The following Character Sheet uses a spell system located here.

Rampart Corrant 
ActBrd10 Vampire, Half-ElfChaotic GoodIo
CLASS RACE ALIGNMENT DEITY
14 Medium500Female5' 11"180 lbs.GoldRed
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
125200 105000
3000
Current XPXP for Next LevelXP RemainingIn Game XP Gained







ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
19+4

DEX
19 +4

CON
----

INT
20+5

WIS
20 +5

CHA
20+5





























TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION HIT DIE TYPE
SPEED
HP
HIT POINTS
103


14d10
30
AC
ARMOR CLASS
44 24 17 =10 + 16 +0+ 4 +0+6 + 8


20

-2

+ 4



TOTAL FLAT
FOOTED
TOUCH
AC

BASE
ARMOR BONUS
SHIELD BONUS
DEX BONUS
SIZE BONUS
NATURAL ARMOR
MISC BONUS MISS CHANCE SPELL FAILURE % ARMOR CHECK MAX DEX SPELL RESIST.
INITIATIVE
MODIFIER
8 = 4 +4

TOTAL
DEX
MODIFIER

MISC
MODIFIER
BASE ATTACK BONUS +10/+5

SAVING THROWS TOTAL
BASE
SAVE

ABILITY
MODIFIER

MAGIC
MODIFIER

MISC
MODIFIER

TEMPORARY
MODIFIER
CONDITIONAL MODIFIERS
Fortitude
Con
5 = 4 +0+1
+0
+
Reflex
Dex
15 = 8 + 4 +1
+2
+
Will
Wis
14 = 8 + 5 +1
+0
+

TOTAL
BASE
ATTACK BONUS

STR
MODIFIER

SIZE
MODIFIER

MISC
MODIFIER

TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+14/+9 = 10 +4
+0
+0
+
RANGED
ATTACK BONUS
+14/+9 = 10
+ 4
+0
+0
+

TOTAL
BASE
ATTACK BONUS

STR
MODIFIER

SIZE
MODIFIER

MISC
MODIFIER

TEMPORARY
MODIFIER
SlamTOTAL ATTACK BONUSDAMAGECRITICAL
+6
1d6+2

RANGEWEIGHTTYPESIZESPECIAL PROPERTIES

NaN lbs.



Emerald ioun stone     Dex bonus
-
-
-+2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-.
2 oz .
None
Tiny
blurs the person
Alchemical Sleep Gas (flask) (OH) TOTAL ATTACK BONUSDAMAGECRITICAL
+6
0

RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft.
1 lb.
None
Tiny

10 - 20 ft. 20 - 30 ft. 30 - 40 ft. 40 - 50 ft.
+4/-1+2/-3+0/-5-2/-7
Armor spikes (OH) TOTAL ATTACK BONUSDAMAGECRITICAL
+3
1d6+2
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
10 lbs.
Piercing
Tiny

Flame Tongue (OH) TOTAL ATTACK BONUSDAMAGECRITICAL
+6
1d8+3+1d6
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
4 lbs.
Slashing
Medium

PPC gun TOTAL ATTACK BONUSDAMAGECRITICAL
+10
2d8+3
x3
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
30 ft.
10 lbs.
searing
Small

Nine Lives Stealer (OH) TOTAL ATTACK BONUSDAMAGECRITICAL
+7
1d8+4
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
4 lbs.
Slashing
Medium


Polymorphic Bioarmor TYPEARMOR BONUSMAX DEX BONUS
Light
+20
4
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
-2
0%
30 ft.
10 lbs.
Does not count as armor but a shield so no spell failure


SKILLS Max
Ranks
13/ 6.5


SKILL NAME KEY
ABILITY
TOTAL
RANKS
ABILITY
MODIFIER

MISC
MODIFIER
n
Appraise Int
8 = 3 + 5
+
n
Balance* Dex
6 = 5 + 3
+ -2
n
Bluff Cha
13 =
+ 5
+ 8
n
Climb* Str
6 = 4 + 4
+ -2
n
Concentration Con
21 = 21 + 0
+

Connaissance (undead) Int
9 = 4 + 5
+
n
Craft (__________) Int
3 =
+ 5
+ -2
n
Craft (Trapmaking) Int
7 = 4 + 5
+ -2

Decipher Script Int
9 = 4 + 5
+
n
Diplomacy Cha
8 = 3 + 5
+

Disable Device Int
8 = 5 + 5
+ -2
n
Disguise Cha
6 = 1 + 5
+
n
Escape Artist* Dex
3 = 2 + 3
+ -2
n
Forgery Int
8 = 3 + 5
+
n
Gather Information Cha
6 = 1 + 5
+

Handle Animal Cha
6 = 1 + 5
+
n
Heal Wis
4 =
+ 4
+
n
Hide* Dex
9 =
+ 3
+ 6

Innuendo Wis
5 = 1 + 4
+
n
Intimidate Cha
5 =
+ 5
+

Intuit Direction Wis
5 = 1 + 4
+
n
Jump* Str
2 =
+ 4
+ -2
n
Listen Wis
15 =
+ 4
+ 11
n
Literacy
0 =
+ 0
+
n
Move Silently* Dex
9 =
+ 3
+ 6

Open Lock Dex
2 = 1 + 3
+ -2
n
Perform Cha
23 = 16 + 5
+ 2
n
Ride Dex
3 =
+ 3
+
n
Scry Int
5 =
+ 5
+
n
Search Int
14 =
+ 5
+ 9
n
Sense Motive Wis
12 =
+ 4
+ 8

Speak Language
2 = 2 + 0
+

Spellcraft Int
30 = 30 + 5
+
n
Spot Wis
15 =
+ 4
+ 11
n
Swim** Str
4 =
+ 4
+
n
Use Rope Dex
3 =
+ 3
+
n
Wilderness Lore Wis
4 =
+ 4
+
n Focus Wis 13 = 13 +   +  
  All skills   3 =   +   + 3
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear









Rampart Corrant
CAMPAIGN

CHARACTER
EQUIPMENT
ITEM QTY WT. ITEM QTY WT.
3 Acid (flask)
1 (1.25 lbs.)
Ladder, 10-foot
1 (20.00 lbs.)
Alchemical Sleep Gas (flask)
1 (1.25 lbs.)
Lantern, bullseye
1 (3.00 lbs.)
Amulet of natural armor (+2)
1 (0.00 lbs.)
Marbles
1 (0.25 lbs.)
Armor spikes
1 (10.00 lbs.)
Mirror, small steel
1 (0.50 lbs.)
Backpack
1 (2.00 lbs.)
Mug, clay
1 (0.25 lbs.)
Bag of holding (Bag 3)
1 (35.00 lbs.)
Nine Lives Stealer
1 (4.00 lbs.)
Bandoleer, Masterwork
1 (0.50 lbs.)
Nondescript Box
1 (10.00 lbs.)
Bead of force
1 (0.00 lbs.)
Potion: Oil of Timelessness
2 (0.00 lbs.)
Bedroll
1 (5.00 lbs.)
Paper (sheet)
1 (0.00 lbs.)
Bell
1 (0.00 lbs.)
Pick, miner's
1 (10.00 lbs.)
Blanket, winter
1 (3.00 lbs.)
Portable writing desk
1 (8.00 lbs.)
Boots, winged
1 (1.00 lb.)
Potion belt
1 (1.00 lb.)
Bracers of armor (+3)
1 (1.00 lb.)
Pouch, belt
1 (1.00 lb.)
Bucket
1 (3.00 lbs.)
Ring: Protection +5
1 (0.00 lbs.)
Caltrops
1 (2.00 lbs.)
Ram, portable
1 (20.00 lbs.)
Case, map or scroll
1 (0.50 lbs.)
Rations, trail (per day), Small
1 (0.25 lbs.)
Chalk, 1 piece
1 (0.00 lbs.)
Rope, silk (50 ft.)
1 (5.00 lbs.)
Chess set (fine)
1 (7.00 lbs.)
Scroll organizer
1 (0.50 lbs.)
Cloak of resistance (+1)
1 (1.00 lb.)
Secret component compartment
1 (0.00 lbs.)
Crowbar
1 (5.00 lbs.)
Secret component pocket
1 (0.00 lbs.)
Polymorphic bioarmour
1 (50.00 lbs.)
Signal whistle
1 (0.10 lbs.)
Everburning torch
1 (1.00 lb.)
Signet ring
1 (0.00 lbs.)
Expandable pole
1 (1.00 lb.)
Sledge
1 (10.00 lbs.)
Firewood (per day)
1 (20.00 lbs.)
Potion: Sneaking
2 (0.00 lbs.)
Flame Tongue
1 (4.00 lbs.)
Soap (per lb.)
1 (1.00 lb.)
Flask
1 (0.25 lbs.)
Spyglass
1 (1.00 lb.)
Flint and steel
1 (0.00 lbs.)
Talis deck
1 (0.25 lbs.)
Grappling hook
1 (4.00 lbs.)
Tent
1 (20.00 lbs.)
Potion: Heroism
2 (0.00 lbs.)
Torch
1 (1.00 lb.)
Potion: Hiding
1 (0.00 lbs.)
Universal solvent
1 (0.00 lbs.)
Incense, common
1 (1.00 lb.)
bracer of resistance +5
1 (0.05 oz.)
Incense, exotic
1 (1.00 lb.)
Vial, ink or potion
1 (0.00 lbs.)
emerald ioun stone
1 (2.00 oz.)
Potion: Vision
2 (0.00 lbs.)
Inkpen
1 (0.00 lbs.)
Waterskin (full)
1 (4.00 lbs.)
Javelin of Lightning
1 (2.00 lbs.)
Whetstone
1 (1.00 lb.)
Jumping Caltrops
1 (2.00 lbs.)
Golem activation stone
1
(1.00 lb.)
Poison dagger +3 1 (3.00 lb.) Shift poweertone
1
(1.00 lb.)



1 - 116 lbs. 117 - 233 lbs. 234 - 350 lbs.
LIGHT LOAD MEDIUM LOAD HEAVY LOAD
TOTAL WEIGHT CARRIED 0.00 lbs.








MONEY

CP - 5

SP - 8


GP -

PP - 2097


LANGUAGES
Aquan, Elven, Common, Draconic

Wondrous: Bag of holding (Bag 3)

WEIGHT

35 lbs.
SPECIAL PROPERTIES
This bag weighs just 35 lbs. and can carry up to 1000 lbs. of gear (DMG207).

Wondrous: Amulet of natural armor (+2)
Natural Armor
WEIGHT
+2
0 lbs.
SPECIAL PROPERTIES
This item adds a +2 natural armor bonus to the wearer's AC (DMG207).

Wondrous: Bead of force

WEIGHT

0 lbs.
SPECIAL PROPERTIES
Upon impact, this item explodes for 5d6 damage in a 10-ft. radius (DMG210).

Wondrous: Boots, winged

WEIGHT

1 lb.
SPECIAL PROPERTIES
These boots allow the wearer to fly, as the spell (DMG211).

Wondrous: Bracers of armor (+3)
Armor
WEIGHT
+3
1 lb.
SPECIAL PROPERTIES
This item adds a +3 armor bonus to the wearer's AC (DMG211).

Wondrous: Cloak of resistance (+1)
Resistance
WEIGHT
+1
1 lb.
SPECIAL PROPERTIES
This cloak grants a +1 resistance bonus to all saving throws (DMG213).

Wondrous: Everburning torch

WEIGHT

1 lb.
SPECIAL PROPERTIES
This torch has a continual flame cast upon it (DMG216).

Wondrous: Vest of Resistance +1

WEIGHT

1 lb.
SPECIAL PROPERTIES
Grants the wearer a +1 bonus to all saving throws (TB 78)

Ring: Protection +5
Deflection
WEIGHT
+5
0 lbs.
SPECIAL PROPERTIES
The wearer receives a +5 deflection bonus to AC (DMG194).

FEATS
Alertness
Ambidexterity
Armor Proficiency: light
Armor Proficiency: medium
Artist

Chain Spell
Combat Reflexes
Dodge
Elemental Adept
Etch object rune
Improved Initiative
Lightning Reflexes
Shield Proficiency
Simple Weapon Proficiency
SPECIAL ABILITIES
Special Attacks
SA: Blood drain (Ex)
SA: Children of the night (Su)
SA: Create spawn (Su)
SA: Domination (Su)
SA: Energy drain (Su)
Special Qualities
Alternate form (Su)
Damage reduction (Su)
Fast healing (Ex)
Gaseous form (Su)
Immunity: Spell (Ex)
Low-light vision (Ex)
Resistance: Cold (Ex)
Resistance: Electricity (Ex)
Resistance: Turn (Ex)
Spider climb (Ex)
Undead
Bard Class Features
Bardic Ability

Bardic Knowledge (+10)
Bardic Music (10/day)
Light armor proficiency
Medium armor proficiency
Mimic Act
Proficiency: Longsword
Shield proficiency
Simple weapon proficiency
Song skill
Suggestion
Spells
Vampire, Half-Elf Racial Features
+2 saving throw bonus against Enchantment spells or effects
Blood Drain: Successful grapple and pin required to drain 1d4 CON each round
Cold Resistance 20
Domination: Range 30'and caster level 13
DR 15/+1
Electricity Resistance 20
Elven Blood: For all special abilities and effects, a half-elf is considered an elf
Energy Drain: 2 levels
Fast Healing 5
Save DC for Domination & Energy Drain = 10 + 1/2 HD + CHA mod
Turn Resistance +4