This is idea taken from The Elder Scrolls series and it is
unique to its own way of gameplay. Also, I added in other idea from
various games.
So to start off think better and positive, if you think
positively then you can make use what is there as there's skills, abilities
and levels. The skills are what you learn. When you use your skill until
you gain a point in the ability. The basic feat is the feat you can do
anything by the point or how you decide to do things. The ability is where
you get results. The ability is measured by how much result per actions
that you do and get.
The ability goes up the more you do with your skill. The
skill makes the ability so there is positive actions and negative actions.
The positive actions push up the ability which are done by doing the
right things to do with the skill or the aura energy vibration. The
negative actions are the wrong things to do with the skill that get
bad results. You know what is good or bad by the reasoning or reaction,
that you get and sometimes this is of reflected idea in how you felt
at the time.
Reflection is the body's ability is to do with the wind
to bounce the assault or hit by what is done. The body bounce of the
hit makes the body live off the point that happens. This is a point
that occurs if your naturally not careful and not doing what you should,
so take more care next time and this should be avoided. This by feel
is avoiding the point, if you manage to avoid the point of contact
then your lucky. That is all there is done for this.
This state of mind represents the insane or crazy cycle
you could go through if you were angered, otherwise calm you have ability
that is unique and every time you use this ability if you think of
what you need. That is especially true if you are calm and don't strike
out, then you maintain this state so when you do strike you lose the
anger or idea.
This ability is an idea that is needed and sought by
doing things like meditation. That is breathing in and out and thinking
of what you wanted, then if the idea is there or being made into manifest.
Then you created by the point and use of the ability was useful after
all. If after all the actions and things in the area that are done don't
impact your health, then you gained an extra ability by using what you
think to create with that's done by the point that your considering to
use.
That is there from this mind state. Everytime you achieve
this mind state by meditation and thinking of what you want, this manifests
or makes what you want to become generated by the aura. That drops your
body weight excess and increases your energy, then you create by thinking
about things as with what you want to have created. This is the special
mind state attributed to this point.
The skills are many, but the actual skill is the ability
to get things done. Whatever you apply your skill to, you get results
for it. Even no result is a result that says you need but try again.
The skills even include magic. The ability is what you think it is and
with others input, this is what you can make of the idea.
You can teleport at will in an instant using a free action. This happens naturally using the energy as a source, as though you create yourself where you intend to be. Think to shift, as you focus on an energy source you think is a source of energy or focus on the aura. Then imagine yourself there where you intend to be or touch an item for its energy. Then the spirit uses the soul to shift you there by that energy source or object energy as a source. If you use an object to teleport, then you used a port key. The portkey can be anything.
So if too dangerous, you know it by danger sense and can always shift back by feel. So think your spirit shows you what is there. Then if you will the result, you can know by feel what is there via vision and what happens if you actually get there. The point is done when you think to realize what is there and you feel what it's like there. This can even shift you or let you know what is what to other planets. So think of the area and your there by feel. That's if you want to teleport. This is where there is phasing, the point that phasing occurs in teleportation is where you think about something and you do it in use of an idea with the blink of the eye by feel.
If you want to remember it, then you can always remember in flashbacks or dreaming. In dreaming you can fall asleep and you dream of the moment that you experienced by what you do in idea. If you don't dream much, think about it or focus on your need to remember then you will see a flashback sometimes and remember for a short period of time. If you feel its a bad experience, then your mind might block it out if necessary or you can't bear the thought by idea. If you can bear the thought, then you won't block the recall of the memory. This matters because your aware of the moment an you might shift and want to remember where you were and you avoid going back there.
This is use of focusing and metaphysics and using the elements to
get results and magic is counted as a meta skill with methods and
skills. Think to use the metaphysics, this is done as you need something
and things are thought to be easy by them.
Unlimited effects are with use of the subconscious mind and metaphysics
causes it to exist, the process is simple; state what you intent as a thought
is there to create. Then, the subconscious uses the body cells as energy and
powers the effect with almost unlimited energy.
The effect is what you think as you focus upon a thought thinking to make a manifest,
so what you think and need is what the subconscious does. This can use the soul
to create with easier as it is willing to create a result and the effect is done
using for energy the cells of the body.
The stem cells are the key cells that unlock the cells energy.
So think about them and you can get very powerful effects using the
subconscious or the soul. Think of what you want and state out loud,
"soul, create for me what I intend or need.." Then think of what you
want to create for the efeect to happen.
The nature of metaphysics is the basis of all
magics and physics and can be considered metamagic or metaphysics based
in empirical science.
Emperical natural science,
I think to those who observe facts can make free standing thesis laws till
disproven. Often getting nowhere in the end till added with those of
scientific basis. The spiritual laws work with metaphysics or natural
laws that underlie science. It works with set conditions or cluse as is
the clues you see and several cluse allows for a basis or how one thing
reacts. Science works with physical laws based on physical interaction
and to not destroy unless necessary or to create something better. In
combination its to use natural observance corrected by feeling and
understanding in examples by theories and correct with philosophy for
explaining why. In compliance to cluse of empirical laws of
metaphysics, we can make a strict law of general observance with both
sides to reflect.
So this is the physical law with the empirical law for use as a point
by example. A rule is a set example or law that can be gotten around
by changing the conditions that were set for the law to work. With this
rule in place you can use physical laws in spiritual lands. So to set
the law of a varied conditioning representing a single effort with
scientific and spiritual basis, makes it allowed in this case.
Example 1: a clinical case cannot be founded on facts alone, the case
has to have guidance by some philosophy to be correct.
Example law 2 is where, "A setback of information can be reclaimed by doing
things over or make use of the backup, but if no backup or hostile
reactions to your claims, your not likely to succeed if consequences
are against."
Depictions of a theory or opinion is to claim information is
true, with two or more similiar opinions, the basis is true unless the
opposing view is to not accept. There is nothing in endless conclusions
so empirical science fails in physical world but succeeds if combined
with scientific basis as the fundemental reason how and for why as the
Empirical reason and people quit for the wasted time of just Empirical.
For Empirical laws tend to take months and working off rumours to
create the cluses and clauses and then the basis for the factual law.
One problem, the cluses are opinion until proved and some aren't, so
most give up after moonthes or months.
The nature of metaphysics is that it is set on three rules and
the intertwining of such rules. If the rules don't combine, then think
to use them separately and equally. That is unless you can't use them
equally or in idea, then you know somethings up.
Rule number one is:
Affinity
The affinity of something, is an attraction and unattraction of
objects or humans in and of a relation. Think about it as a magnet.
Hold another magnet to the magnet with a negative to negative pole of
force and one magnet will repulse the other without ever meeting in the
middle. If the poles of force are positive to negative or positive to
positive, they will attract each other and they will meet in the
middle. Chemical actions/reactions are also good classification for
this rule.
The second rule is:
Thaumaturgy
Like actions that can control or manipulate like actions through
linking actions, exerted force over an object, or visualization from a
person. 'As above, so below. Make something happen on a small scale,
and give it the energy to happen on a large scale.' Witchcraft is a
very good example. The act of witchcraft is when the person visualizes
an action, and does a moment of action to incur it, that is physical.
Thus, making the imagined moment happen through that action. The
ultimate goal of thaumaturgy, is to occur an action through exactly the
same, or almost the same likenesses, by applied force.
The third rule is: Mind
over matter
How much focus, and how much idea that you put into the moment,
to occur the moment by instructing energy to make it happen. The amount
of thought equals amount of energy. An approach is that you are on a
project and the focus is on that project. The more energy you have, the
more chance of manifesting or finishing it. If distracted, the project
sometimes never gets done, because of sidetracking. The more will one
has to occur the project to completion, the more power one puts into
it. Eventually, the project is finished.
Think of this as power equals amount of will, and focus of energy
that gets transferred. What one is philisophically brought up in as beliefs,
that will flavor the project and how it is achieved. The power of persuasion
is based off this, as it is a sheer focus to convince people of your belief.
The more will one has, this can seem to make the other person believe, that
what is done by feel in what he or she has said, the more chance of it occurring
an action from things. Observation is also keen to this rule of the mind. Think
to observe and leave alone by what is there.
Mixed rules:
Since everything is in a state of change, this is only natural that
these rules get mixed, or used in union with each other. Where one rule
begins, sometimes another ends or works in conjunction with the first.
Think of this like a chemistry experiment, where the reaction is equal
to the other parts in balance to result in a product. Take one part
this rule; and mix it with that rule, to equal the original rule. The
objective is to get a reaction by appliance of the new rule.
The
elements
The elements are many. The elements are manipulated by
imagining their doings and feeling the effects of them. Sometimes
stating the end result will occur things more easily as the subconscious
makes your intent happen.
Earth:
Objects, rocks, anything made of these materials of the planet.
Fire:
Chemical interactions, fire itself from heat combustion and the
elemental plane of fire, self-explanatory
Water:
Liquid hydro and things made of liquids.
Air/Thunder:
The psychic nature, winds and natural lightning of the clouds and
energy nearby.
Void:
Anything that is sucking energy that is nothing to create results.
Mana: This
is natural nature energy of the planet. This also allows for psi
energy. Psi energy is directed mana.
Chaos: This
is raw primordial energy from existence itself. Its generated by
activity and interactions of many things going on. This energy can lead
to decay of what its used on. Also, it could induce a reduction of a
working state. In effect, its use is limited to those who want to take
the risk of its use.
Elemental
Interactions: Elemental interactions and what comes from them.
This could be ice from air and water, lava from earth and fire.
Also, there are various ways of summoning them and other skills.
Alteration
The Alteration arts are a usage of the aether by focus of will
and imagination. This works by the aether being of a framework of
magnetic particles in nature. These particles in nature manipulate the
subatomic bond interactions which occur beneath the human eye at
on-millionth the size of the atom. The only way to measure use of the
aether is to make note of the change of the state in itself of the
object being changed.
How to use it is quite simple. Focus your mind by thought
provoked in some manner. This thought provoking can occur by: a single
word which expresses what you saw, a moment of imagination and a word
or two to cause the action, imagination alone, focus on an action word,
focus through a device in your hand or around your neck, or to make an
action happen by other people believing in it. Once the thought has
been achieved, it will make an imprint of the material of aether. The
aether will cause the focused upon idea or person to change from within
in shape, form, or desire. One note: this effect needs to be practiced
until you get a result. Then you can do it anytime afterwards. Think
to use what tools or items that you can, if you can't use them then
sometimes your will can suffice.
The examples are: to see a vision and to mentally change it by
imagination if it was dire enough to provoke fear. Another example is
to see a spell in action and to be able to mimick its effects by a
descriptive word alone that is meaningful to you. Think to imagine a sequence
of events in meditative trance and to see the events happen before your
eyes. Think of what you need and this is to speak a single word while
suggesting or provoking the image of the effect in mind, that is used
to make the spell effect happen sometimes through some sort of focusing
device.
Enchanting an item through the effect of thinking that said
item has that power while in some way touching the item and "locking"
afterwards, at least, this is done in your mind. Changing your shape by focus on an
image you want to become for at least two seconds. Finally, the attempt
at morphing an item. This is the alteration art in a nutshell. Expect
the result to happen when it happens and not before. The result will
happen in the quicker times if you wish it to happen faster.
Destruction
Destruction is where our skill is destroying things and is
measured by how we do it with what results we have. When we feel the
urge to destroy, always do something with the urge and try to get rid
of it when you can. Unless the destruction is hazardous, you may use
the art you made to create the effect by imagining the result as you
look at the art then ignore the art. The art is the destruction by
the point of what occurs.
Invocations
The Art of Invocation is to invoke the power to work for you by
imagination, linking, idea provocation, thinking, suggestion and focus.
Invokers are ambitious and stubborn individualists. So think to accomplish
this art, call out mentally or physically "I call to you power that I bid!
Come to me and serve my purposes!" Now expect power to come to you, this
is the consciousness of energy that responds to your need. Now imagine the
events you would want. Wait for them to happen. When you are finished,
thank the power that aided you. The consciousness of energy is everywhere
and the spirit that goes through everything, that is empowered by the
consciousness and this can create what you normally couldn't. So think
of the result as an end result and then the end result is created.
Another way to do this is to bid the power to come by the method
above. Make the action you need by thinking about what you would want
and call out the name of said item or person you'd want to affect. Now,
focus on what action you would want done by imagining it or saying what
you would want to happen to it, her or him. Thank the power after your
work is finished. This is a surefired way to get results, if you know
of a way to do this without drawing attention to yourself. If you do,
you could be countered.
Think to do this by idea provocation or suggestion, then make
a call to the power within you and bid the power to do what you need.
Now think about an idea appearing and manifesting physically from
a point in the back of the mind that said person thinks is his. Now
imagine the entire idea as if presenting it to a science fair crowd.
Afterwards, thank the power for helping. The alternative to a science
fair is to project the thought as if done in conversation. When the
conversation is over, this can mentally draw yourself back into your
mind. This is also called thought projection. So think of what you
want, you can create what you need by what you think.
The focus idea is a bit tough, so I would try to do this in
meditation. Meditate on an idea that you would want to happen. Keep
focus on the idea until things that you want by will occurs. The idea
you were thinking is a certain thing if you feel a shift in the air
or a change in the element you use. When you do, thank the power for
helping and allow things to work unhindered by your mind. This is
accomplished by you associating in your mind the fact that this is
an equal partner. This be in a high level of yoga practice, that is
usually done by meditation or it isn't done at all.
Evocation
Evocation is the Art of evoking a reaction to get the result
desired. This done through this method of idea. Make a link to some
source by imagining the source and yourself as stick figure drawings.
Now imagine a line to yourself from the source you chose. This source
must not be human! This also cannot be corrupted. I would choose the
sun. . The earth is the other choice of mine. Now find a concept in
your mind that you want to have happen. Make the concept happen by
imagining a hand that scoops up the source.
Imagine said hand charged with the purpose of making things
happen to your purpose by evoking the right reactions. Thank the
source after you are done and dismiss the hand mentally. Evocation
is the simplest technique. That if you use this idea to create with
a result, then withdraw from the use of things you could make alterations
to the body. That is the end result, that I saw one day that is what
could occur or happen. This if overused or halted to abruptly can
lead to altered states of mind, this has focuses that may seem a
bit off or unbalanced. So don't overuse the evocation artform.
You can do this effect through a focusing device as well like a
ruby for a fireball, a diamond for cold spells, a citrine or stone for
earth spells, an obsidian for air or lightning results or psychic nature
and a wand or staff for almost anything.
A fireball is evocation. You evoke the fire from raw fire force.
Ice or freezing effects are simple, take a diamond and focus raw
cold force through the ice. Now when the cold gets notable as freezing, try
to make imagination focused through the gemstone of what type of cold
effect you would want to happen and to whom or what. Try also to focus
on the target. Now, mentally release the ice force contained in the
diamond. Watch it do exactly as you imagined the point. This ice is
exactly what you imagine, nothing more nothing less.
Air is also an evocative force. All this is is taking a compressed
force of air to make a puncture in the target. The airball can be deadly,
if used in the right manner.
Mentally imagine a concept of something doing something and it
will Same thing for a person.
Conjuring
Conjuring is the act of summoning items and people in general to
you or anywhere else you would want. When the conjurer does the act of
conjuring try to make a circle of power protection to gain protection
from meddling minds and evil natures. Otherwise as an alternative, think and
visualize a gray wall that pushes meddling thoughts and evil natures
away from you by causing them to not sensing you. When you are
protected from meddling and the evil.
The point you create with the good, that could be drawn by idea
you think in the act of conjuring. Think to yourself the object in mind
that you would want. Now imagine that item or object in your hand or
on the ground near you. Pull the item mentally by imagining a powerful
flow through the link of your needing the object using the knowledge
of where this is done. Think of a resolution and things can get better,
when the mind picks up on the resolve of the moment then the calm settles
in over the area.
Draw on a piece of paper an arrow of the direction of the
flow that could be from the object to you in meaning. Say out loud
"Come to me object of my desire to where I need you the most". Now,
imagine the object appearing where you want it to be and that would be
the place of the object. Just keep imagining the energy flow and feel
the power pulling through the flow pulling the object to you.
When you feel the moment is right, let go of the energy and the
item should appear sometime. Then, cancel out the circle of protection
or imagine the gray wall disappearing as you no longer need the protection.
This will work no matter what you do so be prepared to wait a period of
time unless you put power behind it to make it work faster. The last time
I did this the time period was twenty minutes of waiting until this appeared.
Conjuring elemental energies is simple but takes focus.
Take in mind the focus of energies of the elemental power of choice.
Now, find a focus for the elemental power. These are general
descriptions on gemstones: diamond or clear quartz is good for drawing
ice or cold energies and if trained, the diamond or clear quartz can do
anything else. A ruby is good for fire energies. A citrine is good for
earth, wealth and health, any stone you pick up off the ground will do
for earth. An obsidian will do for an air or psychic focus.
A piece of copper or semiconductor material is good for
electrical energies. Poisonous and bad effects can be made to happen
with a black diamond. Good events, healing, and the trapping of
energetical spells by thorough focus can be occurred through sunstone
and agate. Onyx or black quartz can be used for deflecting spells,
negation, absorption of negative energies, otherwise you can use them
for capturing of spells. Holey stone or a piece of meteorite can be
used for healing, protection, and to enhance psychism. Conjuring can
be aided by the birth stone of your birth month. Clear quartz can be
used for anything.
Conjuring takes an almost endless practice, this is until
you think your fast enough and good at the summoning effect. I took
five hours of sheer focus to make my first fireball. Afterwards, this
took less time the more I practiced the idea. When you can summon the
fireball within milliseconds of thinking about the effect or summon by
instinct then you would win a spell battle. The bigger the summoning,
the less refining and power this takes to do things with feel. Usage
of the rule bigger slower smaller faster makes the summoning more
powerful the less size it has.
The smaller you try to make the summoning the more
power that takes to do. The larger the summoning the lesser the
power that takes with less mental defining in your head. This
works with any elemental power base. With poison, care must be
taken because when you yield the power of poison there could be
poisoning of yourself and mind. Think about the things you can
do with this and need a result, then do things and the result
should happen. This is how I cast my first in air fireball. That
fireball caused a blackout of the area, then when the electricity
was restored the area had some black marks.
NOTE**** To charge any stone or object: Go into Alpha
state by meditation. Once in Alpha, hold the stone or object in our
"projecting hand" (right for right handers, left for left handers or
those who were supposed to be left handed, but were "changed" by
parents) visualize your need, raise your personal power, tighten your
muscles until you actually tremble, *push* the energy out of your body
(while visualizing your need) and into the stone or object. Then say,
"I charge this stone (or object) to catalyze my every thought and deed
by my will. Correctly and for the good of all. So mote this be."
For more idea on magic effects, go here @
http://spellhawk.com.
When you attempt magic, there is one simple rule to
follow. If the intent is there then magic will be done by the
subconscious. This is with ability that makes it gather energy and use
it for manipulation of the elements that are needed. So thinking of
what you want acts like an intent. Then, stating or thinking the end
result or a simple 'done' as an activator phrase word will cause this
more easily. Think of the point and the idea you want to acheive, then
you can get the end result by feel.
The winds
This is where you focus and achieve a second, third, fourth
or fifth stated wind. That's otherwise a wind of energy where this
revitalizes the body, its's sometimes done by swallowing your spit
or drinkong water. Normally its done by eating a nibble or bite of
food and that includes a little piece of candy. This calms the mind
and if you think of the number.
So this is done so you can work with the point by remaining
active. Then move around and possibly lose weight from the point
of activity you do. Oh yes think about this, if you drink grape
juice and eat some grapes or grape candy then your able to remain
healthy, so by doing activity where your at the end of your activity
you won't get sick.
So for unlimited stamina, think to trick your body into no longer
feeling tired..then you have unlimited stamina. The subconscious naturally
chooses the energy of the cells in the body to power its renewed stamina.
So, if you think something else as your tired, you think of that thing
and are no longer tired.
Intensity
Intensity occurs sometimes when invictimized, then you might
feel intense. Otherwise you could think to feel more focused. Then
you feel more intense emotion, lose a temporary amount of weight
and speed up your body by what you sense.
An intense person is easily sensed and stronger temporarily,
this is sensed in idea until the intense state disappears by thinking
about things. That's when their stamina becomes normal, you can
notice that the intensity is gone after this fact.
This state is where the speed of time comes into play, the idea is simple
where the speed of the body allows for dodging or multiple attacks or actions
if necessary per 6 seconds. Otherwise you can do one sped up attack. Also noted
for intensity, there is an automatic dodging of things in the intensity
of the moment, that you would rather not be effected by feel.
So think about this, you can use it accordingly if you must.
That is a point to work with by feel. That is when some go with the
idea, this is where your an intuitive person. So think to relax and
you can relate to others better.
So that is done by thinking about things, the idea comes naturally
of what you want. It means you can seem to be what knows things by
idea, this is with reactions if you don't think. See that is done
to do things, sometimes this is from a gaming perspective where
you hate to do things.
Relax your mind by thinking or printing the word relaxing
and imagining a peaceful scene. Then you make what you think as
you allow your mind to wander and you can shift back into the normal
mode of thinking. Think of the moment of what you feel and create
by idea you have, that feeling you get is with a relaxed mindset.
This is a foolproof idea. When you shift back into the normal mindset,
you think of a calming moment and then you are aware of things.
Some idea you can use is these rules of the game of
life. That's if you want to play with the point and think of
things that manifest. So enjoy yourself when you think of things,
the point is made I am normal now.
The en
The end is done by entropy, where things slow down and you
think of the ending that you want to occur. Then they speed up and
you realize what was done or the thinking of the time, then this
is a point in time which is doing nothing except what you you think
and you get a result by the thought. So if you think the end point,
really the end of the idea then is where you create the point you
need sometimes by statement. This is a concept that ends by what
you do or think to create. This is where the point is created, some
can think the feel or use the senses they have. Then things end
by themselves with what you want ended ended.
The other things
creation; This is where you love to use the point that allows you to work with idea, this is done to create with the point and what you think is what your spirit uses to get info from the soul as insight.
nothing: If you think nothing will create what you need, then that's what you use as a source creator. So that is a point in the past, made by a monk. This is interesting, as what you think is created if you intend it to be created. otherwise it's just an idea.
If; This forms as an iffy point. When you effect a point you think of the idea, and the point to effect and state what yopu need meaning to have that instead. This reprograms constructs and programming that is sometimes set by feel. I think that's a worthy thought.
Play; If you don't want something to effect you, then think it effects someone or something else and the subconscious creates the effect of someone or something else getting the effect.
The class you choose is what you do to support yourself
with and what we learn from things. This is where you are making do with
what you get and the class name you choose is what you do for a living
or for support. This is like an occupational job class, wizard or energy
worker for magic/psi use and worker for the work you want to do.
This is where you measure your life by percent each
point is a pecent point. This is where you start off at 100 point which
is in the morning, unless your sick. Each thing we do takes a little health
from us, 1%-5% per act. Wounded, you lose life points, this is depending
upon how you were wounded. Uncritical wounds are 10% of your health.
Critically wounded is 40% taken away, you could die from it. However,
life is regained and you can recover, even if you go below 0 points.
This is restorative from resting for 10% per hour,
20% per drink, 5% per eating something. Then, if you still live
by some means, you are undead or a ghoul and immune to diseases
and poison to some degree. Poison is counted as a sickness for
20% health. The measure of the poison is the degree of how lethal
this can be. When your unconscious, your with 0% health. When
your dead your with -2% health.
This is where our bodies and spirit make the use
of the energy that abounds and we use our divine energy to amplify what
effect we get from things we use. This magic meter is measuring the ability to use
energy and is what we can get from the activity which happens. The
activity in energy points is what energy that is there. This is from
what you can get from any activity. So an energy point is the point
where energy is used. The more attempts we do, the more points we get.
Think energy comes to you and you get it. Divine energy is added into
this meter, this is the energy of our own divinity.
That is endless and unlimited. Our subconscious
makes the ability of magic possible through our DNA by suggestion
sometimes. Otherwise we can create by the idea we think and we need
the idea that we feel. This is where our subconscious can make any
manipulation of the energy we gather. This magic also uses up fatigue
energy per magic act. We're at 100% energy when were aware we start
the day. 10% at the end of the day.
This is done unless we don't get enough sleep then
we start at 50%. An idea of this is where we get sleep and use up our
energy during the day, then as we use the energy we drink or eat something
and then we recover 10% to 20% energy each time we do this. Thinking
is what directs the spirit that goes through everything, that creates
what we do or have created for us.
The spirit is a point you think about, then the spirit
that goes through everything does things. We each have a part of this
spirit, this is used as an extenstion of our souls ability to deal with
things. This spirit can either become angellized, that is when this spirit
is acting on our behalf either as a messenger or as we interact with the
tenth dimension. Otherwise this spirit can become demonized, that is when
we try to do things we consider wrong and can get angry over by feel.
So trying to do things with love, caring or concern as we
are positive will make this demonized spirit part leave. Thus once calmed
down, the demon will return by idea as though your spirit is there to guide
you in things. That is the spirit in all things, that uses the energy consciousness.
This is to make what you wish, express or feel, if you think you need the
effect as an end result.
If you don't need a result, then the idea will disappate
back into becoming energy again. This is done as though the idea
was a point that deexisted, then things went on to do what they
normally do. If they don't, then the item or person was effected
by what you did. So you may need to find a way to either repair
or replace the item.
So to repair a relationship is sometimes easily
done, think to listen to your intuition and that is your soul.
Then you say or do the correct things that make things pass
and the right actions happen thought. Seen otherwise this will
work with the person on a more professional point, present an
idea that they will accept so they calm down.
This is how you can calm anyone down by feel.
Just think of the idea and present the point that they will
accept, when they start thinking they will calm down and do
what you want by feel. The act of concession is the act of
thought. So you can work work with them on a more professional
level, think of the idea and present the point as though
calming is your nature and you only feel calmness. If you
can't feel calm, then think to go somewhere else and walk
away for a time.
Then they will listen to what you will say, so
after that is a point of concession. This is where you can
create peace by leaving them alone and let them think or
aggravate them as you attempt unnecessary explanation. This
is your choice to repair a working relationship. However, if
no working relationship exists, then let them have their space
and leave them be. This is a way to avoid being hit by an overemotional
person. Thus you are free to go do what you want, this is done
as you can get away.
The stats are intelligence, wisdom, charisma,
luck and stamina and this comes from various games.
Intelligence is where you can outwit or think of
things to do with what you have by creativity.
Wisdom is where you are wise and more able to cope
with things. You even get insights from this.
Charisma is where you can charm a person to get
results or things in return.
Luck is where you win at things.
Stamina is where you are measuring how healthy or
unhealthy you are in weight or fatigue.
The gameplay uses a character or characteristic,
that we can choose to portray. This is where a good character is truthful
and trustworthy. A bad or chaotic character is manipulative or fails at
telling the truth. This is the interaction we do and by use of ability
we measure our results. Then when we had enough of the effect we got
we get to stop and do something else, this is where we choose not to
portray a character and that means a mask is not portrayed.
This equates into a flow of life and mana. Where
we get results of that which we want or earn. The greater the flow
of life energy, the more we can do by feel. The greater results we
build up. Great enough results equal success. The failures also can
be used as a learning lesson. Failure is where we get negative results
where we expected something more. Where we fail, try try again unless
we know that the things we do aren't worth our attention.
The experience we get is what we earn as a result. This is
where we gain life points or brownie points. The life point is the
point of where we under pressure experience things. That's every
second in this idea or in this case is 1 duressed experience point. Every
time we experience negative things, that is -1 point of experience
per second of negative idea in exposure. So we get our body to
remember things by DNA memory storage. That's done by thinking
to know or remember as we can.
That's where in doing things we in idea create what we want.
Then in a moment of relaxing, we recall what we need to know. This
is done by stating, "relaxing" and that causes by magic the body
to relax from just stating the word. This means we gain valuable
insight from what we observe. Remembering is done by what is thought
about and the brain pulls up the memory of the idea. There is no
levels except for levels of ability. This is a noted effect that
is what we can do or we can choose not to do this. That is a choice
we have.
The postponement is where we decide not to do things and get
better results and have more energy from our not doings. This means we
can choose to do things with the time we have but we get to do things
when we want. Postponement doesn't have to happen.
This is where you can decide to end your life or choose not
to portray a character and go onto doing something else some other place.
This is the end of our time and gameplay. So think of the fun that you
had, if you did have fun remember the best and whatever occured the next
chance you get.
Sometimes I think if we didn't have a choice, then we would cease to exist. This is because we are a part of the creators memory. He or she will allow by thinking about things, what we can or can't do with what we have available. This is generally what I've learned, also he or she does certain things on urges and idea that seem like insightful moments to him or her. So I am not surprised about this at all. I do know the creator is somewhat sealed away in his or her world. So I think his or her imagination is truly what rules us from a viewpoint that we can get from him or her.