things as a point is expressed. Think to use enough magic and the body will start to need things, so if you think the release to your hunger is done you create with weight loss in mind or you create with a point. This is a known effect though, so if you hold off and do things with enough time. That means you can think en is enough, or you can think the third eye creates your result without the need to eat.
Think your not effected personally. If you do and then the weight is not there on the belly, that causes you to not eat. However, without the exercise, as you eat you create the need, as you exercise after you drink water the need dissapates away. Energized water is very unique, that is where you think of the water and think what you want. The water picks up the energy as a charge is there. So you create the energy drink, think to the water as you look at the drink. This is also possible with a energy drink bought at the store. So I think you create your need by activity when you drink the water. If you point out your need by stating it, the water works to create things more quickly. This is about gaining or losing weight. So if you think, you know what you can do.
How not to be a fatass: This is the reaction to magic done by feel that is allowable. Sometimes if you met a fat person, then you might feel sympathy for the shape of the body. Think about the idea, and focus or state things to make what you think into existence. Then this is where you avoid the sympathy for the fat by feel, then wanting to unconsciously eat like them unless you did the correct magic. Think about what you do and make use of water instead of food to replace the good food and drink effect. The reason this works, that's because the water has a drug in it, that makes you feel better and its put there by the government. This drug creates better reaction to others, I am thinking that makes for good relating if you get enough of the drug by drinking wanter and accepting other's presence.
The drug that you think works will sometimes restore temporarily the body and this improves relationships, but that's about all. So if you create with water and mix crystal light or similar drink packets with the water, then you can create a better water drink. This alleviates the need to eat like one, that's where most people eat to cause good feelings. So think and you get what you need. Hold off and you don't eat what you get and save it for later. That allows you to eat what you want and only if you exercise enough. This enough is really just 8000 to 10000 steps. Think about the point and you will end up doing the fact. Otherwise you won't think to relax or have other things to do. If you don't think about things, except to do other things then you aren't effected by sympathy for the fat.
That's about all there is for avoiding the need to become a fatass. Also, if you do the exercise and work with the idea you get. You can redirect the thought, thinking your thought isn't you and what you do is upto you. The thought is your own though its not you. So if you think about the moment, you can do anything by the point you do. This is done with your feeling, that you get from the point. If you think anything else and you have to watch children, then you might go insane. Just dismiss the thought in mind, and your not effected by what you think occurred. However, you may except this if you are one. This is a well known fact of life.
Happening stance: This is the happening stance. This happenstance is where you think of what you want or need, then will or desire the effect. The stance part is breathing in and out, thinking about what you need and the spirit creates what is necessary. Figuring things out, think of what you will, the idea is done thinking the God you called upon creates what you need into existence by idea. This is a hitting pole for what rage you feel by the idea you have to do. Think to use it, so you don't have to hit another person. Enjoy the game as this is a cheat, think about what you want and need the idea as though an effect is a wish granted.
This wish is done by the subconscious, so state the idea as if an intent that is done by feel..and things that you need exist from nothing, this is where you except for roaches that don't exist will not exist by feel, that is where you use the happening stance to kill them or keep them away. If they do, then they die quickly or get put down a drain somewhere. This where you go and use a magical effect or suggestion stated out loud, if you do then things get better, so then you can think and if you made this suggested thought of idea, "Things that you don't need are not there as though the creator uncreated them".
This makes the point where things are restored to normal, that is done by the energy conscious not reading you and forming more things. So now that means they are unneeded or unheeded into the environment, then deform by poison or are creative and die off without children..the roaches die and all you need to do now is clean them up. So that's a good point you can do with this effect. If you don't intend to make a result with this effect, then you won't get an effect. So I can think of the effect and state the idea as though an end result, and I or you create with a thought and what you need happens as though with a stance. The idea is a point in idea, so think about what you want or need and you know what you can do.
The loss in weight is a point you do. This is where you lose all your excess weight. See this is due to the effect that you think and work, then if you don't eat your likely to feel more hungry as your distracted by the idea that you do. If you drink tea and work out or exercise, then you lose even more weight or otherwise maintain the weight off. This is know to effect differently for different people, so think about your need and you won't do the eating as you hold off. The idea you have what is done, so the idea is a point that is done. When you think to eat half, then hold off and that's if you do and things by impulse with exercise are done. Then the point is made by feel. This is an ideal effect.
Antimagic fields are otherwise electromagnetic waves' spell, this is where you wave your hand and that is effect that cancels magic altogether or causes greater enhanced magic. This is done by thought projection with spiritual feel, or ideal devices like lasers or that is some energy enhanced battery. This is a point that creates a point and that first point is using an activity. Where this is thinking energy is projected to create effects and this can be combined with worded idea that creates the effect you think to form as a point is a created manifestation. Different things get different results, and those results lower temporarily the body energy.
That means the body raises in energy, recieved with use of idea and though a concept, this is energy waves that uses suppressed moments of time as a point is done by the spirit or soul. The electromagnetic waves device is useful to create results of gravity, that is a point of lift btw, so think and it is used. If focused by thinking and using body points, then you create the effect of dark parts on a surface. This is done as a thought you have of the idea, that energy is a pattern you need to have appear is what it looks like.
See if microwaves are used and idea is a point, then gravity or warped space is useful to create the focus point by what you do. This is a point in effect, that is used energy and so effectively done by feel. This uses gravity wave enhancement and dark energy enhancement, so if you said the effect is done then its done by feel. This uses patterns too, the pattern you think and do is what the gravity waves create if focused and you know this worked by what you sense, otherwise percieve by feel. Any energy used from projection is what is increased in strength and you can use anything as an energy source.
Think your using a source like a disease or something similar, and the disease dissipates and goes away. This is sometimes converted into energy again, that's why you don't have the disease. So think the energy is cleansed and the soul cleanses the disease out of the programming of the energy, so you lower in weight as you increase in strength and body energy. This also means your less hostile, so I think it works only if you think it does. This is the point by idea is a point you project toward a surface and the surface seems, this is done to make energy appear like the idea you think it appears as if done by feel. This is fine if how it works is what is done. So think and you know what to do with the idea.
The third eye energy clone. This is an idea that you activate your third eye and focus or thinking is what you cause the being an this is a point that is formed to do. This can be considered a being of the creator's energy. An that is an energy to create what is necessary. That follows a pattern, this is the pattern of light particles or if no light then you can create with energy emanations. The point is an idea that you create with the blood flowing through the brain, then you create by working with things.
The point is done when the third eye is active from the pinneal gland, that is where the pinneal gland receives blood flow energy and creates with a manifest what you need to happen. Think a being exists and you create a greater energy form. That is what shares your idea or point and the point is what is ended up done. This I think is what is done by the third eye when you think of the moment, the third eye responds and your manifestation or idea you need is created. That sounds simple, right? This I think is a point that is finished. So I will think of other things for now, sorta like walking.
You can have any number of clones, especially with the right drugs. The thing is a point exists where you have the subconscious create the point they do, then you make with what you get. If you manage to get away, then you create by feel and work with idea. Oh in order to dispel the clones, think the clone doesn't exist and the idea is done. They are energy particles seemingly born to life, so the life energy recieves your idea as instruction and ceases to exist. This is the end point I saw thinking to see a sign of the energy clone. That makes the idea in a way you do things, not always is the point done by feel or worked with by feel.
If you can get that form, then you can get a greater elemental or particle form, too. Greater energy body is where the third eye gains in energy, and then doing an energy body effect that is greater by feel and godlike in nature, that is where your third eye makes a body transformation or what evolves into a greater energy lifeform, that is solid yet energy in form and created by will of the spirit that you can work with by feel. Making the form become solid or unsolid is done at will. You may note if your body transforms you no longer need food nor water, that's unless you just want to eat or drink to improve your health or enjoy yourself and energy by each bite or ounce is treated like some improvement by recovery.
You regenerate quicker per every minute or six seconds with focus or not, this is done as you have energy from the creator. You absorb energy as you absorb the shape that makes the form dissapear, that energy comes to you and anything can pass through you as though you had a soul. This is when your unfocused in mind or at will do things for people. You also can assume the shape as you act the idea of the person, their energy or spirit creates your body shape as you become energy again and solid afterward, so that is temporary. When this is done as if recreating the point of shaping, this is using an effect that creates where you think the shape if your that shape. That is an effect done by the body programming, so don't mind the effect. The energy lifeform, if yourself, can then create with idea and work with whatever the life form is given.
You can appear like the person and act like him or her, that's in or out of prison, this is when sometimes your acting like what you want to act like by feel, see if you need to act the person out for some reason. This is a known effect, that's cancelled out by acting right and otherwise the use of an "an if", or announcement of something you want to be thought and the if point is stimulated idea by stimulus for the right result. This is using a point you think and do or work with by feel. Think and you know what to do. If your weight goes up suddenly, then you can cause it to go down. This is done by using the third eye to create the effect you focus to create by suggestion or thought.
That creates what you need, then all you need to do is the right idea or things happen by the spirit. If punishment is needed, that's an action cancelled out or allowed for by the pun being thought or otherwise the creator doing things for you. So this is the ultimate lifeform if life, that's created by feel and made to do what you wanted or feel is important. If a storm or idea you meet some point then you don't need the form, you reshape yourself to be what you are normally, that happens if you unform and reform solidly as a point or before a point is done.
This is a greater lifeform of energy created by the third eye, if you think to focus on making things with the third eye that can use the creator's energy and not be overwhelmed. The soul is the infinite source, empowered by the love of the creator and made to work by what is done. This is done in the knowledge of what you think about, and you can create with a point. Think and know, this is a point to work with and you can get along with the point of life you form by the third eye interaction. Think and you realize, thought is not you so what you observe with your third eye is what you think about with feel.
Think and you know the greater elemental form, that is use of an element to help form the being. This is an effect of life. So I think this is safe if you use the god to make whatever you need with the shape, the thinner you are, the better results you can get. So I think the effect is done if you notice the element disappear, then you created what you wish and that is where your finished in idea by feel.
Think and you know, the point is done if by feel, this is a concept of peace or wakefulness. So think to make use of the alternate states of the mind and you can create better results, that happen by what you express. So if you think you know, you create by the point. Then you know you are safe with the idea being shared. You see, not everyone can create with the third eye this way, so think to a neighbor to try this point and if you can, your lucky. This is an energy effect by feel, so think of what you want and energy creates what you need.
I think you know your an animal form if you think to create and you feel animalistic, that's a point you think and you know also what you do there by the energy that you sense and trace, this is done by thinking to trace something you feel and what you think is a point and what you sense is what is done by feel unless you think otherwise. This is a point in regard, so I think you can cause the life form to meet with you, that's if you need to have a point of meeting. If you don't then no regard is done with you in presence unless you need a point of regarded idea or something. Then you could always do other things.
So that's about all without hitting, enjoy yourself as your aware of the effect because what you do is create a point. That is projected by the aura energy waves, this is where you sense things and that is picked up by the others whom sense the wave. This is tracing by sensation or tracking for an animal, that is where you think of the point and if you take in parsely or vanilla extract.
Then you overwhelm the senses of the perceiver if too much taken into the body by watery drinks, for if you feel sick and the person picks up on that. They can act nicely and create for you if you think to work with their spirit requests by the soul. This is a known effect by which you can do things. So if you know what to do you could have done the effect by now, then your aware of the result by insight and know what made the idea by realization.
Elemental form; You can create a form for your idea by thinking, this is used of the elements in use and done by a energy form. So that's created by imagining a shape of energy using the element you need by feel. So instead of an elemental, you create a point by thinking you do and things work out by feel. This is a possible effect that's done by the creator. He or she does what you need, the point is made. So this means that you can work, the effect is a point of level+d12+focus rank. So the elemental form is the elements, that means you have focus with the effect of +5 to the attack or effect roll. This means you create by feel and work with others by idea. You can cancel out this effect by naming it. This works for you if you think it can work or does what you want.
Greater elemental form; The effect of this is what can be using an idea to use the point and think to form a created elemental effect, that's greater by x3 the elemental form itself using elements, then you create with energy consciousness by a +7 to the attack or effect roll. The greater part is where you create with the elements, then create by using the creator to make a greater elemental. This form of energy is what is there with an idea to use, the idea is done by feel. So if you think to create, you know things by what is done. There may be reactions, so think it subsides and the aura energy creates waves of peace or peachyness. This is given by feel, if you think to remove programming from the energy you make the idea seem useful. This is using a known effect for an old point. If you think to use things from the point, then you create with idea and the past point ceases to exist. This is a useful idea if you consider the idea is non useful. So think and you know what to do. This form allows that anything can be an element, if thought to be one.
Ancient elemental form; This is a point you create an elemental effect in the form of an energy form, that is using you as a point and the form does the deed by an added +9 to the attack or effect roll. Their is a good point to this form, the point the creator does is create the effect. This is cancellable by an "if" in use. This is where you think the if point and that is an iffy idea that is where the creator stops producing the form by feel. This has a point of the elemental effect, that's x5 the normal element effect. This is an effect of the mind and the creator uses your mind to empower what the form does. So work and expect anything, if you think to work with the form by idea or expression. This is a known effect, that once used is what creates for you. That is a point in the past, then that creates the present and the idea is what creates with the future in mind. Keep in mind, this form is ancient. So work with what you get, and what you have is what you can use. Loki uses this form, so I think this idea will work by feel. If you hit by feel, then you can use the energy of the hit. So, think, imagine and you can create the effect you desire.
The effect dice; these are actual points, so bear with me. If you have a dice base, then the d(number) is useful for what you think as magnitude. This is of used idea as a point you think is done, if not otherwise noted. I think the idea is done if you think it is, so thine idea is quietly done. The effects of the dice is not actually rolled, this is where you think of the magnitude of the number and drop the d or dynamic draw of energy. The other numbers are used as a point or focus level x the effect of magnitude, and added is the point of effect or stress. You can't do that, if you think to do things against another person or the idea is overdone unless you decide to not do it.
This is the point in what is a concept you think by feel with idea, the magnitude is like earthquake levels except the idea is where you create or make the point. The idea is done by a point of what you think is an effect. The greater the number, the bigger the magnitude of effect. This number means you draw energy till a certain point, that is mentioned in seconds or minutes of focus. That is also how hard you hit by the time this takes to happen with intention.
This is an effect of the mind though, so think the thought isn't you and you dismiss the idea as a point that didn't happen. Stress is how long the effect lasts unless instant or non instant death, then it doesn't matter how large the number is if in use. So this in an effect. This is some idea of a dice roll in use of some effect by feel. If you don't, things may be the same by the idea you have to do. Always remember, this can be done without hitting so peace is what remains of mind.
|The Element Forms|
|Elemental Form||What it is|
|Earth||Solid area or formation|
|Sand||Loose earth particles formed from air blowing across earth|
|Lava||Molten rock that can Melt things like locks or weapons|
|Fire||Concentrated heat that can Melt, Burn or Cause visions|
|Firewater||Liquid fire formed from the fire acting on a medium (aka oil) and water or acid|
|Electricity||Fire Mana or Lightning|
|Ice||Solidified water from surrounding cold airflow|
|Air||Invisible particles that Sustain life, make Mass effects, Cause psychic visions or Barrier|
|Death||Decaying essence that causes decadence, corrosion and corruption.|
|Void||Nothingness that can absorb any Form into itself|
|Negative||Chaos that can Cause trauma, Neutralize or Make opposite and Break things|
|Positive||Order that you can Build up with, Strengthen or Make good|
|Body||Solid form of something like an animal or somebody|
|Nature||Animal and Plant|
|Time||Slowness, Pausing or Speed effects|
|Mana||Life or Energy|
|Space||Distance and Area|
The alignment is what action you choose, to portray, or if undecided, its unaligned. The twelve distinct alignments define all the possible combinations of the lawful–chaotic axis with the good–evil axis. There is one more, of undecided. Each alignment description below depicts a typical characteristic of that alignment. Remember that individuals vary from this norm, and that a given character may act more or less in accord with his or her alignment from day to day. Use these descriptions as guidelines, not as scripts. The first six alignments, lawful good through chaotic neutral, are the standard alignments for player characters. The three evil alignments are for monsters and villains. The three true alignments are the general backbone of a person.
Cleansing: In order, think to cleanse the
area or item or person, we use focus and the thought
of 'cleanse' with a stated word or phrase. Or, we can redirect the
person's corruption back, to themselves. So we do this by thinking
'corruption back to you', while stating what we want as its an
activation word. These statements could also be a drawn or carved 'U'.
This is as that counts, this is just as a freehand hex and sign language, too. If its drawn, then it could
be in the air. If its carved, then it could be thought of for effect, this is where you think to make it
effect with the momentary phrase.
An alternative to the idea of cleansing, this allows the focus with the thought of 'remove corruption' as you clear away things or clean up, that works better with the thought spoken as you think of the target.
Resistance is a skill and ability to resist the effort and effect, that is gained by working with things
and making a unfeelingness to the effective element. Till you gain
immunity, to such effort and effect. Some effects cannot be gotten
immune to, but you can still resist it. Resistance grants the effect of
not being effected. Immunity is high resistance, this is gained from moments
of limited exposure. So high that you do not ever get effected, sometimes this is true after the first exposure.
AC = Armor class which means how difficult a person is to hit in rating,
Body mass amount and barriers between you and target consist of this. This is where things work out by avoiding the blow.
Nonlethal damage based off life is the negative energy that can be used for energy effects of many types. This energy is ultraviolet or ultra blue-purple, thats not seen by the human eye. Its effects are to weaken the body everytime its used for a spell by adding to a nonlethal damage total. Each nonlethal damage point you decide happens is a 5% effect on your body, this is causing 6 months aging repairable by healing of any sort or rest. Think for 10 min per point gained by nonlethal spell casting and below 0 stamina activity. Wrote together, by Jay, Amy and me.
This is a concept where the effect you think up ends as the Gods make it up, see then that this is an idea that's used as though a Gods' dice game. I suppose the world wouldn't be worth the candle if everything was predetermined, however it can be predetermined by you realizing what the spirit knows of the idea or event. That's known by the spirit, this is where things are what forms and what happens after. This is as though a visual point. So whatever your alignment, if you choose chaos then I recommend studying the quantum realm thoroughly. This quantum realm can produce nearly anything in this realm.
This realm is also accounted for by the use of quantum physics, that is where everything is 2d and information. This means its represented by information, and if you can identify the point you can identitfy where its coming from as a source is there. That is called a trace by quantum means, and the source of the psychic tracing that some can do. So think of the idea and you know what is there. This is known as a quantum effect, where the idea is known and all you have to do is think about the point that by insight. That is where the soul provides the needed idea, you realize by use of a focused spirit or will. Then you think and know what is there by the point you realize, an in this is a point to do things with by feel.
I can just picture them up there rolling a 1d20 to see where the next tornado in Oklahoma will manifest. A 1d4 is used to see which direction it heads. 1d100 for intensity. Maybe when comets hit that is a god dropping his dice off the table or imagining the result. 1d20 for amount. So when we fly rockets up there, he puts on his invisibility cloak. The dice is the action and the idea is the time it takes. So think and you could change events and set the dice by feel.
So with the creator's dice game, a chaos roll is a 1d4, where 1 is you get what you want as a need, a 2 is some result otherwise, a 3 is some random imagined or thought up event, and a 4 is nothing at all. This is all determined by what is thought and needed. So a law magic effect is done by rolling a 1d4 to create the law you need in effect.
This is where on a 1 you think a law into an idea by a point or making existence, this effect is think a law that exists, then you get results of what you want or need. This effect creates itself by any means you think is necessary. On a 2 is some law he thinks up. A 3 gets a random effect. A 4 gets no law to effect. If you think in percentage, then imagine the result. Then he would roll a die to see the percent chance done. Imagine the dice roll to see what results occur, and this is what you want as if a need exists for the idea.
Basically the dice don't effect him the slightest. He makes things up as he goes along. I like to think every thing is where all the Gods are huddled around a table to see who can get the most followers before Ragnorak. I have a dicebag somewhere. 1d20 is my favorite. The more you shake it the more entropy you add. If you drop a dice without the shake it is bound by law to only land on one side unless it bounces. The act of observation destroys the latent entropy by feel. Whenever you God dice, there really is no source unless you think of the source of all as a source. So a trace by will and perception will come up empty-handed. This is a Gods' dicing game by feel. Enjoy your dice game, creator.