history of the peoples
this stuff is bullshit unless its useful. Thus its true if its useful
even if not with second opinion to back up the story. So whatever your
use can be, of use, as this helps in white lies. Sometimes by the aspect.
An aspect you can think then not or focus to act out so what do you think
then can think to work by the feel. The plant, herbs or use with medicine
agents are capable to show other people by aspects or people you think
to see near yourself or area feel as the body language is perception.
So now you know that is the universal you but they are or can be real by
looking around you can make sense. So you can percieve things with intelligence
are aware then reason by activity with you by some area or understanding.
These are namable as the plant, animal or other agent by aspect use.
See this i know is the true ideal or truth by the area point. So everything
is opinion till proven true. Remember this takes two points or two peoples
opinions to make a fact. So this isn't just opinion.
history of the races on earth is
described, to a small degree in this document and begins before
2,000,000,000 or 2,000 millenia ago as were are shapeshifters. With centra or genjy, a nomadic
tribe on a large undecided planet that had little population, and only
after the other planet colonization was it undevolved and left alone,
spreading a people that were star beings considered zackal, creators,
eternal being or eternal ones that are able to go anywhere on a whim
and by focusing on effects, they gained it. Centra created aether or
mind force and as a force to be manipulated by minds that were
interconnected across the galaxy through the universal conscious,
called aether. They later on divided into two tribes in mimickry of the
force created, Ether and Aether, explained as eons ago of a war that
was represented by destruction later on, as a stars explosion. I
believe from a mammoth blue star in the gutelmar.
Telepathy is psi that wouldn't happen without it, so for a test try to attempt a
of telepathy without aether by the focus the true aethericists were using self-made elements with then thought area focus. I think to do this experiment is folley without aether, so I
focus on seeing the thoughts of others and not feeling that you do.
Just lock away the thoughts of necessity as well, because thats a part
of it. Then unlock those thoughts while you feel that you can see the
thoughts and you might see a difference, as if you could see every
thought a person might have. The thought locking is useful to
deliberate away stress. Some have managed it, telepathy though even
without the aether. Thinking of this i can think try to visualize the Centra as a form then they might be here, as
they created the worlds with aetherical elements. Somewhere in the
mists and formed with aether somewhere in midst of creation some of the
universe, and some of their bodies got consumed by the energy used and
turned into the force called Ether (spirit), during the process.
is the spiritual force and the backing of Aether (mind force) that
guides all by being the "spirit that goes through everything", and is
considered all as in the book "the way of the scout" by tom brown as he
describes it as a spiritual force that effects all with spirit. The
idea is thisin that we might be the centra in locked body pform as we,
the humans can create as they did or didn't or I think yes they were human. We can do amazing mind
tricks and so did they, but we're not that great yet as to lose our
If we ever do lose our energy force, we could die or dissipate
like in this tale. So I think the target then you create desistance by
energy with the aura, so think that they won't attack you by use then
if manic they won't. Then if you are aware you can create by area feeling
the ideal you think. This is the point i found interesting. Seem easy
going then people agree with some good reason or area. This is interesting
This is a play by creation system unit, a way to work with this is think
to get along though you know what is there.
So i think i am aware things work. As a sight if you think your aware.
Seen as far as i know most manics would want to do the opposite if given a reason.
Just do as requested or don't mention it. As I know your reason by the point you
know but save the reason. Once you know if I don't I want. This means your capable
to the area use by use I know. So I think this use is uses by what you think for use.
I think this thought is nothing so do what you are capable of doing.
As I think thought
exists so be with care. I think this is where you know or what you think is thought
by your use. As you are well this I think is careful work to work by the area or
by area feel. So think creates the ideal I am aware as you know. I think so I aware
can create what I think, thats their mindset by the area ideal or area point. If we see or set things to the area use, I know the area point that is by feel or the area aware thought. I think that is their thought, so the thinking they do is action or activity. So I say the area word or area energy to the point is what responds by the area you think. So I area is what or where they use.
the dissipation of the creators bodies they were just the energies that
support and monitor the universe and some Centra remained as the form
they chose guiding their creations thus they became part of the gods.
then to better watch for the peoples populating worlds they made
vessels for the power they had. Call them Avatars and the avatars are
morally the same as the gods themselves. Some Gods came about by the
people of the planets scheming, beliefs of the people so not all God's
formed the same. the creators mostly hide themselves as they dont want
to be bothered most of the time.
Centra or Cientra or workers
turned out to be brood and do not have blood instead they were composed
of Ether and Aether. Being with this I work as the point is I can, I am here now so they were able to control cosmeria
(universal substance) to a higher level, using their own body which was
comprised out of elements that were of choice and were as fuel and this
allows them the forming of the body as they wanted with or without
blood. though even then Cosmeria was highly volatile to them, and in
attempts to protect themselves from it they were then divided into two
tribes, Ether and Aether, and with it the secrets of Cosmeria were
divided. the Ether tribe focused on Ether and the mind while the Aether
tribe focused on Aether and technology. Separate they could not use the
opposite's element/substance, but atleast Cosmeria was unattainable now. Meaning they could work energy and bend matter to make existing ideal if they thought this was necessary.
Sadly the point is we disappeared in a bright light flash, as
time grew by they descriminated against each other, one claiming that
their tribe was superior. This finally led to a war that destroyed
their existance, for most of them at least by creating vessels and
places to assault with as they also kept the universe in balance,
creating too much causing the centra body dissipation mentioned by
being overwhelmed with some who were smart having survived by keeping
balance. The earth by this time was not of in a orbit around the sun, it
was somewhere else with a roach human civilization on it before they
were roaches most-time. Their history is here
in a separate document. They form to create animals that form humans so those, that are humans can climb walls or use a second spiritual armset that is painful to use. So think to work or create by ideal with the ideal you think will work with you.
Then they were able to work
out from this general chaos about 6,000,000 years ago, the golden ones
existed that were also true humans. As clones were possible or truu
otherwise not as truely glorious beings that were absolute energy beings, that can be
anything and has no true form except as they were as though some act that was thoughtup. They in
true form speak star speech of true musical harmony and live in clans. Seen as some cool yet hostile if confronted by the hostile you could think they were allowed as they were alive.
How to get the tones, this is to compress the english speech and use a tone
generator from a video music player. They are thought to be the originators
along with several other clans to settle earth and disputes, so you could use a tone generator or neutral tone to cause them to leave. When the area was settled they were peaceful to their point yet not peaceful by the area with disputes. The race was called the golden ones or human as they considered themselves, the roach humans were sometime later on the planet from the roach people. So that this measure they were named by azuketh named barkthelow as a racial name that turned into roaches after becoming a half-race if cream or other colored I think they were allowed, so they ruled a colony on the moon with another moon as an azuketh colony. This is with the earth in orbit around the particle energy charged by the sun, interacted to interceed so if as you can think you can create. They were able then available to the area use so your right to think they are aware.
What the golden people looked like, was beautiful with myth
this was 6 fingers (4 fingers and two opposable thumbs or 1 thumb with 5 fingers) for the hands
and feet. See that means they are where you think then I think to know them is to work, as you wish then their work is knowable or known to the ideal you think. Their golden skin that is aua that was beautiful to behold by feel assuming they could change an their shape is the easily done. As the energy they recieve by thinking can create a shape, if they want to change their body. 5 feet to 6 feet 5 inches tall. Their weight could be anything they wanted to form or release as you don't release you hold the stomach or tongue to create the shape.
this was by water or energy that changes the aura to change the body. They are very good fighters and raw energy, seen or chaos manipulators see they could do this. Finally they so thought were what you think, they were as expert biologists and biotechnologists. As they made biotech devices and only not the biogases as they were natural chemists. Just remember, as you get stronger the beauty fades so you know I like this topic just don't go too far or you could end up dead or poignant. Enjoy the points though as the intelligence I enjoyed, so I think this is what I know is true. I think taylon fits this group so I think I will work with this ideal. I think this was well thought yet there isn't a way out once you start transforming.
They are an immortal race, considered a master race. They lived or breathed something by feel, this is
used with space and they could breathe space by breathing air. So think the were actually were wolf headed humanoidal that were strong, very psychic with the point they were as they are now some other space that they disappeared with the light blast. The fact is that they worked by the ogre, so they are aware where they came back as a race able to shift away. Then they if they left or the energy shifts them timewise this was enough to convince me that they are actually apart of the humans heritage. This is from heritage as where they came up with stuff. The fact if that they disappeared doesn't mean that they are gone. They just don't want to remain seen by now because you think or I think things are well, till you are aware things are bad or risk alienation. I think this means nothing by the warfare I saw by training. This is aware enough so I think they think I will go do something else.
had an enemy that has no name, the akuza barkeleth reformed by themselves from barkthelow except they were sometimes named klekta. They were if there as a final ideal cream colored if they thought to work with the white skinned. The black skinned were very able to work with others. They however ormed as a race on the surface bearing spears so this was the point. The enemy with no name was the 6 armed, seen and formed was sometimes insectoidlike killing as from a body practice
and thought paralysis by energy with an by a touch to those hostile
race, with the head like a human crossed with the insectoids, the
exoskeleton much like cockroaches, 5 feet to 6 feet tall and under
100 lbs. They were better fighters than the golden ones.
Yet as they were alive they were capable with long activity runs, the
golden ones had the ability to make a new body. This in itself compensated
in equality to the sun energy, think to the point the hostile races
wre experience to them in fighting ability. They owned the second moon,
which no longer exists. The two races got in a fight, over who could
exist there. See however they are now there is no racial differences, for sometimes there aren't other hostilities that are seeable as there are no differences being the moment.
fight lasted a long time, and , when the old one, the last golden one,
got near death, the end result was the second moon was destroyed,
through a singularity rift. The golden ones destroyed, to a single
person and his mate. The hostile race destroyed to 6 of its kind, after
destroying the golden ones. The moon is their gravesite, and the earth
was a planetoid that wandered, into orbit around the sun. It was an
iceball at first, then in the orbit around the sun, it melted and
refroze at the icecaps, having an orbit that was different than today.
When the last golden one was through, sending his mate into a safe
place, in a stasis pod.
descended to the earth by shifting and It was a fateful day for him as
he found great apes, and destroyed another race that was there. He
turned them into wasps and used them as a conscious. Wasps are annoying
now, they were more annoying as the people, that annoyed that golden
one. Yet notice how wasps are and humans are if they listen to their
conscious when emotional? They fight, and attempt to recuperate after
things settle down they, the humanoids and humans are waspishlike.
golden one was a geneticist. He made long term plans for the great
apes, and transformed them into humans, in the image of the people he
was a part of. He specifically thought of his beloved wife when he did.
He genetically altered their DNA to do it, by various natural means.
These people were the first race, and. they were mature 1,000,000 years
ago. They had no tail, yet were engineered for intelligence,
perception, ingenuity, and aggressiveness.
The roaches were the actual first humans the second were the water races from this process described
below. They were human once and suffered a shapechanging curse to the
form they have now. Its as described in the all
about roaches doc.The
roaches came from before the wasps being transformed into wasps usually from the azuketh by some
ancient humans. The way it worked was the roaches were human and then
roaches. As after there were the waspish humans that got ransformed
into true wasps. Theres
for some a second pair of limbs as of arms but not legs. To reflect the
first humans roachlike appendages and considered an energy arm and hand
pair. This pair of energy hands can be used by thinking about it and
willing it, the arms to work. The effect of them hurts for some.
make the new humans, he took his people's mind and made it into the
He took the wasps conscious and made it the humans conscious. The soul
is the energy source that contains the memories and feelings. The third
eye, or the subconcious eye, in perticular is the "mouthpiece" of the
subconscious. The subconcious now is like the Golden ones, the
will freely poison but only those that deserve it and act doministic,
and the sunconcious men will
coexist by submitting or attacking. Either can go to their wild side.
tricks and treasures. Niether actually need to breath. By menton they
gain abilities and they can gain or lose pounds in a instant. On a
thought they can do anything within idea. Some like being the thought
to be the wasp and being the quote 'to waste away'.
Within strictures they deul to do as in a law. To
see as use as is in they use programs, to define the desire by
perimeter law of effect. The law of confliction, their strength is to
collade or energy collide, and is as of ten men because to collade we
gain strength. To explify themselves, some people of the 6th coincide
with the 3rd as an alter ego. As you can see they are under a different
moon. Peace rules and peace in rules in pairs. To see the idea of those
we mention, the subconcious people, is to note of that they take
everything in alarm. And they doit right on a boat. The soul idea is to
take it stern with them and state what you want of em de to do or
happen but not what you plan. What you externally plan to do is okay
but not what you immediately plan. If given reason, then you could be
given permissable. Some will go em so far and poison you. If males are
in fear, then they will poison others to get over it. Once you get out
of their view, then they forget about you. The law is to mention pol
and the ice over is as in effect. As in a moment of mention they come
and shift in as in instansei. So police is the police of ice like
They follow this rule, to act is to say and move as
behavior as to do is to say, to say is to do as say. To say is to speak
and state, but to think is to place. To move is to think, and
sollelique. To any sollelique, to know is stop now or kill now and no
something. To sow or sew is to show. To go is to see. To act to go is
to go see and do things. To act to do is to go an do as is. Act to know
go, is to stop things as you do things unecessary. Act to know sow is
to act to know and see. To act is to do or goe as to go, sow and know.
What they see is what is happening. To effect is to manifest. So far we
have these, act, say, do, know, show. So is act to sentience. So now we
Its simply as in emulative mode that we see other
lands. By some self made idea, and limiters to the effect of what we
allow to see, we see to do or know as spirit enduced. Whatever is
spirit enduced is really ki effected to happen almost anything. The
stronger the ki, the stronger the spirit we believe to have. The spirit
particles is to be of ki effect by use. As I is in a count of personal
feel. The subconcious people may believe their is no spirit but the ki.
Chi in another land. We see to do and we sow to show. Field theories is
what is their psych and physics are. What they do won't effect the
physical. However, they could control people through their mind
manipulations. Where free will is a way to cause motions. As they are
doing, its preconceptive and be motivated. Subconcious people could do
anything. As they actually borrow, the home as is because they don't
have any actual family but some actually do. But they are similiar to
their hosts. Now thats over the spirit is different, as the spirit is a
harmonic energy that binds all the parts together and that has a
conscious from the chi energy and made from the ki energy.
The last golden one in pain, taking from his wifes
memories in perticular he became apart of the people he made. He did it
by being reborn into the races he created. A chart of the human
conscious and mind makeup is below representing a cup. Where the
subconcious, is to be like as described. Not shown are the five parts
described in the human makeup.
comparison to alien and true human with a ghost image from the cup.
Whose language can be gotten from listening, idea by transmission,
reverse the speech and allow the result to be slowed down till it, the
speech is heard, some say to use a voice recorder and unencode it using
voice tone to normal with the tone as per millisecond for each letter
of the alphabet. This depends on the frequency of the letter and how
quick it takes to say it. And to encode in alien use a voice imprint
and play it backwards very fast. As each tone is represented in wierd
music, you can try to use a tone filter and music to back it up as a
background. Done by english scientist Gary Ruperd. This is fun to play
with. Aliens also learn by thought processes of mental imprintation and
projection for an osmosis effect of learning by absorbtion. To combine
physical activity and thought projection with hearing and mentally
heard by lessons create a 60% osmosis rate.
race was the shapechanging ancient cats, "Praktas" came from the name "catl-f,"
or "catokla", for ancient cat. They were twice the size of a small cat,
before they were bred by humans. and they could shift at will to any
place. Like a ghost in the wind. the ancient cats would appear, to the
person and flit away. To tame one, was to gain a hunter friend, capable
of killing anything. They hunted humans and other for food. They often
acted as guides to humans and other people.
the ancient cats, were the cromagnon men, which came from the word
"crog" meaning ancient human. The Cromagnon moved to the american area
to live by migration to the separate space called with each tribe by
different laws in different area clans in different spaces. That were
7 feet tall, and grew in height from violent acts with violent moments
or otherwise knew what they could use from what they used depth perception
by what you knew and near the great apes in height and weight though
the great apes were shorter and heavier.
Cromagnon men were strong
psionicists by psychic nature and women were viewing easily in fire by
focus and mind, they had different traits for sea roles. Set apart by
the efforts they did, cromagnon women would be dragged by the hair when
stubborn or if they kept, the cromagnon male waiting. Males of the race
would, be dominant with the ruling of the clan. Females were psychicly
gifted and innate, while males were aboriginal and instinctive. They
didn't need to learn to know something, as they are naturals. All that
was needed was to study something, whereas the females of the clan, had
to observe others doings to learn.
were the spirit guides, males were the nature guides. They worked
together to find pathways, through an area, Females were the healers,
and took care of the children. Males were the shaman, the word shaman
came, from "kip" meaning spiritualist. Shamans would use healers to
help them, in their tasks and they would do the surgery. This included
magic and bone tools. Cromagnon were very strong, and most likely to
survive. Today, they are called abominable snowmen, or other such
names. They lived on the Northern american continent, while it was very
uncivilized. While they were were widespread, the bombing wiped them
out, except for a few.
fairies and elves are a separate group, of the first humans, who long
ago found themselves, in a cave that, they stayed in. Fairies are
sometimes uncivil to humans, Elves are civil and born to life as
energy fairies except in that wild dream chance. As that can cause
wildness, or shapshifting by felt need as a will or they can form
anything as white spheres. They could form imagination as the body
is energy easily, as the wind flows easily and what shape. They desire
that would seem, to use a point as a friend to humans if given reason.
Drow are used to the energy turned by fairies and elves, they are people
that are dark and cruel in nature as the hate humans and despise.
As they won't avoid
what in thought is learning, as what they dislike in what they despise
they ignore attribute as they avoid what they hate. They turned into
energy beings, by absorbing a lot of energy, as they lived beyond a
thousand years, they became smaller, and smaller till they were, one
to five feet tall. They were pure energy, ever since and able to take
form, as with thought they can see the soul in any form. As they are
able to turn the tables, hit on te body by those who turn on them.
They use them for their energy, and will is their own idea.
social grouping was this, the shaman was the head of their clan. The
king and queen ruled over the imperial clans, unless unacceptable.
Their were people, within this clan, that did as they desired. Noting
the rules of the shaman, or the king, and queen, Most fairy, will do as
desired, fully on their own, till they choose a mate. If no mate, they
will steal a human, to mate with, sometimes with wild abandon. Some
fairy will kill the victim in only what they see, some will allow them
to come back. Most fairy, will switch a deformed, fairy child for a
human. Their are two types, Goblins and Hobgoblins, Goblins are Nasty
to the humans and other races where they are also considered faery,
as whereas Hobgoblins are human friendly and try to be a friend or
guide and considered fairy.
if you found them targeting you with boredom, I wouldn't pity you. If
you were their friend, which meant they were helping, instead of
hindering. Then, I would use the services they offer with a thanking
them that they aided you, in the way they the fee, did. They live in
the fourth dimension, or the plane of time. Time differences are every
minute, that passes in the fairy mist or fairy world = 10 years passing
outside, in where you live. You want to be forgotten, because of the
crimes you've done? Then, go into the fairy mists, for three minutes
and come out of it, then you would have been forgotten and forgiven.
the fairy exist as immortal and they interacted, with most of the
peoples, while living alongside them. I realize now most who go are
then exiled if they tell of it. Where they find amusement they will
seek to use it, and not abuse it. They are always after knowledge, but
they have a rule though and that rule is to never seek, what they don't
intend to use. The expression "the mind flits to the moment, of
interest like a moth, to a flame" fits them very well. There are
crossbreeds, of half-elven people, that this rule does not apply to.
They are most like men, and can be called demihumans. Some fairy take
human form, they are devoted to seeing the deed that they set to be
done. These people are amazing, in their patience where they can make
objects, from air itself. For more info, on fey, look here.
humankind called themseves differently per each wave. Their are three
waves. The magelords or "ogres", the atleantians or "sea elves" and
elven of many other types, and the humans or "aliens". The ogres were
too perfect, so the golden one thought, and the suit of armor called
bioarmor, made them into maniacs. Their pride did the deed of death to
them, as there are only 6 left in this world. The rest bombarded by the
high ones who lived on another planet considered the tenth planet, but
not counted is the planet on the other side of the sun, who traded with
them, the ogres and then when the white dwarf star made orbit between
the earth and the sun.
After you know about this culture, you will want
to know about this sun device. Used to the angle and taught to the few.
They eventually perished and left behind things. Just like a Space odyssey
2010 movie with the ruins on the obelisk magic possible on the Io moon.
This is dependant on the focus of early belief and thought, that you wanted
to happen as you wanted to focus on the area in mind and use. Their magnetic
effects to create, energy is by thought directed to their area which was
done. This is by the effect on amplified energy, and tone magic by tune
directed to an area.
is not known about this civilization, except they were immortal,
immoral, and had to fight, if their pride was wounded. Theirs was the
first true advanced civilization to exist, and they used biology. They
were, 4 armed, grey skinned, 5' to 6' tall or taller, and they cloned
often, lifespan of 10000 years or more. Lived on mars and earth, and
had ships that, responded to their will. Their will was tied into the
planet, as they tried to preserve, the planet they were on.
made great artifacts which, can be called wells of power now, one such
was the pyramids of Egypt. To them, they were useful tools. As a
magical object ages, it becomes more powerful. and these are 1,000,000
years old. They are just crystals buried 1 mile down in the earth, with
different personalities. Powered by heat, they are indestructable
because, heat regenerates the power crystal. There is no other artifact
from the time of the magelords anywhere that survived. There is no
trace of their society left, except for the crystals, and technology
caves, deeply buried.
these people died, it was a civil war that ended in everyone dying of
their race, caused by a race of people that bombed the earth, and
jumped from a white dwarf star, carrying a part of the star with
themselves, except for a few survivors. These people ranged across the
earth, trading with natives at first. If the ogres were still alive,
they would be the rulers of the earth now. The 6 survivors, that got
reborn into other forms by permission, of the last golden one are
called the magus. Magus can just think about an idea, and they could
make the sun, go red in their full power. They could move mountains
with just a thought, and they are natural born blue mages, which can
trap or absorb peoples powers, abilities, and knowledge. They are
almost all geniouses, including the crazy ones.
were 4 ships remaining, of the original earth colony, and most the
ogres were dead except the pilot. The pilot was human looking, yet when
he left the ship, caused a 6 hour nationwide blackout, that forced the
DOW marketplace trading collapse. These ships had been captured, by the
governments, in secret, and unseen. They float off the ground, to hover
as if suspended from gravity, and everything within the ship, is
biological machinery, with other mechanical devices, including bombs.
second wave were called atleantians. they were around 11,000-10000
years ago. They were demihumans. They had perfect teeth, Could run
miles without any loss of energy. They were masters of magick, and they
were perfect to Odin as a race. The God that is not a God and Creator
to these people. He had become this way, because of the worship of his
people. When he created them, he taught them as well, using the
memories of the first people, as a guide. Avoiding their death through
the avoidance, of his mistakes with the first race. They actually have
had two eras, one to themselves and one with the humans.
is an reborn atleantians memory excerpt by Gimbold: "Can I tell you of
some Atleantian philosophy? When an atleantian is born. they will be
paired up with a creature of the sea where they are mentally bonded by
the creatures choosing them. An atleantian is born in a pod if I am not
wrong. They hatch in pods like shark eggs I think. What forms do they
take as first and how do atleantians look like in the first place?
Energy as they take any form they want, probably something close to
their partner truly any form and they live in colonies or clans
seperate from each other and meet every once a year somewhere. They
have the festival of the music songs where they dance at their clan
leaders pick and each clan had a dance of its own when they dance
together its all beautiful. This is their language, described at
clans are fun as it lasts for 3 days and 3 nights called the dance of
the winds where they go round in rotation. Each round faster than
before then it stops suddenly with giving thanks to their maker. The
most beautiful part comes as they go clan by clan, family by family,
each forms a circle thus they blend their energies together sharing
thoughts and memories etc. Then they part and give their thanks thus
say goodbye to each other and promise to meet one another again. What
they do in the meantime is experiment, practice, and work together as a
human regulation force. Some actually are inventors that make things
and make fame for newly devised items. One was the laser gun but there
are many more and what is accomplished are achievements and goals that
last a lifetime or longer."
era to the atlantians, called sea elves as the age to themselves. It starts with the
stones of Atlantis. The stones of Atlantis were also known as threshold
stones that cause magic ability and they lose there power at 2013 which
is 2000 years from the last time only to be renewed at 2013. This is as
'threshold' stones that are in the Gobi desert in central Asia", and in
the US. This 'threshold' WE possess is known as the "STONE OF
POSEIDON". There are others in the ocean. The stone of Poseidon as
explained here @ http://www.templeatlantis.com/en/poseidon/index.php.
The stones or threshold stones helped people to master the art of the
to cause event to do the fact, to make life and use life as to have what
is resource energy in the land and of crystal magicks and crystal
energies as well as magic an magick with Firecrystals grouped in three
that were 1 - 20 feet high and 5 - 20 feet wide, they absorbed the fire
energy of the earth to produce results and their purpose were to use
certain materialization properties and they held alot of power at a
thought, nowadays some are damaged but there were 10 zones. They were
moved to the ocean because it was a destiny that they were to serve a
purpose of and to improve magic and psionic effect. The shift ability
of todays time is controlled by the working crystals.
The nonworking cracked crystal clusters are a use of the 1st wave mage
as a cause of a Bermuda
effect. As the Atleantian crystals in the sea and land is producing
more effects for
us. As you were able to focus and cast energy forth or think, and thin
and become well with or without the Atleantian crystals in the sea and
huge fire crystals, and again there would be no magic effects nor the
effect. The crystals are hidden/protected by magic, if you mess with
them while not with the purpose they will accept then you could be
insane. They won't send too many images, to those that have purposes to
do things with them. To do the fact thats thought of, although when you
send too many of the extra ideals then you can cloud the message. But,
they will have sent too many images to those who want to mess with them
or to do the fact with the warped nonworking cracked crystals.
Essentially driving a person insane. A greater area of the Atleantian
crystals is the North pole. The north pole is a gravity source by a
martian rock or gravity stones and with waves and Firecrystals in a
group of 6 at the centerpoint that power the gravity stone.
The timekeeper crystal, thats hermedically sealed is about the effort
control and manipulate the events that is sealed in time. It causes
gain day by a side effect and creates events by imagination and
Gainsday is on Sept 25th, Nov 21th and 27th and its
the standing timekeeper crystal set by Atleantians, as if to new age
stuff this is to start in morning or middle of the day and end at three
days later. You start to gain 1 pound per every other bites. But its
a few other days too, Oct 27th one in the 15th but it usually happens
on a leap year day. But the last year will be a bit harsh as the timekeeper
crystal is spiritual and the demands of the negative is like making
it almost an underboard motion of any positive event as its a steal
of everything everyday.
If you denied the weight, the weight drops and so does extra weight but
doubles the money or wealth itself because the strange spiritual energy
disperses and causes a 10% increase per everyday. As increase in thought
is by crystals and harmonies in focus, by in the aura and created as
your well in use.
era, They brought in energy humans that were able to shift
instantaneously and go nearly anywhere much like power ranges but much
cruder and more likely to attack. The crystals were the main focus
because because they chose to live on a volcanic island. The magick
they used wove an energy, if each their own will in concept and
turned the iron in the ground to their use, that they mined to
turn into steel. Thus, their blades were always impervious to
corruption, kept the edge without dulling and could cut through
anything including stone, provided enough force. The thoughts of
this era was, they were ruled by five pair of twins. Men and women
were equal to, the most powerful weapon was a plasma laser drill.
Because of the sulphur of the volcano, and energy manipulation, their
water actually healed people from sicknesses and broken bones.
ever aged their as time passed by in life. The place to be was the marketplace,
called bazaar as it had fair prices and no price hikes. The atleantians,
traded all over the world, with the fairy being more or less helpful.
Their was no taxation, during in the era this entire concept is of world
trade due what trade to the idea listened united trade commision in from
need and out to the trade. This formed the United Trade Commision of Amerindia
that allowed business to rule itself for this is what was known forgotten
is their own sake and when some asked the business, there was always an
answer but not brutal unless desired.
This world is based off the old world before the middle when fas inries ruled the world as freeborn men or slaves with enjoyment with the dark elves, yet living amongst the elves and alive sea-elves. The world was known as a united traders world and world dimension considered Amerindia or in the old name in the past called "Ambigascar" was its name as it owned the trade, even then the the world was unpeaceful and not truly incited to war for the truce and pacts of which held it together called "t-elect-teeves" meant as the free world trade pact and it was counted as peaceful. This was truly the world of before the Atlanteans fall in from the earth. with rare beasts and strange humans with other forms attached to them. Freedom calls to where an Amerindia would be for they would fight to the end if they had to and then they banded together as they could. This formed the United Trade Commision of Amerindia that allowed business to rule itself for its own sake and when some asked the business, there was always an answer. However compared to todays united worlds, they were corrupt to the point of absolution and any would kill for gold had they to get some as a world without regret and no strain as this is dispersed by the energy.
The people are apart of a free trade alliance who traded for drugs, slaves and other things like high tech stuff without any illegality or disruption. yet the worst was the willingness to torture and negotiate for that was all except for the crystalline equipment and modernlike machines that would do as they thought at it or spoke what they wanted. This culture was backward and varied as to unknown degrees and very suited to adventure and information to the willing except for weak people who got killed if they upset them. The advanced old ages are hard to forget as it allowed open swords and armor, yet was advanced with problems of kingdoms and early democracies. Where this world is advanced the middle ages were similiar yet unadvanced in technology, and is what dnd, medievil wargame, along with some other adventure games were coming from as they were copying some personal and world attitudes at that time. But on the other hand some would say a game is a game and this world is a good choice to "steal" from along with others as in middle earth and middle ages.
The source of power and the source of all power is raw force, pick and choose and you get what you want unless that you think is, unnecessary and that surrounds everyone if negative there's born evil and if positive there's born good. This and other power gemstone magnetic generators created by the sun like, the solar energy device then radiated by the planet core as its useless to send at night creating a constant wild energy field coaxed by night and field by field. All this energy fluctuates like gravity and is shaped by purpose like runes, weaving, command words etc to direct energy by thought and direct is the focus as your will is thought as "iell" which is your word expressed by action or spoken voice. As you are thought and you aren't, intending or thinking to seem the shape, you aren't that shape.
This energy is undepletable as the sun will send it radioactivity that replenishes the planet core as in sunlight as energy and yet isn't noticed till a sensitive works with it or by meditation. This makes the raw earth energy ever constant death as wild constant in filtered sun regeneration isn't done by sun filter as possible effect to prevent failure was used. At any given time there could be a fizzle because wild energy is in a state of flux. Radiating such as ship and crew by the tone and energy of sun gems created, the entire area at need by what is thought or not as you are a point to create with as each their own effort and every possible idea is possibly impossible.
This power is called mana and feeds the body energy in which is pooled by the body as stamina (life force). Magic users tap into this mana for direct use and other classes use the bodily filtered stamina from mana that takes a small bit more, to achieve effects because its channeled through the body. They only did good to enhance their idea and create what good for what they saw to do for themselves. If others served their pupose, they served them well by feeding or otherwise given what they thought was needed and served the needs of the purpose. They are what as that was proposed intending actions. The only exception are the gods that grant magic for those who champion their cause, for the only fact that they lived was because divine ability was used in means that saved them.
Thus if your comfortable, with the decision you make they still see a purpose as what they decided, was their purpose in life as dissuaded they would do else. This is the idea they can work with in country, as life is what can serve. This is a point you make by existing and this is divine magic as a count, makes bodies thought as energy and built stamina as they are possibly a trap to demons sent away on detection. This is to kill the demon create, making with wish is with the idea as your direct will. This is energy usable by fled demonic presence, essence is formable when they get there. Think or you are feeding by energy if you feel good and eat as you want, as food will come or funds will find you as you feel the need. This shapeshift is shape and in create or too much desire, this is powered by what you lust or considered or the energy is food consumed by the idea to shaper will. As if a point your the director, think is and they are the make with your will.
In the thought in as see and you have no need for food you won't get hungry, as you are not with too much energy use for living purpose such as shapeshifting. Think not as you dismiss the felt desire, to make and will no need by which you travel there and back again. Only those who are worthy can channel this raw force to make effects happen. Sometines these people are "god touched" and act like zealots only when in a "religious experience", did they get acnowledged in as this happens and they are rendered unharmable. This is by thought that they were non harming others, as thus not harming themselves by harm that wasn't done as harm didn't exist.
todays united worlds, with a government controlled trade system and
free trade commission was company owned, they were corrupt to the point
of absolution and any would kill for gold or items had they to get some
unless they could earn it. During
the age of the 1st age, the Druids lived with the Atleantians. The end
of this technology era, as for the atlantians began and ended with the
eruption of their volcano. The eruption happened after a power wave, or
magic wave, that hit the spells they had in place to keep the volcanoe
in energy from the volcano erupting and caused an eruption.
people are apart of a free trade alliance who once traded for drugs, slaves
and other things or not as like high tech stuff from psience like energy and
stone effects without any illegality or disruption by regulation. Yet
the worst was the willingness to torture and negotiate, for that was
all except for the crystalline equipment and modernlike machines that
would do as they thought at it or spoke what they wanted except for
abusive behavior. This culture was backward and varied as to unknown
degrees and very suited to adventure and information to the willing,
except for weak people who got killed if they upset them. The advanced
old ages or rock ages, are hard to forget as it allowed open swords and
armor, yet was advanced with problems of kingdoms and early democracies.
next thing that was worse, with three tsunamis to wash over the land.
It swallowed two, whole continents and left the rest, eden "lies" or
"Liedes moralis", for "life continent" or "life garden". In its day eden was
lemuria, the continent of great delights, liesure and creatures, also
the place of the first fairy tribe. This land is now mris. a forbidden
place of dark power. Mris is so forbidden, that within 1 week a well
supplied person would die from a death shade, that came at night to
eradicate the people. They, the previous people had recieved early
warning of this event and made a second false island.
was the elysian field, called "beleisiea" in the liesure field of death that is now antarctica
(dantartica, ice land) and located beneath the ice, with hundreds of
creatures ice locked. But it was used as a staging area for armies and
a "free beauty park" of creatures and myth. Lore legends that account
for this region are to be understood as area of great motiff and
moments of looking at walls, if you could would reveal histories and
cultures that warn us of future events. Considered the "big book of
lore", as written on a wall.
moved to it in a timely manner. Almost no high priests and priestesses
survived, yet they made their way to the greek city called greece,
first as survivors and other places as well. doing so, they taught most
of the humans to speak and live in a society, to work together,
teaching a language to those they sought, to form a perfect society, as
they had it. In this process, they were called "white devils",
"angels", "devil spawn" and the christians "original sinners". Till
they eventually found their way, to the second island. Thus, the second
era, occured to the atleantians, the one with humans.
atleantian era was the longest lasting. They, the Atleantians became
through soul rebirth to their Avalonian or Druidic half children,
druids over time.
This allowed the mage culture, that actually was from the druids and
felt split off as if felt from the chest as a plain of glass that
breaks. As energy and the heart eases and you yourself feel better,
your body feels better and your mind heals in and over time. When the
humans discovered them they thought they were survivors with
strange markings over the bodies. These survivors were taken in by
greece, they had left after 1 year had passed. They had learned
everything they could from the people of greece, and left of their own
Their means of travel was through circles of stone that centered
around a power well. These power wells are the world stones that the
magelords had made called Ogiers. The moment had left the worldstones
at certain locations, hate and avarice had a limited effect except to
cause cooroperation and despise as the idea was looked up or seen.
As some of them are at summerset island, in the islands off the east
coast near sunset island and other places.
Over the millenia, you realize what you think as you consider the
disaster that was you think the worldstones had sunk about a mile down
and you can seem. As if to feel a bit interested as you see the
resolved idea, actually to seem to focus and think you see as a vision
from what you have in thought a focusing device such as what you can
use. As crystal or amulet that happened awakening of valued thought,
as a vision in thought by a point in air from fire. This allowed vision
learned by rote and rote is from memory, by call is by what is learned
in experience indifference taught interest to observe.
the worldstones had not melted due to the great heat of the earth at
that depth, through heat regeneration, because of the magical nature of
them. They served as the power sources to the circles of stone. Thus,
at the middle of the night. the atleantians would go there. They would
stand in the middle of stones, and hold hands in a circle. Thinking of
the place they would go unnoticed, they imagineg themselves in the place. The
effect of the focused as if the will exists if the energy exists to
form, the linked hands and the power upraised, as wells made them disappear
from whence they were standing in created circle by a moving circle in
life, no in thought to no in evil and they will help as since and however they
As you think energy you get energy, as now they are survivors
that reappeared at the spot of the imagined place in an area they created.
As you see the spot in mind you can see and do to feel the "arae" is their,
sport to make progress beyond god and otherwise the area and the spot. You
feel can easily seem the past or present now, think to seem and allow you
as sensed to more easily in deal with the present out by future progress.
As the present or thought future is considered in hidden feel, your mind
can show you the time you think about or not and you can feel a way to
"make better". As if were a way and their will is help as your subconscious,
this is done to make you a better point in time. Now that is pure existence.
They emerged unscathed and they remain in their in
there on their own powered by closured energy body otherwise "notas"
as if an external upper dimension alone. As with a democracy in some
service transaction or not by modeled view modern born society. They
who cross the line die, and appear as drawn by animal spirits they
are reborn into atleantian "forns are animals by will and shape with
thought imagined as felt in sex fornication into shaped forms by the
will by the creator, in life shaped by desire and formed by wind energy
or formation formed from natural materials".
To come to the circles of stone easily,
they imagined themselves in the circle of stones. This worked by the
well of power, each spirit is a stored energy in stone quest was under
the circle of stones drawing them in to that spot considered the power
well in life. That was to use a stone by touch with spirit, as you get
a power well energy in life to use a rune. As to see or think, you
think to see and you see by what you think. This is by flowing in the
wing to stop flowing free, in thought you come back in hard work to
your awareness and see what you want powered by the stone. You come
back to your body, as you are aware in your body your aware reveal all
by what your body is feeling. At the moments notice, as if in glancing
about reveals all.
things that they did were build electrical sources. These were called
the pyramids of power. They were constructed out of charged gold, and
modelled from the Egyptian pyramids, that were huge electrical sources.
The pyramids were aligned to the true north. It was powered by the
direct focus of seven druids to convert energy from the surroundings.
The results were to spread energy into a one mile net effect. If you
wore steel of any type, you were at risk, to being killed by it, unless
you were immune to lightning. The story to this, as is a tale of Roman
Soldiers, of 100 men that were marching by a cave. They had sudden
jolts, go right through their body. All but one still remained, alive
to tell the tale. The rest was electrified by pyramid generators to
cause death in life those that wore anything metal.
humans, did the dragons come, and the Druids were shapeshifters at that
time. They could also shapeshift normal, humans through energy infusion
as focused into a form. The druids could changeshape, some human into a
dragon, yet most were not successful. They would do it at request,
because it freed them from responsibility. When humans mated in dragon
form, with the mate also transformed the result would be a true dragon.
The ability of such dragon is awesome, in an idea use is up to you as
they be representation of raw force controlled. An idea of what that
could mean, is assumed in together is thought and you create what
is there as if in a thought, so if you don't assume you won't get
worse if you get too tired. As you are a point to do things, you
can create or uncreate in manifest by what your thought is out with
will by the in thought creator.
As long as you use a void use in produced effect this is
considerable from what material in energy, they used as from your essence.
A raw energy blast of white fire is from the mouth, of a dragon would
destroy the aught on fire building. The instinctive telepathy of a dragon,
is great in life by elemental energy indeed, for ten miles in sight is
distance. When it needs to talk, for you know you can talk as a people
called it can talk to you from anywhere, this and they are raw power,
with direction of the will, and thoughts they have. The dragons have
a very good chance, to be ultimate shapeshifters, as they are true
energy in form, from a forced, unnatural transformation. Druid Marlei,
was the first to ever in concept, as some do to create and make do with
is the age they became, under the tutelage of Odin and the gathered
clans of fey and progenitor clan races, in a myriad of ways. They
learned magic at his hands, and became masters of it. They used
another false island, as a tourist place, Glascony, until the
christians started the war to get jealous. The hostlities grew
and the druids started disappearing. The druids left glascony
for the christians, who converted the false island, into a church
of Glascony. Then they seemed to abandon the island, entire.
The island got taken by monks. The iron bell disrupted the
druids' magick. This was taught from apprentice to lore master,
and loremaster to the people that were pupils as interest or
not as noone was interested.
they were underneath the island, each night they would come up and
dismantle the bell. Each evening or morning, the monks would repair the
damage, and put it back up. The rhythm of events went like this, for a
long time until the monks, got tired of it and abandoned, the place to
time. The druids are in hiding, and allowing themselves to be seen,
only at this great day and age of america. The druids cliamed america
first, as for some time before the vikings, they protected the land,
working with the people living on it. I was a painter who painted
twenty and paintings of indians, scenes of rituals, scenes of battle
and scenes of death. To work with indians, you need patience, so don't
try to go into hostile nations, for some tribes would kill you on sight.
druids would leave, to the lands to new caretakers. Before they got to
the place, they would be gone and most are likely to appear only to
those they found worthy. If they saw a worthy apprentice the person
would disappear and no one would think twice. The druids would see to
caretaking and land upkeep otherwise. Thus, their would be no damage
till the new caretakers, or landowners did it themselves.
greatest events of this era were: The druids were teachers of the other
people, The king arthur legend, and the christians gaining power. The
druids made the concepts of good and evil, as this was just a viewpoint
to which only they look hard and work real. When it happened, a few
tourists were listening. The discussion was like this: To look in hard
and know real life it was between two parties caused by druids. One was
arguing "People should be accounted for by the actions they do. It should
be the accumilation of the things accounted in life is for life. If it
was to the destruction end result of the goal that the person achieves,
they are evil. The positive achievements of people make them good."
The other druid states "I believe so, there is another side though.
The accumilation of actions that are positive in effect. Think what
was added to the writing that make it unreal and adjust to correct
by results proven. As then the negative effects actually make an
accurate account of people and expecially their own doings. Their
must be in a balance of the two sides." That ended the argument. Thus
the overhearing tourists spread the news through rumor of the argument.
Athurian legend is quite interesting and full of conflicting ideas.
King arthur was one of the atleantians. In brittain itself, he became
king, and he did it by being a prince of Great Brittain, when Luther
pendragon died by a setup, in the campaign, from an traiterous general.
The celts had slaughtered him, yet left the other soldiers alive, and
the general took command, to slaughter the celts. The Britains were
originally of the Romans, and they had won their freedom, .by the
Romans nation fall. He used his genious to reunify through force,
conniving, and bribery the fractious land, it had become. The result
was he became a king, within a month. He was assigned a magician, named
Merlin, by the druids.
first Merlin retired, without telling anyone 10 years, after the
Kingdom went to Arthur Pendragon. The second Merlin slipped into place
immediately after. The courts of Camelot, was the capital of brittain
then. Druidic practices were allowed to flourish and so were
christians. It wasn't considered a threat, until the jealousies
occured. The christians started stealing, from the druids, and they
were a threat afterword. The Second Merlin was a weakling, yet had
bonded his apprentice Jason with a demon, for the reason of tampering,
and he's still alive one thousand or more years later. The bishop of
Glascony, staying at the court of camelot, talked merlin into
christianity. Merlin the second talked, King Arthur into christianity
druidic practice disappeared, and was not seen in the courts themselves
afterwords. The tourism to the druidic island, was cut off and the
druids themselves seemed to disappear. Jealousy of the christians
overcame, the presence of the druids, made them disappear. The island
turned abandoned, the next attack was disaster and the monks claim
as we did it unknowingly for themselves. King arthur seemed to forget
about the druids, by the pressure of the christians. The second merlin
started the fight, he stole the cup of revival and the sword excalibur,
from the vaults of the druids. They appeared as The Holy Grail, made
of star ore and Excalibur, the sword that could, cut through anything.
King Arthur seemed to possess both, in thought by merit and attracted
Gueneveer. He married a queen, called Gueneveer. She really was a bitch,
as King Arthur was madly in love with her, yet didn't seem to care.
years later, the Druids get the upper hand. With King Arthur had sex
with his Atleantian Sister, Morgana La Fey, lady of the lake. She had a
son called Mordred, an evil knight, unknown to King Arthur. He comes to
King Arthur, after being raised from birth, by Morgana's step sister
and says "I am the bastard son of King Arthur, I am here to claim my
crown." King Arthur replies "I accept you as my heir!, You are welcome
here." The king is kinda old, at this time, so he was looking for one.
He had not gotten any heirs, from Gueniveer. Thus he finds the son, he
son betrays him 6 months later, by saying he needs a contingent, of
armed knights that he chooses, to take care of a problem. He gets
granted his request, after much arguing. The king allows for his heir,
to make his choices and the next day, Mordreds' forces disappear. The
King knows he was betrayed, so he sends out knights to find him.
the cup gets stolen from the chapel, by the druids who snuck in. The
king now knows it was his heir, that betrayed him. His knights return
without finding Mordred, and when the knight's get finished, with their
report, the kings face is red. He says evenly "Find the cup, which has
been stolen, and bring it back to me. For this is of more importance."
years pass me by in life, they come back without an inkling, as to see where I am to
go in life is as to where the cup is. When he next looks out the window,
he sees an unfriendly army." In Mordred comes and has returned, and in
comes a messenger, comes in and he states "Your heir, Prince Mordred has
sent a parlay. He states to come at midmorning, to the fields of Glascony,
two days hence and we will fight to the death. My force and your force,
in a clash that will end it all. The king says, "I agree with your parlay.
Send that as reply." The messenger leaves, and when looks out the window,
he sees his message is retieved.
army retreats slowly, Two days later, and the armies of knights from
both sides, are arrayed in front of each other. Ready for the fight,
Prince Mordred and King Arthur, walk near each other. They give each
other threats, and they both signal the charge. The knights come
forward, and the clash begins, then King Arthur, and Prince Mordred
start fighting. Their clash silences the other knights, people on both
sides, stop fighting and watch in amazement, as The Prince and The King
fight singlehandedly. The King Arthur has Excalibur, The Prince Mordred
has the Spear of Wounding, and the upiercable Armour. The spear is
said, to be able to cut through anything.
Armour Prevents weapons of any type, to pierce its breast, except the
kings sword. They fight until everyone, else stops fighting. That is
because they fight, with expertise, it is death of both people that,
stop the fighting. The king is pierced in the breast, by the spear, and
the prince is pierced in the breast, by the sword. In the end, both of
them are dead, and in the knights remorse, they take both bodies and
the weapons, they bore and prepare them. The weapons they give, to the
Lady of the Lake, as she rises in the lake, then disappears. The body
of King Arthur Pendragon, is given back to the Druids, for Burial.
they get back beneath the surface, of the lake under the isle of the
druids. On a full moon, they revive Arthur Pendragon, with the cup of.
He has his memory back, and his repentance is done. I believe the
druids, that lived under the lake, no exist there, in some form. If we
travelled the tunnels of gold, their would be only bones, to be found.
A great deal of history as well, as I think the lost artifacts,
mentioned are still there. Waiting to be found, and if one forebore the
ghosts, and wraithes which live there now. The Druids will come from
the past, or already are there. The christians will fall, and the
druids will be back again, in open on the surface, and without fear.
Christians gained in power afterword and this is a great event, because
it lasted for at least 800 years. It naturally happened, the druids
weren't around to be jealous of and the church got greedy. The Pope
gained political power for once, and the church of christ was in a
position, to take control. That they did with gusto, they then grew
poisoned by the non-resistance of the world to their power take over.
Corruption happend after 100 years with the stolen lore from the
druids, had been put into a book called the bible.
showed jesus as madness that really was christ that was his son that meant madness that is madness doing good works. This in story form, that's all it was. Yet
they were the history, thinking by what the Altleantians travels were or the people were senseing as they were doing.
Otherwise they were as they want to seem or are, The magick acts or ideal are clearly shown, actually describing normal things that is some holy language as miracles or things that happen not related to religion. Even some
very good meditation acts, yet the jesus portrayed is a story that was just a person.
This is not who he truly
was. Jesus was a person that is sane so he sometimes seems after what he thinks is important by those that thought or not to use his service otherwise he was creating by area activity. When they said "Jesus Christ!" It was meant as
a curse. I worship Jesus that was not christ, some think as a God of Thieves. I do this because, it
gives him proper accredation. A friend of mine as my friend remembers,
a couple of gold in an ideal of his money pouch.
story of this time is when, the person goes into a church, all said
person has to do, is walk up to a preacher, and pay them a tithe. This
gets a "free" saying of your guilt, to which the piest never remembers.
This is an example, of how corrupt the church was, and to date, they
loved to torture. When was the political power, of the church broken?
When the USA Judge made a ruling, to the effect of the separation of
church and faith, so any faith can be practiced, throughout the land.
freely and without guilt. Thats when the church lost its power, with
people only paying lipservice, to it so to remain publicly loved.
For more information, on the church of christ, look here.
thing about Humans is they can seem a were if they concentrate energy not to let go the need as you think to alter some energy, otherwise you let go you strike a wall or let go the need sending the ideal thats energy sent to the ground is that need to hit or a lot of them think they know you. But think to work things out then you can get what you wish, dismissing the need or use from memories that really, almost no one does know. Noone really knows each other so just remember, as its all in perception the ideal you think."
Finally as you think, the dogs or animal humans or normal humans were last wave of humankind are the humans,
as they are the first as well, along with the other breeds mentioned
here from http://www.alienshift.com/id53.html
for the star breeds of humanlike progenitors mentioned by the 11:11 club. They
are of four types: white, black, indian, and mixed. White men are the
caucasion people, and these people are the original, descendants from
the great ape. They have little hair, and no tail with bad balance.
They are bred for intelligence, instinctual nature, stubboness and
aggressiveness. The Black men have been descended, from the white men
and the interbreeding, of the hostile races with humans. They are
called africcaners, and they were left alone, on a lone continent
called africa, only to be discovered, by the caucasians, to be useful
slaves. As they came and took them, for slaves and they have, been bred
of violence, from the interbreeders.
so Temperance from the white men, to live with them instead of,
fighting them, long endurance, incitefullness, agressiveness,
intelligence, and better at sports. Indians are from the peoples, of
the great ape, and they lived in a different enviroment, than in a
normal, white men experence. Their name came from "injin" and means
"original people". They are bred by life, for incitefullness,
instinctiveness, spiritual nature, endurance, self-reliance, and
aggressiveness. Mixed people are further crossbreeding, from the 3
distinct classes. Each cross has different traits, from the three. It
is never the same, with any person. The breeding is bred true, for the
main first three.
humans were left alone, with no guidance by Odin, to be ignored except
for their own, gods and goddesses. He ignored them, to do whatever they
wanted, and when the humans came about, it was less than 1,000,000 years ago.
They evolved from the ape, as they were changed by, genetic
manipulation, and the proof is in the smithsonian. The proof is the
tree people, they can speak five minute, bursts at a time and it was
english. These tree people have black coarse hair, and shaped like
humans with no tail. What they believe in, is the skygod that will
take, the spirits of the dead. When a skyperson dies, they take the
body, and put it into a tree for one day. Then they take the body, down
and burn the body, the humans have found their own way, by faith. They
believe in Gods, that have been created by themselves.
the humans gain best is ideas, and information through many varied of
ways. Their aggressiveness is very unique, to aiding in this gathering
of information, as well as getting what they want. A bull in a china
shop, is a quaint truth, for humans will sometime in blind
agressiveness, destroy something instead making it better. Leave alone
what is not broken, or don't fix what is not broken, is a chinese
proverb. What is most said about people, called humans is that they can
get ideas, into a working and sellable full sized model, in less than 6
months from just getting, the idea itself. Humans are inventors, and
the most amazing thing, is that they breed like crazy. They can get a
child off anything, that is living, and when they have the feeling
called love, they don't care if you were a horse.
They have a DNA
pattern, which allows for it, yet its never always successful. Humans
have been known, to breed with demons, fairies, elves, alien species
that are carbon based, animals and themselves. Don't breed with
brothers, sister, and first cousins. This causes damaged genetics,
think and you might notice integrity in some of the Roman Emperors
were good administrators that were sometimes mad by different unsettled
in affairs by incest, insane by solidity and non conformity, or stupid
because of inbreeding and familiy affairs. Some practices were not
really liked, by what you thought and deposed if thought were unwanted.
events are written throughout, the entirety of the humans existence.
The creation of science, starting with the techniques, written by Roger
Bacon himself. The creation of at least fifty, different writing
styles, such as the chinese alphabet, the english alphabet. The
creation of art, and the different philosophies, such as Kudulini,
Magic, Zen, Meditation, peace, and the persistance of it, and the
creation of space travel. That is almost all of it, along with others,
when men and women put their heads together, as in a group discussion,
then amazing ideas can be made.
Humans are not all humans, as they are interbred
species between different aliens, demihumans, subhumans and mixes.
First designed as great apes or monkeys, the dwarves whose female and
male look alike and others like the halfling common people and hobbit
nobles and yet they come from monkeys. The special breeds are vampires
and weres ae wererat, werewolf, wereroach along with others like
energized ageless human or elves(civilized faery of 1" to 7' tall),
immortals and energized 1-inch tall flying human or fae(somewhat wild
faery) of the elements water and earth of wave and flow.
Yeah, its true about that, humans not being all
humans. I've been trying to get at this for ages. How did most of them
become so twisted? I was thinking of their genes and ways of life that
kept repeating in some manner. There may not be many good
personalities, but humans might just be able to be salvaged. I don't
know, personally, how to tell if a Human is the original, true Human,
or just a new-age person hybrid. I asked and was told that most normal
Humans would fear Psionic/Magic-doing people, and most real humans
would sense the magical potential of another with ability usage of
their potential. Judging by this, there is an increasing level of them.
Not many, sure, but there are quite a few cases lately, where I'll be
in a store or something, and feel a certain...kind of... Emotion thing
(no, not love..) drawing me to them. I've noticed that this has been
happening for a very long time.
If you're a Human yourself, can you tell which kind
This means that things are aware by are is training, kinda depends on how you think ignore fear then back away and who you human or not get along with. So the training is what kinds of things you do or not bother. Some in training can create unusual results as you think or drink water, then eat a little you shape up by now. See I think then you are aware. then you think to them so they speak with the non dangerous or correct ion image. So they can speak to you as they show you an image that you think is english or there as language. Mostly of the fear by ideal. Show trust or think then they agree.
There is no guarantee that you won't be bit. So stay away from the larger aggressive dogs unless to attempt to make peace with them or train them to speak english, walk, run or bark. This depends on the association you use as you speak that you think to them or ideal. This means they are aware to what you do then react. So their way is for cats you think then they see incentive. So then they think to play with you or the object is played by the area by their claws. This means you overextented your welcome near their area or they want to be left alone.
I think the shape then you are so they could eat you in their minds to appeasr like you, then they change their shape to speak or not as though you as though animal communion or communication. Sometimes they back away then do something as you do something else so they bark. They don't associate with you in their mind so you could walk away then as they think some object is you by you touching the item. So they eat, you are aware. Sometimes this is usual as they see you eat with jesus or whomever in their mind they could eat whats near. So you see they area aware are capable of anything.
I could guarantee thats you or your energy they sense. They could change things so you get things as you think fetch then show the picture or use object. They are aware you by that means or not use the object. Seen is barking that is their not or a meow is the cats response. So thats how the dog or cat get along. So show no fear then they won't react. So the reason they growl is to warn you away or sense, then you don't trust that they sense near yourself for some reason to work off stress. Imagine this as though you were with a human scene. Then if your right you won't get hurt. Then they speal just your thought. See then think safety to work with others ideal area objects. Then they I think what they want. Give it to the person or them then they create what you can aware see. As you ask or create so they are aware. If you think they are safe then they are. So they are your best friend or animal shape. They can appear like you think. If you give then act they take away. The conscious is awareness to your mind so think as you want then as you think away they move away. So if you think a difference, then a different thought they leave you alone so they are safe to move around.
See then you could sound like them as they speak to you. seem to agree then they agree. Seen for a cat you can think then create interesting ideal to them, as you think to them as a projection of your thought with imagination to create the correct response or ideal that if you really were you you are yourself. See this is not you though so don't worry. oh yes for or normal people that aren't trainers or think to use precaution. See as you hold your hand near then they attempt to speak you can be bitten, so hold your hand near with no fear then if you are accepted by association they won't attack as to speak english or your language is a trick by feel. Sometimes they can fool you that you speak to yourself. So this i think is your use so you know whom safe or not by this. So no, if you don't always let them in your mind. this is precaution that you use. This was info from a past life. So this was kim that explained this.
So if this is neat by now so ask the owner before attempting. So as they aren't beforer they always bark em or speak em is use as a emergency room so go there if bitten. So if you hit them in their mind they will respond better then you seem let out of their mind. nothing more than that is needed. So if you think the energy to their ball then toss, then you can get them to go dodge or toss to have retreated then they retrieve. See you don't do this if you are constantly dodging seen by your presence of command to them. As you owe the bill. So by now as they are aware you are safe by the point you think. So say don't then you won't get bitten as they don't. Ask the owner before approaching them if you can. See the use before the means, think the user feel to use the ideal not more to the use this is so the hit isn't always necessary.
This seems machine use this is the machine use. This is the machine use you realize so that is the area, so point things out if you want to or think to observe unless you go somewhere else. they are aware to what you do or act, so stop the mind mimicking to work alone this with them by no mincing then do or go to do things on your own. so work with me then i work with you so otherwise we ignore each other. your the creator of this by now that I think is energy. so i think this is something new or old. you have to test it to realize the point that the device does. so this works for you or doesn't. if not then don't bother. The point they make stays with them or doesn't come across so each person does what they think they should do or those that think are what they are to them. this was a transfer from south mcarther park that isn't there so the park is here now. so you see thats where this is now or where this came from.
The true Humans are
normally more able to do Magic-type or activity is use by things, and they are more welcoming
to people, that is if they have not seen how truly stupid most of the
Humans recently are, and have gone hermit, and they are sometimes (of
what I have experienced, at least) nearly "drawn" to certain people,
namely, other true humans. The recent kind of Human hybrid is more
people that can do Magic, or that have a bit of Psychic power, scare
them at times. They can probably do magic, too, of course, just I doubt
it would be as strong. If you look at the way some of them actually
form, so if your aware think after the point then you would be or the shape is too appearant. The point is too useful to them so they could go elsewhere.
trolls and halfling and dwarves and midgets are just different people, that are different shapes or sizes that come from genetic defect of
mutated or mutative genetic combinations. The magic strain came from
radiation added in and as the child is born. The uranium and other
hazardous materials mines are very distinct along with inbreeding to
causing the troll or "two-headed" condition along with regenerative
ability. They can be made as well by magical effects. Yet the giants,
dwarves and halflings (hobbits) came from 1st cousin marrying first
cousin and brother to sister a long time ago and 2nd to 3rd and etc.
Yet this sorta stuff happens in the past sometimes and was allowed for
not knowing it was dangerous. The worst dna strain damage was insanity
and major deformity (aka 2-heads or deformities otherwise).
think the five parts of yourself
represent the self, in its different form of 5 elements
(oerth or naerth;
overhead or adverse earth, irth; irrational nation, drthl atacker
subearth, urth, fairymist ir dimension earth, aerth; mind land, noerth;
ships or artificial land).
is including yourself
and considered by chinese as good (strong), bad (weak or no) bone,
deformed (looks good, but acts bad in exposure or pressure) or good,
bad or misaligned value and character is gone.
order, as measured by
psychologist of several normal people and respective and unresponsible,
to this idea pertaining, to humors formed, by attributes.
formation is positive for
normal attributes that can be visible and are accepted at least by you
with scientific measure. Form and idea with energy are similiar with
recognition and are in the earth element.
are with attributes of
opposite idea and energy with a form very much like air.
is the same form and
opposite idea with similiar energy, it can not ever be quite the same
as in flame. Some consider this an emotional spirit and yet its not
spirit without emotion.
has an opposed form
(opposite) to the normal and but same idea thats similiar with opposed
energy as in water.
can get rich quick with
spirit, from combining the opposites to get nothing except extraplanar
energy, the more energy the more wealth. Like earth and air forces
create energy vibrations, or upsurges
from waves of manipulated air force through gravity. Fire and water to
create steam and moving parts of a turbine and create immolated
behavior can be
found in Positive energy but Negative energy begets predictable
patterns and when your neutralizing by opposite forces, energy is
created by active movement.
are peoples ego, yet they
are sometimes in physical form.
"understood" positive you
of earth with physical representation by a mosquito for the conscious.
Tk, telekinesis, is the understood "you" power force.
negative alter "evil" ego
of air with representation of a centipede and seen as unconscious
manipulation. Biokinesis or Bio-PK (Bk) is the unconscious influencing
ego, alter adverse ego, of water represented by the brain personality
and its a moth. Cyrokinetic or Ck is the influence used by the alter
adverted ego on water force.
ego, alter inverse ego, of fire of the "I" interceder, shield and
with a flame as a symbol. Pyrokinesis or Pyro-PK is the understood fire
"pure" alter high bone ego
for the pure spirit self, representive of the me with a air wave
symbol. PK, psychokinesis, the creative idea and etherical spirit force
of physical spirit of substance by alcohol and drug, and felt spiritual
"we" force of duality and the "me" force of indivisuality (singulality).
in the case of a normal
negative you, or any other then switch the position with the opposite
ae a normal negative you, but positive alter ego. If you can get along,
then try but don't expect any help.
is food for thought on
solving a problem, job or a fight, near death or defeat but unseverely
wounded and ready to give up. A person will attempt an idea or reaction
to recover, that which is accounted for by the ego idea.
alter ego will fight for
yourself, or your rights, to get help and perserve your life or area,
only if you can't fight or solve it. If not, then the alter ego won't
win through, as its you helping.
the alter adverse self
will defend and attack the problem by examining all possible routes not
looked at or tried, thinking of defeating the foe or solving the
problem. Added by alter ego. For if your near dead or stymied then the
alter adverse ego won't have anything to do and in a pique of guilt,
the alter ego will stop fighting.
inverted self will restore
as needed with different techniques. The alter inverse ego will attempt
a destructive or stripping to fight with, after the near defeat of the
alter inverse ego, he or she will fight to keep existence or
preserverance by driving away the foe or stripping the problem.
to remain pure and
undiminished in others eyes after the alter inverse ego. The spirit
self calls the "we" if with a mate by spirit bond thanks to Goku, or
"me" if single as a force of hawking and allows you yourself to adapt
and change in the flow of aggression or peace, to create a calm and
sometimes possess the attacker.
it you can be wrong, as a way out is that
the problem is the alter egos deed and admit the problem with the
solution that was tried and stop with it. As what the alter ego, then they
would do unless its expected to work out. Your not knowing what your
other selves will do, so expect some sort of result. So according to
this you won't ever die or fail unless the other 4 parts fail in some
manner as in a preemptive strike. Where, according to this most people
are born with 4 other physical parts counted as selfs. Not always is
this true, so don't always believe you will get lucky. If your alter
ego gets involved, it can undo what you attempted, but with a curse it
can't, if actions are emotional or logical and easy to see or do. At
least we know of our alter ego, its the type of person to manipulate by
many means. Now to be in way, now treat it like a person.
Small actions led me to believe this, I knew my
alter ego, she only does a slight evil with a negative trace behind, so
this was too bad yet no evil trace, It was an act of sabotage, that I
had an object that disappeared on me after I had reworked it, only to
find it later altered and giving me blessings?? I had named it, the
alter inverted ego that was a priest. So after this I found signs of
destruction by my hand that I didn't normally do, and a deliberate
debilitation. of myself coined "the alter adverse", I found more traces
after that, it led me to catch my alter adverted ego but I only locked
it away. It was speaking to my subconscious of evil things! So, I
attempted a voodoo curse removal and it disappeared. I was only half
numb and slightly shocked to be free. Yet I had a male form before and
a female/male form after, so was my intelligence. I only had gotten rid
of my evil, by a voodoo ritual. I follow these idea rules:
your male then your alter
ego is female, and vice versa with a reverse language and its true name
is exactly an opposite of yours with excellent lying ability and is
your male then your alter
inverted ego is male faery or other race thats inverse of yours and
vice versa for females but all the same, its language is your secret
language yet it knows most other languages.
alter adverted ego is a
deformed somewhat monstrous or similiar to yourself in concept, faery
or vampire that has shifting ability that makes it immune. Its views
are corrupt and it can manipulate any. This side of yourself always
seeks control and monopolizing greed. It, the monster can feed off fear
and idea with emotions. The affiliate languages are attributed to what
it can read off of others but for monster speak, vfindr weiir, except
for the idea of skills that are similiar but its instinctive and an
the alter bone self is to
effect a change with adaption through energy, or absorb trouble and
attacks to cause survival thanks to Kevin Servo (Donavan). Its any sex
in appearance or neuter (androgyous) with no control, or actual form
unless it wants a form and physically androgynous with very little
ability to absorb chaotic events except to deflect things away or
possess things and for its own energy. In this its very lich like in
being. Most bone spirits are invulnerable to all and yet only when its
necessary to the self will they allow themselves to be hurt, as in a
state of energy formation thats changeable only to the mind and self
idea. Most languages are known by it, the spirit, and sometimes from
emotion its very much amour(in love) with the effort. So its easy to
see the good bone spirit in action but hard to stop.
Its an atleantian or other world spirit type, being
born of an age that is universally linked to yourself. They make the
things happen that yourself deserve. Including feelings and motion to
achieve the desired and end result. Simply call to atlantis (atlan) or
the spirit world or both to get double linked and to get your desire as
the self or similiar might respond, but most won't respond lightly to
an idea they can't accept. Thanks to the grocery store (crest) people.
Now, if you see another spirit self then its to possess, control,
madden or kill unless you did things of positive values of good bone
for him/her and then they explore, seek to help or guide by control. So
its two to one if a semi nice thing and you get controlled if the
person is spiritually there as support. Add value to the deal and you
yourself get a standard friend or valued appreciation, even without
has them sometimes
with no suspician with exception to the opposite alter ego is obvious.
Its a natural condition of the human brain that these ego trips occur
even in others, yet it can be noted physically that the interaction is
and Pure spirit self could
make a lasting pair.
The Negative evil ego and Normal positive ego can work
The Adverted monster ego and any other corrupted side that
into a relationship, works together, except the Adverse monster self
and Normal positive self might not get along by natural repulsion.
The Inverted manipulative self is matchable, with any but
somewhat by the bone spirit who is likely to revulse at the
normal positive your cool calm and able at least in mind.
the alter ego is your calm and persuantly confident.
alter adverted ego leaves you in a panic after discovery.
alter inverted ego makes you crazed and suspicious.
alter high bone ego makes you assured and introverted.
the alters are not
reprehensible and the soul feeds the memory to which the alters get
their direction from. To control the alters just state the command and
then they will obey the soul. Only these attributes can change to your
beliefs, habits and don't count as multiple personalites but the same
person. But each switch, the person senses some energy loss of about
1/4E=% where E is energy and E=K/4=%, and take the decimal and drop the
before decimal as percent. K=(DegF-32)/1.8+273.
Groupy, Groups that are
ruled by those above in a similiar idea or association. Some are ruled by three people who are ruled by the upper authorities.
Formed from the necessity to keep order and civilized to their tastes
while existing with the world. Try to know them and you achieve results
for status and understanding, with a mention for proof that is needed
to describe them. The other prestigious self near is to respect you
yourself and vice versa, for the other actions result in desparate acts
like a get away or fight by wounded honor and pride.
- Akaya -Mayan,
centered on the mayan
religion, there are three that rule those under them by association and
information. Their punishments are to use the head as a basketball for
rulebreakers. Cut off the hand for stealing, to feed poison to the
poisoner and poisoner family or kill outright by head chopping. To use
sorcery by means of ritual and they use animal spirits to heal with. A
part of this is a brutal nature, in which you can tell them by. They
love advancement and lore, including medicine as their hobby.
- Actors - The
that play out the role and
roleplay the event, not intending dnd. The actors serve in an actors
guild. Called the actors hall and able to make you immortal.
- Emotion -
represent any three emotions
with those under them as subgroups. Once a emotion is done, then use
extreme care as to display the emotion is easy for them.
- Faith - three
others under them that
serve faith as manipulation and channel they follow the faiths leader
ae pope, dali-mara and other. Some faiths don't have to go to church. A
faith is strict in that of once a faith selected they cannot playact
another religion member, unless they disown their faith to that chosen
faith. Unless its a self-made faith. Self-made from various other
faiths through examples and actions and only when they can accept it.
Faithes can become judges or religious order heads as their used to
rules and judgemental people.
- Pope - a
with singular personage whom
is or was a faith but leads the whole like Dalimara, Pope, Kabalah and
similiar with Holy in the title. The pope will serve priests to cause
peace. Avatars like paladins to do the justice or talk people out of
trouble or heal them.
- Clergy - A
ruled by a judge and that
judge is God. The priests rule themselves otherwise unless they choose
to be ruled by others. They live a humble and secular life. They wotk
to love under him, their God, who is a just ruler giving rules as is
described in the holy book as nothing is holy except for him. Otherwise
they lead normal lives as life is hardship and they work for a living.
- Pain - A gang
follows a single rule, to
be a pain using the annoying techniques and mostly magic from fiction
and an idea to achieve results, the jobs they choose are up to them
including justice. The pain is separate into 3 groups, the youth,
teenager, and the adults. When young they are hurt so they attempt
destructive moments and attempt to make a better appearance. Thats when
they are pains. When teenagers they attempt to relate with themselves
and find peer groups to help torment with or destroy, including adults
except pain adults. When pain adults, they are no longer pains but pain
leaders. The faiths have a tendency to control them for private
reasons. They follow adult pains, pains that arent pains because thay
grew up. A pain could be taken as a terror for they do torture against
terrorists. These people make adults reconsider the laws.
- Menfell -
"The men who
fell", they that are
existing, yet go through ages acting out the game of life being
immortal. They, menfell, are cherubic in natural form but have a
revised opinion on life from a fallen point of view and being a star
person. Their uses are to make a moment through shifting, in some form
or into a form by swapping forms. The menfell are literally men who
fell to the earth and can dimensional travel. But they can travel
through time as well and use gates however they would. Menfell can die
to come back as another form, and yet they the menfell, can know
themselves, but not on site and most kind will hate what they are like
them unless they need to. They the menfell don't abuse nor miuse others
unless disabused of an idea.
- Terror -
terrorists that go against any
they dislike with any typical terror tool. They follow the mob boss and
gang leader. their are three and three under each three. The default
leader is the main three or the people above them. They are ruled by an
overlord. To fight terror, stop terror by the use of their structure
and mimic or alter from within and those that strive will win if they
pay for it.
- Fury - A fury
a star person. the three
lost fate sisters that take revenge for wrongs done who are dog headed
snake hair bat winged hags.
- Fate - Reborn
as a new
group, that serves fate as
needed. Gary gygax, Henry Boer, Markis Tenr, and subgroups of 2 or more
are Chris Moisant, Josh, and jack among others. The fates serve to move
along time as it can and to make things occur. But no destruction ever
seem to touch them as they are the bodred Dnd group that made the
original game from astral planing and observation. There may be others
but subgroups do as the main three say. Some think they are able to
judge as vigilante judges? To kill a fate is to become a fate along
with the promise of contention.
- Law - A law
is in two
diverse groups, Lawyers and
lawmen, they both can playact any other member of another group in
pusuit of justice. They are allowed to play as a woman for a male and a
male for a woman or themselves. Also considered lawyers as lawyers
serve a private eyes and investigate, to serve law in two ways. argue
them out of it by the law that fits the moment or to use law
enforcement and argue a case.
- Judge - A
reorder reality and control
reality as they desire. Judges are police and enforcement with ability
to make the laws. Any three judges that work together rule the judge
whom are under them for three judges or a panel can overrule a single
judge in a high court. Fair judgement on the moment and able to be
known without pain. The terrors are ruled by the judges.
- Fallen - Hard
that serve to get what they
can and leave the rest of what they see as unnecessary. Fallen have a
tendency to go to the forsaken or occult like caleb or skull and bones.
To effciently balance the universe in efforts and understandings.
Sometimes to make the universe worse with a just cause for those
worthy. Sometimes they have no ability and feel bitter about it. Things
that they, themselves, can't do and use people to attempt to get it,
the event. By use of their idea you can get used to them but leave when
they, the fallen, get to close. When they do get it, they don't let go
or won't let go unless forced.
travellors - A group
thats private and uses
time tricks or a time device called a flux capacitor or flux generator
broadcaster. Ruled by three and there are groups of three underneath.
- Policymaker -
A maker of
policies and yet not law.
Three or more policymakers can overrule a policy by proxy. Law
enforcement can sometimes make policy.
- Starpeople -
starpeople are very
understanding, is true as this group will do with what they can as they
can and they understand technology rather well. Their ability is to
jump from planet to planet and its possible by them to speak as they
can with what they have as a language. They might know alot but not
everything as they are jack of all trades. Some are mean but with good
morals either way. If they saw fit, they would do good by evil tactic
and positive intentions to them by good sense. Some I know are very bad
with karma measured by Bad acts/Good acts = % good/bad; if the count
goes above 1 in %, then their stunk and every act of living will almost
get them in trouble and yet the count is reset back to one. Take the
decimal as % and drop the numeral above 1.
- Thief - A
gang of thieves
ruled by themselves and
packrat like exept the only higher authority is the law. The thiefs
tend to take on something that doesn't need to take on. Like people
that are angry by sweet talking and stealing from unkowing people who
are insane. Otherwise they are more like to stay away from deranged
- Hates - ruled
and other evil Gods, with
Demons as servants The main three are hidden and if close to the name
then I think they destroy the person. The main three each have a group
under them up to 13 each.
- Good - ruled
by Odin and
law and judges.
Hope(Connivance), Love(Lore), Venerence. are the position names and
people under them are as many as they desire with similiar names. What
they deal with is disreputable or bad activities and serve as security
to patrol and aid in fights. Sometimes they denote an Avatar to serve
for them like the Pope except the Avatar is a channel for this god and
use the other good as support.
- Evil - The
can follow a judge and law
second but are the nasty branch of fallen. The main three are death (a
death seeker, immortal lurkers who follow the nature of death),
Vengeance (a investigator or similiar as lawyer) and Sin (follower of
evil in the same manner, always thought as evil but some are good with
ability to control) and they follow any god they desire. An evil will
do as evil has done unless their unorthodox evil and what they do is up
to them. Which is to define their own rules and work with the other
groups. The other groups within and under death is Sliming (to slime
and use bad efforts againt or for someone),
with an antichrists support, otherwise they are rogues) and toroids (to
deduce disruption into an area and make people aware or other). The
vengeance group leader has under them Bigotry, disturbance,
destruction. Their is under the Sin group some stupid and some not
people: Jealous, spite uses spite as a fuel to power what they do with
or without jealousy to help, hatred, deception, corruption (tends to
convert in some manner by alteration and illusion or dillusion),
persecution (a gross or deliberate type person), discretion (debauchery
or intemporate type person whom follow the moment to adjust , adjunct
or feel better) and they handle the seven deadly sins.
- Apocalypse -
Apocolypse group is to use visions
to allow for the motion as of an alarm for a sign and a peace
aggreement for tragedy. War is a sin for peace to them. They aren't
moved for the cause of doing good. They are likey to stop someone
beforehand if a part of a prophecy and if they are proven by positive
- Gangs - Some of the
subgroups that can get violent, of the law, as they are
a law of themselves and any who cross (violate their rules) are damned
or crucified. These are antisocial paths that kill or strive without
trying unless its their lives. By use of reverse psychology can one
become one or to pass a test of life skill by energy and thought directed
magic. Some say its to do drugs, others with to kill and to accept the
in responsibility you must somehow experience the life thought. A blood
gang of sorts that despises crimials who don't do as they say. Most don't
believe what they read until proven. If they gang bang (kill), it must
be for a good reason or they wasted lives only to die themselves. The
same goes for wasting time.
For more information, look here.
- Csicop -
society group leader , From
production.compuserve.com, Irrational Mind Control Cult devoted to the
newgroups they would hang out in a discussion area devoted to the
subject but devoted to scientific research. These person's messages
seem to contain only ad hominem attacks, insults, outright character
assasination, and a repeated profession of their personal belief in
their own reality labryinth. I certainly understand why they don't
believe in UFOs and such. What I *don't* understand is why they care if
anybody else *does*? Or even if a person even remains an agnostic on
the subject? I think I know the answer, and it has a great deal to do
with primate psychology, a lot of it drawing strong parallels to
monkeys marking their territory with fecal matter as a point.
If you ever
about the people who belong to
these fundamentalist religious mind control cults called "skeptical
societies", and what motivates them to control how you, I, and everyone
else thinks, read further. They sound so much like any other religious
fanatic shouting down hearsy and blasphmemy against their dogma. They
are CSICOP and scientifically religious. They exist today, the U.S.
government is publicly out of the UFO phenomenon business. Most of the
motion of scientific research has been passed to the private group
called the Committee for the Scientific Investigation of Claims of the
Paranormal ("CSICOP"). CSICOP boasts an impressive roster of scientific
and technical consultants, many of whom hold professorships at
CSICOP has inspired
the creation of local branches (parishes, churches,
what have you) usually known as "skeptical societies". CSICOP publishes
a quarterly journal called 'The Skeptical Inquirer' and what have you.
Note, that the act of joining CSCICOP involves a profession of
religious faith, The effort of getting an hood idea that is given away
to the first best choice by anonymous means. The rest of the idea is
their own with free use. any item they have they use unless someone is
in need and they give it away.
That material reductionism is sufficient to explain all aspects of
reality. That the entire breadth and depth of 'reality' is already
KNOWN, that the complete and utter limits to our concepts of space and
time have become embedded in rock, since invoking the name of the
messiah Einstein, That all anomalies, or even the phenomenon of human
consciousness, are understood, and any aspect of human consciousness
that does not fit the reductionist paradigm is by definition, delusion,
illusion, and mental illness.
Membership implies a profession of faith that evolutionary theory,
genetic theory, and physics are fixed, and completely known. Yet, given
the recent explosion of understanding in anomalies in quantum physics
(quantum-coherence), complexity theory, and artificial life research,
it becomes evident to even the casual observer that much yet remains
that we do not know.
CSICOP consider: Talent is the innate unburned out ability.
Credential is the ability shown to those who care.
Ability is the usage of energy outside the person or a phtsical action
with talent with innate skill.
Pulse is to gather energy and use a notion to spread it out or contain
it, for a shield without being controlled. A pulse can break control.
Seduction is to use the ability and manipulate people by voice and
intention or pulse their body.
Miracle is to cause a phenomenon and save someone "an effort" by a
ritual or pulsing or seduction.
Ritual is to use both in a cause to write a idea script and use people
for a focus. I use elemental anchors to make things better and to
replace people if necessary.
An anchor is a pole or other form of projected energy to represent by
spoken or felt idea, the projected energy as an element. Thanks to
Feat is a one time use of a ability or idea that occurs and can be
defeated but only by a moment of attack. Unless its an attack feat to
use ability and do physical harm or miracles. Like an attack that kills
the enemy and leaves the hostage alive. Most feats can be done again if
the breaking point is reached.
Cleaning is to banish and remove important items and "clean up" the
place of identity. If a person needed cleaning, then their identity is
wiped clean or erased on a pose or idea. Any crime is not there at the
moment of personal "cleanage".
Still, admission to CSICOP requires that you abandon intellect and
free-thought at the door, to join the inquisitional style crusade
against heretics who dare ask questions which hound the fringes of
reductionism. A basic premise upon which CSICOP operates is that UFOs
are not proven to be extraterrestrial craft (actually a true position,
yet while there is no proof they are extraterrestrial craft,
overwhelming proof exists that some sort of unknown phenomenon does
exist). CSICOP also debunks all other phenomena that is considers phony
or 'pseudoscientific', (regardless of the status, quality, or rigor of
the investigation done by the originating scientists).
It brands any effort to seriously study UFOs as 'pseudoscience' - a
term it abandies about freely. Since science is not a subject, but
rather a method, it is completely inaccurate to label the study of any
phenomenon as 'pseudo-science'. Still, occasionally seeing the light of
this logic flaw, CSICOP is more than forthcoming at attacking any
scientist who would dare to become interested in any of these damnable
subjects. Quickly leaping to character assassination, and ridicule,
neither of which are part of the scientific method, last I checked.
(Recently an epistimologist, Stan McDanial, wrote a scathing report on
how NASA has handled the research on anomalous artificats found on
"The entire fiasco is quite laughable, because a broad range of what I
will loosely term 'scientists' appear to have suffered a complete and
total loss of curiousity, over what are unquestionably some damn funny
looking rocks (actually mountain sized rocks) on another planet. The
psychology of it is all so fascinating, and we are reminded of Neitche'
statement in "The Twilight of the Gods":"
- A Millenium
group - An
answer to the Apocalypse
group, yet they preserve lives by using the magic and normal law
enforcement. Once they learn of the signs to come, the millenium group
are to portray neutrality. Secretly they nuetralize the trouble and
make examples to warn away a few copycats. Each member that dies passes
on the occurance or mission to the next in line. They also deal
timewise to travel and know the idea of disasters and id like
illuminati who play with knowledge and time and space and mass.
- Tv group -
for the motion show tv-wise
and allows for anything shown to be believed. Some will do trivia and
the program is the ruler or honored thing they would sacrice anything
for. Some noted, that to look into the tv and think or feel your there
is to feel you appear and then your there, with this method you can
channel or control the character if you think you are controlled as if
its internal, for your the character.
- Slain - A
of fallen, they believe in
life after death, by thrills along with drink. Each slain gives to
death by thrill seeking. Each make their own thoughts as rules or
guidelines. They recocognize signs and may attempt to correct by
psychology. To join, I noticed people go through a test but they only
have to ask, so a member said. The test is to drink something and once
was to kill themselves to test for immortality, if they came back they
were a member. This led to indisputable arguments and caused trouble
much like a drinker or dunkard in the fallen. If they proved immune,
they were associates to drink or a little drug. If they died then they
were sainted or honorary. Instigators of crime againt those who do
crime, they stayed in clubs or bars (not prision).
- The alien
group - Alien
groupies that work with UFO
idea and even to manipulate them, "like the government" so the alien
group like to think Aliens were responsible for most of the troubles.
Where Alien idea is their religion and as I think on it, they might
kill themselves for one. But their telepathy is quite strong and so is
their other psi ability, with no power to them of authority except in
most things Ufo and other things like jobs. So Mention Ufo and you get
a agreement to speak to them or any one to speak freely.
Mention the CSICOP and you are almost banned or barely tolerated and
trusted with knowledge of what it is. Some think the martians are
likely playing kindness to those deserved. Where some Aliens called the
Grays are actually manipulating them, the alien group, and acting their
God or creating destiny at their behest. A specialist field to them:
Alientology is Alien technology and other body study like outer spacial
Geneology as the study or bypartisan cooperation for genetics or to
trace a family line.
Xenology for Alien cooperation and psychology studies including mental
Tectology is the study of any living or nonliving, (Animate or
Inanimate), sytem of idea.
- 11:11 club -
doors and antichrist. "ONENESS
IS THE KEY TO DISSOLVE DUALITY
AND MOVE US INTO THE GREATER REALITY." Great Times require Greatness of
Action & Greatness of Being. Thanks to the 11:11 website at
- Accult - Cult
occultists who derive off self
experiments. Also considered original and unorthodox activitists who
might appear deranged.
- Cthulu cult -
that eats its followers
mentally leaving them insane in the end by the major major events and
illithids. The major followers are considered "deep ones" or "mind
eating" illithids that stay or endure deep dark places ae space or
planet. The minority of the followers that eat minds are the half
illithids that can survive anything.
The goal of the cult is to use any person who is a leader by mental
- Illuminati -
knowledge cult and preservers
of artifacts. Who play with knowledge and time as its their own.
- Occult - Cult
of dark and
secret activity with
knowledge and preservation old values. Mix demonism and wiccan or
demonic and witch with other variety for another magical gang. Dark
ritualists who study most their life in understanding life by trial
much like monks and can do rituals or simultaneous magic of nature,
demonic or other possibilities including time yet they will do one or
two sources at a time for safety. Their are silent types or open minded
types that will speak without worry except in too open an area. If
anyone sees them, they erase the person of any dangerous sightings or
- Illerna cult
- Cult of
active learners that hardly
read and learn physically or on-the-fly. They sometimes turn into
masons as they know things on seeing it.
- Oblerga cult
cult that does rituals to
appease a dragon of choice.
- Oblark - A
cult of values who stem
to use any trade as their own. Break an oath without good reason and
they can punish you for it except those oaths with self-fulfilling
ends. They do their own ends or deeds to make self-missions and to give
advice by example or sometimes "pushing" information. They live to
serve and serve to please if necessary. Many could claim to be a member
yet not see it.
- Oblerka -
that is considered oblaerna
as well as other names for they have more than two names. Magical or
psionic assassinations done by a "jedi" like force to mimic magic and
aids in theft or stealth. There are nonmagical assassins that work on a
different idea. As this is an opinion and I think true, they're not
associative to each other or aware unless told.
- Olerk cult =
that change by
shapeshifting into their favorite form (mostly dragons) with knowledge
as their god considered "Ogma", where Ogma is a ageless, colorless and
formless dragon that grants ability for service.
- Olthera cult
= Cult of
experiences and deceptions.
The cult offers on request to give the experience by dreams or djinni
switching, and for free, give a object of value if its good enough.
However none know its members and it won't be revealed or your erased.
- Otherna cult
= The charm
school cult of theology
that sometimes has "charlatan" members, yet no rules against them and
does researching. They never meet unless its small groups yet are
unknowingly members as it has no organization. This group account for
many of the psionics and magic manipulators and similiar.
- Othello = The
bedfellows" cult of information
and ability. Run by Othello cult master whom says "Any can live with
each other as long as knowlege is free inless its to be paid for and
its earned nonetheless without being a culprit." On defeat by death of
The Othello master, the defeater becomes him by an uncancellable curse.
- Stoktolm =
are easy with them and yet
they are a druidic group of a circle of druids and consist of any
druidic idealist whom seek to aid if needed.Tabernacle = Cult of
knowledge in events and distinctions without regard to bias.
Unera cult = Gun and strength cult almost like a "buddhist temple" yet
bloody and believe in secretive activity. They believe in earned
- Utherna cult
= Blood cult
that uses peoples ability
and weapons with public manipulation. They easily "usurp" the minds to
get what they want and make killing look good. Most members are
knowingly vampires but not all.
- Psionic guild
= Cult of
psionic people who follow their own path. Their members are psychic and
mentally. They would craft things on request and cause the asker to
create it for free. They offer free training but their rules may have
- Weaver guild
= A guild of
weavers of energy to
effect and craft results. Male or female the memberswork toward reform
and peace. If you looked them over you won't see much difference from a
normal person, and yet they meddle with society to form their perfect
world. Given cause they are very hard to disabuse of the set goal. Most
of their members are sane to unsane that know more than seems possible.
guild = A
magical mason guild that offers
services and products that almost don't break along with guidance that
lead people to the best possible choices. This cult differs from the
masons only in the fact of "magical" goods that can hold an enchantment
where the masons make things for free if doing a service.
- The workgangs
are in two
forms, prison gangs and
outside work gangs. The prison variety sometimes blast open areas but
otherwise are controlled. A small bit of cash is earned everyday. The
outside workgang is called a group that works long hours for almost
nothing for jobs that are sometimes dead end. I myself don't bother to
join on one, but I know people can get quality jobs for a good wage.
must get a new
one if tired of it.
Albeit the rage at the job keeps people going. A 5 to 9 job being as
tiring with almost no perks except some corrupt managers. Even working
at less than minimum per week for 2.50 to 4.00 per hour which most
don't think on, minimum for 5.00 to 9.50 per hour which some don't do
and full time job as 10 to 40 $ per hour which most avoid if they can.
Anybody can join by getting jobs, but you gotta keep the boss happy.
I have been ogre or energy race since some time ago by feel. I think the ideal click or focus is the alert for them. So they create what they wish if distracted. I wonder what I am nolan here for or am not? thats my body racial trait or thats obvious other things. What's Nolan? oh an ancient sea race once thought to be hideous isn't any longer. so i think they turned out to be animals then human quite interesting. they are curse witches actually that can appear ancient if they use human energy. thessis creation for them was done by mahe hexers or area mages thare magic uses adaptable adepts. they created curse magic or area magic.
since they wanted to appease themselves they are animal humans or themselves if to remain themselves. the female al faery were human offspring that send themselves someplace then are female crimbul. what happened to them was a mystery that they lost enough food that caused them to eat their mates. see this then otherwise is each other if no meat. so their offspring were dangerous yet created with deformity or no deformity were reminded to act nice or as they thought decent to seen view. so then they were always aware to remain calm or nice.
No longer dangerous changed to seem nice by em. the energy field of the planet the elves used means that we were aware to the ploy they were deranged if caught or allowed to remain sane. then civil war happened that caused the elves to split off from the faery group so they went by themselves or not. thats the last i realize except they were helpful so they were seen right by the viewers. this is were able minded or created equal. so were dealing with a nolan human halfling.
they leave nolan to handle things deranged or not, as they leave the cruel offspring named crimbul to seem nice by animals that help them get better. the non hideous ones were nolan, then al reborn. the elves were the forest elves thought good or bad then allowed to stay or go as they wished the alteantian or the sailor guiders that were sea elves. so they were just there as people were already accepting. the elves were a curse name that meant good got bad results by the area energy if disallowed the ideal. elven are rather a neutral race. they help when they depend off others or think to use others.
Tis interesting when they want to look good. they help so they are usually helping by reason easily. the reason then is getting along. leaving what they make behind if they can't carry it or the human can't stand them otherwise they leave if they care to go. so they aren't a race as they are animals or area energy beings that cause illusion. so don't give them reason to argue or they will cause by illusion to get you to leave. the reason they changed back was because athena decided they are beautiful again. so i think they left because they were no longer interested. ah well the mold is the mold near the area. the spirit is the area energy you think to direct. think then your aware the area is the exit as you think an imaginary door then open the door think your body gets out. so if you think this is the point then.
Think I know you or your race then I do. so I think then this is once or many times your age if physical born you are aware. so i agree and your info is there. so I think this is my way or area life noone needs to know unless you think I do. so I think this is as well or some area I knew so I was around or away. so how do you distinguish humans from Atleantians? or is there a difference? they can sense energy or work with people. the energy beings with no problem as a master race. nolan mated with humans to produce normal offspring or the race you saw in doom. they thought they were normal then the humans decided to get the traits by genetic changes that led to unnatural forms once there once thought to have died, so they died from the race formed as once corruption was there they would change.
As we suspected what was left one could undo yet none knew where they went until they revealed themselves or killed to survive. The area is infested by the point I sense, so I am going to go now before things get bad. I thin then change so I think the doom movie covered the rest. Seeing that already i think this was interesting as mars today has nothing except remains then i think, act then have my own credit. atleantians are energy beings humans came from giants here, then they turned out psychic sometimes with ability they can sense yet no longer do they resemble giants is very little difference. Atleantians are less aggressive, humans are with a little more warlike or active so delinquent or not i think by now this is both so humans are the true 6-fingered race some are 5-fingered. This is interesting don't you think? The differences you percieve between them or us. So i will leave it as that. No no that is all.
I think that came from this:
"So they can sense energy or work with people. with no problem. nolan mated with humans to produce normal offspring or the race you saw in doom, they thought they were normal then the humans decided to get the traits by genetic changes that led to unnatural forms so they died from the race formed as once corruption was there they would change. what was left one could undo yet none knew where they went until they revealed themselves or killed to survive. i thin then change so i think the doom movie covered the rest. seeing that already i think this was interesting as mars today has nothing except remains then i think, act then have my own credit.
atleantians are energy beings where humans came from giants by now, then they turned out psychic sometimes with ability they can sense yet no longer do they resemble giants is very little difference. atleantians are less aggressive, humans are with a little more warlike or active so delinquent or not i think by now this is both so humans are the true 6-fingered race.
interesting don't you think? the differences you percieve between them or us. gnolan are nolan btw except a different form.
the person i em is you. i were then i don't change so that is all for now. the differences you perceive between them or us.
i thought their way is the old way that is sometimes your way.
Are there any drawbacks to the old way? yes if one doesn't suceed then I suceed to work. otherwise the air is the disintegrating factor. so think then focus to disintegrate the body then the air intenses then you reflex then the body turns to dust. so i think then you know this, if you fail you don't act normal otherwise you do as your sane till too much energy. then your unstable or insane until you think your not unstable by focus energy that your sane. this means your no longer insane, i am if you remember something or not that you form then you did. think to use to stop formation. that is the danger of it so you see this is energy. think to see the energy trace so you think or see things that is where the creator exposes.. what occurs as he percieves things we do. we percieve what he does or we do sometimes later on. this is the feel. this is okay. i'm not the murder this time, this is alright otherwise don't murder."
area of race descriptions:
To denote elves:
To identify the other species types further, is to
note the different activity and habits. The different types of faery or
elvish are known by elements and places as earth, fire, water, air and
the gender is sidha for male fey or sidhe for woman fey.
Elvenesti = Elves such as earth type elves are
gnomes and land elves and elvenesti, labelled sometimes for the land
mass and takes the active identity from the land itself, such as
mountain, wood, forest and very scholaristic people that have 3' to 6'
height, slightly weighty, and have a moment of flighty minded nature or
suffer dumb blond mistakes.
Vulcan = Fire elves that are also then elves as vulcans or space
elf who follow the cycle of fire at teenager to manhood stage, logic
and consideration at adult age. Vulcans can transfer thoughts by touch
and spirit with manipulation of mental patterns. Some are well adapted
to the area, if named for it and self-adaptation allows their survival.
Some can learn by example or/and Osmosis.
Atleantians = water elves or spacial elves that are
reactionists but will create moments for pleasure and participation and
also are smooth talkers with persuasive personalities. Ad hoc, a
personality for thrill seeking.
Sylvan = The element of air representation for
elven are elemental apes, aerial, sylph or sylvan that work with land, and can shift anywhere with a
abhorrant soundas they are part energy in form. These atypical elven are the type to
command and use psychic power ups by strange sounds that is frightening and with
abilities, to effectively try to work with people (any). They are known for decisions
from back experiences and other influences. This elven half gorilla is
as approximately 4 feet tall, with a very thick physique similar to a gorilla only it
stood more upright. A remnant from the ice age that survived within the mountains.
The magical Baboon is another type that live with them in sylvanic. in the vast
mountain ranges of North America that are left untouched by man, within a well hidden
deep within the depths of the rocky mountains.
Kagonesti = There are wild elves of the lava
element, kagonesti will be wildly interpretive of self-taught motives
and well based conceiving that they, treat with activistic attitudes.
The wild idea of these people lead to passion, that occur often are
association with earth and shaping of materials. Sometimes they are war
Freeborn = The freeborn elves are sometimes born by
choice into half-human form, and represent the ice element that fits
them as they're free natured wanderers and often clanless, so the
association to some may be of black hunters that are clanless
self-natured mercenary warrior ninja.
Dragonesti = Elvish of the firewater are the dragon
elves and dargonesti and draconesti that are very rare. Once they, the
elf shifts to dragon and back again in form it gains a ability to be
energy in form, with the added benefit to shapeshift to else. They, the
dragon elf are strict and slightly aggressive with a thicker body than
other elven. Their intelligence is instinctive and their activity is
very amazing. as it fuels the body strength. I saw one and recognized
it right off as her form was aggressive and loud with a palpable aura.
They use consequence to make up for lost and bad moments or to make a
response to those they dislike. Almost like a villainous activity.
Eldar = The fire and air elements of light, warmth
and electricity are kleugeny, of the early tribes of men who
disappeared and remain unseen, unless looked at directly or for. They
discern men as apes and monkeys who play with unique gifts. So they act
the part of the storyteller and artist like painter, bard and explorer.
Their mentality is to guide and to have backward thinking. Much like
freudal psychology and lore of mystic nature or other types. They go up
into the air for nothing and otherwise, with reverse thinking are
accounted muses of history. They exist things if they want to exist the area point. This comes from what they consider if they are bored enough.
Faery = lights, fee, fey, fae, goblins or
hobgoblins, phaery, fairy, small white lights or larger that are a
energy form human that are a separate group of demi-humans who long ago
found themselves turned into energy beings by absorbing a lot of the
power in themselves, they are pure energy and able to take form in any
manner by manifestation. Their attitude is to target those who they
find when bored and/or call to them unless a good reason for them to be
there.If you were their friend, which meant they help instead of
hinder. then, I would use the offered services with thanking them that
they aided you in the way they did. If payment in necessity use
chocolate as its their favorite but you need alot. they live in the
fourth dimension, the plane of time and mists where time differences
are per each one minute in = ten years outside the fairy mist, fairy
world, where time can be manipulated.
Dark elf = Gravity, ash, dust, current and earthair
are drow, cilfark, turned elf to the dark powers and they have dark
manipulation ability, can turn anyone to their side, is partly aloof
and self-dependant, their innate wild magic ability is very replete,
with shapeshifting ability, their sun shy and yet shadow form keeps
them protected. their charismatic nature and they are weapon master
along with excellent lying ability. Last cited near babylon and they
prefer underground cities or area. With usage of drow ability, they,
the turned person turn ebony skinned and gain dark sight(vision of all
dark shades). This darksight is unaffected by the light of day.
Hycilf = A high elf and representation of spirit,
Note: not all this is true for everyone. Aristocrat elves that will
refuse a fight unless they desire to fight. Find somewhat amusing
pursuits that make some people irritated. Consider themselves highborns
yet are freeborn. Will hunt people, animals for the fun of it. Find
missions to do as adventures and aid people in the process. If the
price is high enough, they will guard you. they are more intelligent
than humans and elves, yet make no indication of it. Immune to all
spells that arent their own, Jack of all trades(good at everything).
some they are shapeshifters that will torture those they catch in a
hunt. Unless what they catch, proves themselve valuable in some form.
Humans are neutral allies to them, elves will respectfully do as
requested unless they decline or their secretly despise them. they are
loremasters and are considered civil faery till they see those they
dislike, with which they get racially hostile, disputive. Finally, they
hold a grudge forever and are bold in spirit like nobles. they tend to
Nether elf = The element of void has netacilf,
meditucilf, negcilf, negative elf, chaos elf made of pure dark matter,
void substance, they are called into existance by need, desire. they
represent nothing and will do anything if its in their desire. they can
only manipulate chaos, by chaos and otherwise order. Where the called
being is like a seen doppleganger to the caller, except it acts like a
clone. To others, they appear as the summoner in appearance, unless it
desires to appear like other forms. Its only defense is to form
anything at will. It can make any event to occur for whom they want.
they will make events for people when paid and their prides not in the
speak the negative language, and if you beat them they do a service
unless they want something or despise the act and act somewhat like
sore losers. They think in reverse due to their voidlike natures. What
they touch, brush they absorb the energy of. They sometimes kill or
torture those who aid them unless they are respected or loved. Those
they disrepect they torture, and those they dislike they humiliate.
Their enemies are dragons, oni, okaki and elves, which they desire to
torture on sight. On sight of each other, their is instant hate that is
saved for later.
elfman = Now their is another type of concept of men and elven
who "walk on water", watermen, elemental elf or elemental man that can
form as they want and their element of choice is as desired. What they
choose is sometimes not seen nor spoken but its felt, much like
riverlords they are very able and are used to, warm rage(anger rage,
striking rage, moody rage or favour rage), blood rages(blood debt and
the persons enraged or beserked over some memory like berserker rage),
white rage (emotional rage that blood boils and the voice is calm and
they do mishaps and destructive urges), cold rages (emotionally blind
and likely to be treacherous by striking the nearest person, or follow
suggestions in tragedy for the unseen rage) or three other types not
mentioned but their control is better in some cases.
almost dominating and perfectionistic attitudes are very noticed to
those that look much like ogers. They can turn into a elemental as
flesh or body with elemental force by direct influences or elemental
influences called and otherwise. With land, air and sea. Added with
ability of walking on water. These people practically live on the ocean
and on solid ground with activity and thoughts to manipulate or watch.
They, the watermen, take things serious, sometimes with a humorous
approach. With much focus their will can do a project for 3 hours more
approach is to use "body shells" from various methods that include,
demonic skin stripping, mythical body swap, body switching and various
others. They see by zen focus or hearing the voice and the person or
objects are felt first and the brain reconstructs the scene into
protected progressive ever adapting images as a viewed "lucid dream".
Their nature is derogatory and idea oriented, so they will become
realistic or reactionistic but nondestructive as they, themselves, are
unable to kill each other so they think its similiar for others like
cycle of dragons - starts at the wyrling
stage to grow to wyrm stage, then at some time its draco stage.
1. Wyrling or a
wilding, child dragon, Dragon child stage that starts
from egg and lasts anywhere from upto 200 years till they decide to
grow up. Most times they are energy given form by another, this form is
what they like and isn't restricted to human, and yet sometimes they
have wings. They feed off emotions or destructive responses by making
people suffer or other events. The human transformed into dragon remain
their shape yet shapeshifting may be enabled, so its just for looks as
a "human wyrling".
2. Wyrm, Wingless
dragon that molted the wings off unless not a
dragon.at first, in which the human transforms after 200 years to this
form. Its said to be painful unless the pain is muted but not
destructive. This is similiar to a teenager in dragons.
3. Draco or dragon, The
dragon turns adult and grows wings and flies
after enough energy is achieved. Some say the dragon at this point can
change to any form including human and only at need or desire.
Conclusion, people can assume until proved as this is theoretical, and
I got this from reading a dragon bone at a distance.
A dragon is a dacto, dragon, draco, drako, dacto,
dakt, and for more information, look here, for dragon lore.
1. A type of cold blooded large lizard from japan or off islands
that is a result from a egg and looks like a large alligator, that
lives onland and offland in water nicknamed as a species kimono dragon.
2. Overlarge intelligent elemental force and formed focus, meaning
something to someone like dragon lines(ley lines) of force.
3, Large flying armor scaled and some feathers 20-100 feet long body
40-120 feet wingspan giant lizard; able to shapeshift to any form as
their body is true wild energy. there ability to manipulate energy is
limitless and it takes a demigod to face them to a standstill. Their
are different types of dragons to different types of powers they have
represented by scale color. The dragon scale has healing and elemental
resistance properties again dependent on the dragon color listed below.
They are invisible till they want you to see them and thats if they are
hungry or interested, and then they lurk where their are things to
learn. The dragon are born from eggs that hatch only at the mothers
command or formshifted from human. On reaching 2000 years of age their
essence dissipates and they turn into the voidal element.
4. From a modified "Dragons" cable tv program by THOP, A large flighted
or non-flight scaled form evolved from the dinosoar like the
pterodactyl that uses a bladder of hydrogen caused from stomach
bacteria formed as they ate..Directed to flight by flying through
bladders and breathing fire. It, the dragon, had two double chambered
hydrogen filled 'flight bladders'. They ate sweets and other stuff like
platinum, rocks and humans, and, the bacteria in their stomachs gave
off gas, like a lot of animals do have. Just theirs gave off hydrogen
except with plankton. Which was instantly diverted or channeled
directly into the flight bladders like a fuel injection system. Or
they'd set themselves on fire and hydrogen + platinum = flame.
When they breathed it, they had a 'false pallate',
like Crocodiles, but Crocodiles have it to keep water from filling their lungs when
attacking prey underwater. They had it to avoid flame backfire, back into their lungs.
hydrogen filled things also helped out with giving them extra lightness
for flight. For the other types of dragons, it is the helium gas effect
from the anti-bacteria in the stomach and from helium + actinium or
other radioactive ore = poisonous and toxic gas. The breath is
poisonous noxious breath. The ice breather dragon is bacteria +
adamantium or iron = icy breath.
Sonic breath is the hydrogen + reverberating vocal
chords + sea salt ot other salt = high pitched sonic death that knocks
people out. The lightning breath is from copper + helium = lightning.
For water breathers they, the dragon, take in water and to fuel-inject
the water to the "water tank" in a single "false bladder" from a
false-pallate like that crocodile, For stone and crystal breath the use
of stone or gems are eaten with metal and people, except the stone and
gemstones weren't totally digested, just broken up and shot out from a
"containment bladder", connected to use the false pallate like a breath
weapon. So, helium + rock or gemstone = acidic rock or acidic gemstone
particles to cause damaging effect with toxic helium gas.
lore for different identified types:
Ajator is a Black
dragon that lives in swamp using water magic with a little
destructiveness with angelic power weakness. These dragons can get
manipulative and cruel with possibilities to break any deal if you
could speak to it.
Etaaiu is a Undead sea dragon horse with dragon tail.
An Ogoenco is suspician, Silver dragon that turns up on farmland to
turn into a large cat or peacock and specifies a momentous event.
Ogonco or White dragon that turns every fifty years into a golden bird
signifying a famine or great hate.
Ogoedo or Ogoeco, Black dragon that appears every 25 years to signify a
death of a bad leader, imminent war or bad luck by appearing as a human
or black cat. Before it appears it will blast a black wind through an
area and if they stay they last out the war.
Ogornco, the Gold dragon that turns every two hundred and fifty years
into a multi-colored bird signifying a momentous birth.
Ceradon is a 6-headed dragonlich that upon calling or discovery will
kill the incident maker.
Cyian is a 100 headed unsleeping dragonlich that a person can latch
into to use it as a means of getting things or actions to occur.
A dactu is a sea dragon ae a small water dragon that looks like its
mythical cousin or sea dragon that makes its home in sea of any sort
and they use water magic, they have no wings, yet large fins and a
flipper tail and normal claw feet. their scales are light water
blue(sea blue) and armorlike, Thus they are invisible in water and the
sea strengthens them and where there's ocean or water there is
possibility of shapeshift for them. On land they cannot fly nor
shapeshift though they can run very fast, being invisible till they
find a victim. Keep it from water for over four hours, dehydrate it
somehow to kill it. Their breath weapon is like a water guyser with
steam breath possibility. Due note: in the human formation, their
breath weapon is a water particle stream.
A dactolm is the elemental dragon can live in any condition and can use
all the elements as it wishes. Deprive it of all sources of elements.
or, use the same sword as you would use on the rainbow dragon to kill
So a dactovy is the white dragon, and prefers the cold environment and
uses ice magic along with a icy breath so use demonic powers on it,
drain it of all ice to kill it.
A drakbrun is a dragon brunette, 1. A person with a commanding tone and
draconic personality like a stern mistress thats almost ever angry, 2.
Brown dragon that lives in the forest and uses earth magic to grow
trees and plants or other things at will. To kill the brown dragon
destroy the area of living trees and plant. Albeit its breath is rock
particles that are particially acidic.
Dactouna = Snap dragon, dragon shapeshifter that eats a person, their
energy and grows larger with each meal only to go back to normal size
after digestion. Can be invisible till it wants to be seen and it
teleports at will and is asexual. It has a tail that is extendible,
nonvisible. Snapdrgon can eat essence, souls like kitsune and the
actual form is six feet to twelve feet tall and walks on two legs.
A Dactuo allows a cat dragon of five feet long w/o wings in size
teleport ability and breath weapon, Sometimes they might eat a dog,
human if they could, otherwise cat food.
Dactuoh is a wind dragon thats invisible yet will utilize all sorts of
wind magic and psychic power and this includes heat flow manipulation.
It breath is heat so it possesses people at will. It will grant the
callers desires including prophecy but you need not say a wish on call
because it reads your souls desire to grant a wish. It uses mental
magick to beguile and to kill it, use earth magic for no sword will
The Dactuok or Tail snap dragon is dragon that can snap anything with
its tail and stands like a lizardman except theres no breath weapon and
its hide is armor thick with wings on its back, allowing it to
limitedly fly. Its an old norseman sorcerer creation after he found a
Dactocu or Lightning dragon or the copper dragon lives in the mines and
uses lightning, air magics. Use the fire element on it if possible to
kill it. Its breath is lightning.
A Dactub is the Crystal dragon that shoots high speed crystal shard
breath and can form any type gemstone shift. The crystal dragons live
in the volcanic areas, in areas where wealth is, in power areas or they
use knowledge as their power and aether as well. Gemstone dragons can
also use and manipulate the effects of the gemstone they are named
after. Deprive them of fire and/or use an ice spear on it to kill it.
Where they stay or live, there is a uncorruptable well of power.
Faery dragon, Dactbidh, A dragon whom will attempt the druids mist and
is able to shift into any energy form and they bring a little torture
to those if hurt. Joy to those who despair and work with them,
punishment to those who deserve it. The size of them are 1-10 inches or
larger as desired, and their scales are misty white mixed with other
scale colors except in energy form, They can eat in the mists or energy
food outside. They, the faery dragon, is a shapeshifter that can change
during disruption or calm. The fey drake live where humans are to cause
trouble where they can this fey drake can make other people into a
dragon of choice.
It prefers invisible fey form as it can observe and manipulate. the
breath is a pure focus conic force that freezes a person in place.
their magic is innate faery magic thus they are able to accomplish
things by will focus or experimental study. these dragon absorb energy
of any sort as a power source so they have constant energy supply. Deny
them magic to kill them for ten hours or more. Torture it to get
information and threaten to get its attack if its not fed or denial if
its to sated.
The Chaos dragon or Dracokao lives in any chaotic area that is mischief
ridden. It creates more chaos through chaos and has no true form or
breath weapon. The chaos dragon is prone to travel and its magic is
effectively chaos. this dragon recieves chaos visions of possible
events. Chaos dragons are very good manipulators because of these
visions. Use chaos against it, order magic of some sort or a magic
blade to kill it. It has a flame breath.
Detonaa is detination or nether dragon or dragon lich, The undead form
of any dragon and can live in any place, condition as it feels no
temperature and pressure. the magic it can use is of any element and
death. Kill it by using Holy Water, some weapon that has been blessed
by priest using blood, dipped in holy water.
Human dragon undead or dactowndo and is that which is a undead human in
appearance but can shift to the dragonlich form which is dragonscales
and bone when unseen and pure energy.
The green dragon or Dactogre is evil that lives in swamp and its magic
is poison or drugs. The breath is poisonous. Use the fire element on
it, if possible to kill it.
Gold dragon or Dactur prefers caves and, enclosed areas He/she garners
knowledge and goods. So the gold dragon can materialize things and
breathes poisonous gas. Reveal anything evil to it to strengthen it and
get it to react, reject its knowledge or use gas to kill and weaken it.
Snap dragon, Dactuna or Dragon shapeshifter that eats a person, other
things and grows larger with each meal only to go back to normal size
after digestion. Can be invisible till it wants to be seen and it
teleports at will and is asexual. It has a tail that is extendible,
nonvisible. Snapdrgon can eat essence, souls like kitsune and the
actual form is six feet to twelve feet tall and walks on two legs.
The stone dragon or Dratbty is the guardian dragon as it moves more
slowly but has more impact and its magic is stone and rocks. Stone
dragons manipulate their forms very well. Use energy of some sort or
psionic attacks to weaken or kill it although they be immune to most
spells. Absorb most energy to be used as a spell of there own and the
breath weapon is stone particles. They very easily meld into stone and
can pull others in too. A special ability is to turn people to stone by
A Detuon or Dragon unicorn polymorpher with single horn dragon true
form that has dragon fear, purifying cleansing horn, psi horn amplified
mind, goring attack, white feathered wings, white feathers, can heal at
will with healing aura including ability restoration but if hungry will
eat the food it goring killsor selects. the dragon unicorn lives in
ancient power places. Douse in negativity to kill it.
The Detoibo or Rainbow dragon has the ability of all the other colors
and able to kill the others, yet can be an oracle. It lives near people
and shifts its shape to that recognized as friendly by people. Must use
a magical sword, and stab it in the chest to kill it. This dragon
The Detanka or Giant man eating dragon phoenix, giant roc-like dragon
sized phoenix with 1700 year lifespan and lethal breath of flame, white
wing-tips, and dragon tail.
A Detiid or Dragon god is the eternal dragon that reached over 2000
years age. It grants power, abilities, spells and wisdom to those
deserving. this is a wise dragon thats exact size is not known but it
could block out the sun. this legendary beast is invisible till it
wants to be seen thus it appears as a muted multi-colored form but it
shapeshifts and is unkillable. It remains a mystery today as of its
existance. Yet you can worship it by thinking on it and asking it or
doing things for it. This sends it energy as ae to achive its own idea
for activity. The breath is that of energy of a conic voidal force.
Two-headed dragon or Detotued with one head that breathes fire and the
other, ice much like the jabberwocky except it shapeshifts and has
poison tail. The elements it can control are fire and ice with limited
ability in poisoning.
Energy dragon, Drae, The dragon that is pure energy and thus no color
controls time and space. However any of the other colorations will have
a limited control over time and space. Use ANY weapon on it to weaken,
kill it. Its favorite form is a detoee, energy bird that part energy
frontend giant raven backend with black wings.
Dark dragon or dreodek that is made of darkness and can assume the form
of any dark creature as it serves neutrality while having innate
darkness ability. Expose to sunlight and its weak and mortal, Then stab
it with an obsidian knife.
The silver dragon or drakag is prefers to live in the mines and uses
mirror magic. Heals with its presence and is lightning wielder with
lightning breath. It can also use and manipulate anything with silver
in it.Take it away from the caves and/or deprive it of all metals to
Female dragon, Draken or Octopus like squid giant natural form 350' in
size compatible with dragons. To mate with them dragons contest and win
as a suitor. They have a will which can manipulate anything despite
their great size by keeping the victim in thrall. But the draken will
achieve schemes that sometimes win through and seem impossible by
taking other forms. Sometimes you will find a draken human with human
and draken ability along with superior form. Their child is perfect
genetics yet the draken lifespan is 100 to 1000 years or more. The
female or female/male hermaprodite draken can live 100 to 200+ years.
What kills them is the enchanted weapon or a emerald mace.
Drau is a draught, a Fire drake or Red dragon that live near places of
great heat sometimes prefer volcanoes. Their magic is fire based and
they rend things to pieces. Stab with a crystal Emerald Dagger. Flame
of reddish hue is their breath.
Dragon firelich or drao is able to manipulate elemental fire with
incinerative fire breath and made of fire particles. Use darkfire or
black fire to snuff it out. Some maintain that the fire dragonlich has
a liches ability yet most havent lived to tell the truth.
Fistputo, Saloacto, Formless dragon species that upon sight of any
other species including humanity will take that form including
experience if it desires till the species leaves the area, to recall
the form later and it has a form of true energy; Thus trick the
formless dragon into a killable form to kill it. Their aura freezes
like a medusas.
Dragon phoenix with dragon size and phoenix ability thats smaller than
giant dragon, the wings are white feathered and its breath is sonic
waves. Draconian, The human dragon that has a human shape but thick
scale armor with thick tail and a dragon head standing on two clawed
feet. There ability is to manipulate energy is relentless and their
ambition is great. Their power is to wield all elements. The half
dragon tear and aura has healing and elemental resistance properties.
They are invisible till they want you to see them. The half dragon are
born from humans and the half dragon possess anyone and will, command
the presence of spirits and lesser beings. The human dragon can
polymorph at will yet only dragons will notice them as they are hard to
percieve unless they want to be percieved.
A hydra is 9-headed water dragon with a mean petsonality and
materialization ability that sometimes shows its face by using 9 people
to represent each of its heads. Unless it shows its face by appearing
and its those 9 who are a body that will act separate but equal. They
at some point were assumed to be a assassin or hacker group that are
demi-gods and good at the work they do.
A jiky is jabberwocky, 3-headed walking dragon human and tail and
Jeg means draggy, driy, spring clean, weg, Little dragon that acts as a
pet but eats meat with tendencies like a dragon cat and psychokinetic
A matetrix is a winged dragon-headed 6' long 3' high grasshopper with
knowledge and wise lore.
Mushussu = 3-headed dragon that sometimes acts with three peaople in
unity to strengthen the workman bond between, even if seaparate actions.
Pi-psi is tortoise dragon, dragon headed tortoise with long tail of
A ruh is an animal or all hair dragon like creature
Vampirism started as a plague that killed or someone, that disrupted themselves living too much then the body adapted by changing the blood. A
regenerative person named Morrigan came back spreading a mutated
version, causing living undead slightly affected by sunlight and unable
to see a dawn, without death. Now as things are or exist, it may be different for the poinbt that exists that shouldn't be isn't here. See in todays time, this means they are aware. They can eat anything tho without
trouble unless a little sickness occurs, plus rare steaks be a very good substitute. Vampires are an
immortal human race created by Morrigan the despised who was the first
and now is an archon, a vampire elder is one who lived beyond the humans who allowed no prey to escape
unless he desired it.
They are led by their desires of blood into
destructive but deadly acts. They have no conscious except for the fact
of social conduct guiding them for they are born out of an act of death
and drainage. This death happens like this: A young woman is killed
violently and improperly buried by a priest and when the death occurs,
the burial is on a full moon or moonless night. One full moon later,
the corpse arises out of the grave in perfect condition as a vampire.
This example came from the 1700's.
Their full abilities are to not be affected by
sunlight so the stronger a vampire, the less effected the vampire is by
the sun. A very strong vampire can look directly at the sun and the
vampire will only see red haze flashes if glancing at it and the
dawning of a sun can kill them. They can very easily fly because they
have such direct focus of thought. Unhingable jaws are very much apart
of the vampire that allows them to bite the neck and unnatural strength
comes from the lifeblood of animals, humans plus any other thing that
has blood including rare steaks, yet blood is not the only thing they
drain as food and drink is also possible for them for tiding them
over..but some say they turn more human without blood.
They can teleport by will alone at least once a day
but the stronger vampires can do it more often, because of their focus
of will lending strength. They also have the ability to become very
fast and approximately in a blink of an eye they can do ten to twenty
things, if they focus their mind on it at once. The minds of vampires
are part of a universal concious that transcends time itself and acts
like a beehive concious that is with separate and equal wills.
The body of a vampire can mesmerize anyone who gets
near plus they only have to say something and its like a magnetic force
compelling people to listen. They heal extremely quickly plus
regenerate any lost limb. The most awe inspiring ability of the vampire
is to do magic because of their focus of mind and ability with power
manipulation due to immortality makes them very strong magical users
that I would say at a archmagus level. To get near them there is a
possibility to become like them, because as you are near their aura
presence corrupts the body more to being like them. Having sex with
them will speed up the process and this includes to touch them and be
bitten by them. Finally, they are immune to all diseases making the
vampire able to stand a raging plague untouched. That is a vampire in a
nutshell to my mind.
The facts don't affect the vampire like diseased
people, who are different through pofyria or porphyria thats a vampire
like disease giving the victim all the symptoms of a vampire. Most
pofyria are not well accepted in society, and don't have the same
abilities except for the strength and speed. There is no actual cure
except death as they are semi-immortal but with their death the
vampiric disease is spread.
The vampiric types
Atryvap = Atryplievap, Astral planar vampire, another version to the
vampires and they come from the astral plane, the dimension of dreams.
They are the astral vampires and they don't need blood because they eat
the energy from anything near them instead by draining it. The blood is
already in their veins because it comes with the form they choose to be
and they can choose any form as they are natural shapeshifters. They
are eternal beings and the sun or electrical is their major energy
source, plus night time's magic flow is the second largest energy
source for them. Energy vampires don't need to eat but their bodies can
get into the habit of it, because it is also energy. Demons can also be
eaten by them but with care of possible mental usurping. They are
neutral to each other and due to the energy intake, they have greater
abilities in magic and their abilities are at magus level at most.
Some even have mind abilities which they use to great effect. They tend
to do less and are less active than men because all they have to do is
think about something and it may occur. The thing to watch out for is
their dark urges which can control them because it is a part of their
basic nature. This makes it possible for them to do destructive acts
instead of positive. Because they are magus level mages, they can
easily undo the event. They could elevate a blood vampire to their
state of being and the only way to kill an energy vampire is to drain
it of energy completely and keep it from that energy for 24 hours.
The body they formed will remain alive as if a saint's body, but their
will is dead if they are killed and if resurrected, they will be normal
humans. The only undestructable thing about them is the body they form
plus they can reform the body, if it gets wounded enough and if they
get defeated they come back 3 times as strong but not strong enough to
lift a vehicle. They are bound by the the energy of a deal due to the
intensity in the deal making and the sharing of wills while doing it.
If they break it they will suffer unknown penalties thus they never
make an oath unless they mean it. If hired, they must do the job
without fail whereas they can break an oath without penalties, if it
was broken by the other party in some manner including attacking them
When they listen to a song their energy is tripled thus they are guided
by the song but not controlled. Thus the things they think about tend
to happen and they are elevated by their mood in power. In anger, they
can cause the sun to go red or any other event that their anger
desires. In love, they can cause other matings as they do a mating. In
sadness they cause sadness without trying and in hurt feelings, they
can make their enemies hurt three times worse. When desirous or
jealous, the mood of others surrounding tend to match. They do have a
conscious because it comes from ages of living thus they will attempt
to keep living instead of causing death unless disturbed where they
won't fight yet allow others to take over unless they resist. The
energy vampire is a walking demigod according to these facts.
Shape Shifter- Sasuta are a people who sees a person, thing or thinks
of the idea to become it in full. It doesn't matter what shape but all
that matters is if it wants or desires to become the shape as it has no
true shape but a clear no substance gel form. It consumes energy to
fulfill the shape from any source possible by taking the energy from
whom or what it wants. It evolves a shape from pattern plus it
remembers all shapes its been so it can form into any shape any time.
These people don't admit to being a vampiric breed and act as
Zeva is a zombie vampire or Vampire who is in undeath and hasn't made
the full vampiric conversion thus has repulsive scent, almost rotted
body, can't digest food without uncontrolled swell and can be mistaken
for living undead as they have no soul.
Dhapi = There are daywalkers or dhampires thats stronger and far more
flexible than full Vampires, being that they only walk at night.
Product of a vampire father and human mother. They posses all of the
traits of a vampire, but none of the weaknesses. As they grow older,
they begin to wield innate ability. All must be embraced at some time
in maturity, usually around, the human age of 18 or older. If a
Dhampire is not embraced, he or she will slowly go insane from the
blood hunger that consumes them, and die of starvation as their
digestive system changes to accept only blood for nutrition. The most
outstanding difference is that they can bear live children.
lust for blood, but can
control it, although they grow weak and begin to lose their powers if
they dont feed. Normal foods can take the place of blood for them but
their bodies will be expanded by the food greatly. During the day,
their fangs shrink to a hardly noticable size and as long as they are
not grinning. During the night they grow excesivly and are impossible
to hide. Their eyes are red or the color of choice by magic, their skin
pale, hair most oftenly black or magically chosen. If a Dhampire is
slain, they can be revived as long as the head is intact. As for aging
goes, the apperence of a Dhampire ages to about 25 years. from then on,
every 10-15 years equals one year of age in apperence for the Dhampire.
vampires in strength, including the Elders plus drinking large amounts
of blood turns them more and more vampiric, drink lesser and they will
stay more human. And lastly, the Dhampire's can walk in the sun though
they can only withstand it for so long. For prolonged exposure to the
sun can cause a Dhampire to feel the effects and be weakened. The older
the Dhampire, the more sunlight they can withstand plus they can
withstand a dawn without death. Dhampires are elemental masters able to
manipulate any element at will plus are natural shapeshifters.
Vampsu are Star vampires that sunlight regenerate, usually carrying a
star gem of any variety. This is for their source of power and in
shadows they are weaker without the gem.
Vampyl are Wild vampires that kill all prey on site with no moral
regard. They go on hunts daily for anything living to torment first and
kill later as an animal would its prey. They can seem or look
absolutely human including their deaths and they can surptise their
victim by coming back or "steal" another body as they are body stealers.
Azeman are Counting obsessed, night animal shifter, day female human
shifter, vampire race who can be fooled, by using scattered seed or a
broom across the entry.
Elmvap or elmvamp are Elemental vampire that feeds on elemental energy,
of the type of element it represents at the time to survive plus able
to manipulate the represented, elemental energy at will and can turn
into a elemental of represented element type, in any shape. Elmvap can
also mesmerize at will some people to doing something against their
Dhiampolie are the vampires of a northern norwegian tribe in Norwegia.
They are celtish in origin yet maintain the celtish religion to some
degree and to become their friends, speak of the celts or the
norwegians in some degree. Speaking of things they dislike and they
dislike what they liked before unless its pointed out that their idea
was correct, gets instant assault. Salt will block them from an area
due to natural belief in magic or other ability, if in enough quantity.
It seals them like any evil spirit from the area when, used in a ritual
circle or spell.
Panopolist are like humans except for they are born with fairy blood
before they are taken. These vampires will monopolize or disrupt that
which are very hard to understand. Any idea that are very interesting
will be attached to the controlled area or region that they would want
to work with. Give them an explanation or reason as in a tip to the
future to drive them away or to work with them, as they will do as
desired to control the insane and criminal but leave alone the humane.
These people are like energy vampires in ability with probability to
annoy the lawful.
Royvap or royvamp that suit the purpose of police yet without having
joined the police, but through pressure they would join up if they
could. On the surface they seem always polite and humane. These
vampires willingly do their job and destroy the criminal as they try to
capture them. When the criminal is "stunned" by mentally seeing what
the vampire thinks is wrong, they move in or force by circumstance to
get them public or "ruin" their image. To evade them, think a positive
and nice thought to use this as "evidence" of innocense and whenever
they mentally ask you about it, lie or tell a white lie as a reason
that misleads the law vampire to something else or some other area.
Their tendency is to live awhile in a family environment till death by
gunshot or physical wounds in the heart by something with lead in it.
Archon or Vampire elder are vampires able to outlast the vampire, and
live over 500 years. They are called on to end dispute while they
observe the circumstances, and rule the clan normally. Elders are
stronger than vampires but weaker than daywalkers. Yet they are more
ambitious of most vampires. When hurt they leak bluish blood plus they
heal slower, thus the archon try to be an unknown observer, for the
same reason and to state they are so old to avoid attacks. They have
manipulation ability and very good psi capacity, while being strict
Now their maybe more were out their, but the main quantity are wolves.
Like other animals of gorillas, rats, snakes, cock/roaches, cats, dogs,
gators, bears and lions. The least expected were species is weredragon
that can transform into any existing wereform, werewoman and wereman or
other were species. For more information, look here, on werewolves.
As popularly known, a werewolf is a person who is transformed,
voluntarily or involuntarily, into a wolf under the influence of full
moon. The word werewolf is a contraction of the old-Saxon word wer
(which means "man") and wolf--werewolf, manwolf. Another term
lycanthrope, often used to describe werewolves, however, refers to
someone who suffers from a mental disease of fantasizing being a wolf.
This particular mental disorder is termed lycanthropy. In human form
they had bushy eyebrows that met over the bridge of the nose; blood red
fingernails were long and Almond shaped. Their mouth and eyes were
always dry and they were often thirsty. Ears were long and narrow, laid
back on their heads. Their skin was rough, scratched and hairy. It
often had a yellowish, pinkish or greenish cast. In addition to such
physical features, the werewolf also displayed certain psychological
traits. They commonly preferred the night and solitude, had an
inclination towards visiting the graveyards and were known to dig up
corpses and feast upon them.
For the wererat is quoted as "When a rat is near and their are felt
dangers nearby, Then a wererat could be there to surprise and eat you."
More information on wererats, be here.
As unpopularly known, a wererat is a person who is transformed,
voluntarily or involuntarily, into a rat under the influence of rats or
the many-as-one and full moon. The first wererat was a person who was
immortal and was rat bitten, who then recovered after a slight sickness
to be able to transform into ratform without need to do ritual. All he
needed to form bretheren is to scratch them or mutate at a difference.
The many-as-one is a group of brain rats that get together and form a
collective concious. A single brainrat had a larger cranium with a
focus to disrupt and almost kill the victim. Together in groups of 3 or
more they could kill by energy manipulation.
A single rat near the wererat gave them unusual psychic ability. The
wererat was almost always near unusual animals and hated rats in
general. Their manifested abiliy was to mutate anything at will that
was near them. They can talk to many animal types including the other
rats. In human form their silver fingernails were long and Almond
shaped. Their mouth and eyes were always dry and they were often
thirsty. They regenerated and smelt slightly when they did. Their
instinct was to innately know anything and what they didn't know they
got from others.
Their skin was rough, scratched and hairy. It often had a brownish or
greenish cast. Their nose was long and narrow. They had a repulsive
scent that could drive away anything near the age of 10 o 12. In
addition to such physical features, the wererat also displayed certain
psychological traits. They commonly preferred the night and solitude,
loved smelly area, had an inclination towards visiting the sewers and
were known to feast upon anything except metals without sickness. They
collected things like packrats and almost never bathed except every now
Werecat, human to cat and vice versa shapeshifters. they can take shape
of any form between. It shares the masters, if any, skills or abilities.
A lich in ancient times was an undead mage plus this undead mage came
about because of an accident while working a spell or was killed in
some manner. Their life force then consumed the dead body and they were
alive thereafter able to manipulate anything or everything except other
liches. What are the mythical things of a liche? I will try to explain
A lich has these properties to my mind:
They have invulnerability to most weapons, spells, and energy itself.
This includes electricity, lightning, fire, cold and most items that
could be considered a weapon. When they attack, they have effect
absorption of the humans life force. This is pure evil. When liches
feel like it, they can jump bodies or become more than one body because
of their undead life force that is totally undefeatable except when you
yourself are one. These beings gain their life force from anything made
of energy or that is energy. When we break down items to their atomic
level. The beings can be energized by anything at all.
When they eat they absorb all the energy from their chosen prey which
includes humans and these beings are pure evil. They will yield
anything to kill their prey in a methodical way of their devising and
when they actually do, they become you, leaving the body as their own
second by consuming the body from within. They literally make you
miserable until you give up and by that you lose all hope giving in to
their will. When they absorb you, they eat your mind at the attempt
much like deep ones eat the mind of their followers. So, when in
consideration of them and their actual presence, do not fight them but
resist and keep hope until they give up unless they are actually there
near you. Only then block them away from you and they could use
anything you throw at them as an attack against you.
abatwa = ant size human creature who reveal themselves to under four
year olds, wizards, and pregnant women and if the woman sees a male
then the child will be a boy.
abatwal = human unicorn yeti that shapeshifts into any form, can strike
very quickly, mutates anything at will, single forehead horn that
cures, purifies, presence that strikes dragon fear at will drains
emotion and psionic illusionist, clawlike human, hands on human body.
kills anything it wants, hairy body and prehensile feet with great
auian = abomination, elephant unicorn human thats seven feet tall bulky
elephant 2-legged form, a single horn that creates calm while it
enhances psi ability, causes fear in weak willed minds and whole body
covered in black coarse hair that smells of undeath weighing 400 to 600
lbs yet silent on the feet
al = long nailed floating haired young women corpse feeder, fire eyed
boar tusked iron teethed brass clawed copious shaggy hair human beast.
alian = human sea elf, Land atleantian with shapechanging energy
shaping instantaneous travel ability with energy true form.
alkari = Bird human with a standard of advancement like humans, these
are non-human heads with beaks and birdlike eyes. The feet are webbed
and the fingers are 4 in count, varied colored feathers cover their
torso, except the altitudes are higher that they live in. Their
attitudes are to torture intruders and to help those of their own
nature, otherwise to take over an area. In a calling they might aid
when their allowed to otherwise have a good excuse and they won't
attack. On special occasions they, the alkari, color the feathers over
atryhum = The astral human is a wild energy based human that is
faerylike and very easily shifting and yet in astral land they can
live. By live I mean energy manipulation and powers of somewhat
unlimited ability. Without astral energy their lives are without
ability temporarily except for the physical area and physical magic.
Their rules are to live as they can with how they can and the weakest
will live unharmed. But their language is the key to getting places and
to speak makes it happen unless they don't desire. The Astral human
rules are to desist with explanation and if forced, then they will
attempt to do as desired. Their similiar to the energy human.
ehu = energy
energy being thats mysterious
and very willing to talk sometimes. Some would say they, the ehu won't
communicate well but the process is if they do speak its with guarded
tones and pure music. The speech has been heard as human and in
imitation voice as it doesn't have one of its own.
empusae = cannibalistic female monsters and have sometimes been
confused with the lamia. they are half-ass and half-human, but could
change themselves into bitches, cows, beautiful maidens.
arakum = human spider
arakhihu = death spider human
iqronk = intelligent wrongful kind, undead intelligent human that is
made into a machine golem. oragatung = human headed orangatang that is
half human sized.
babua = magical ape male, male baboon.
babui = magical ape female, woman baboon.
baginis = female animal human with claw-like fingers and toes who rape
men then let them go.
bendithu = human mamau, stealing human goblin that can shift into human
shape at will with pleasant true form ugliness cruel nature vengeful
and instinctive intelligence.
blog = Humanoid thats misformed and moves very quick and is part spider
and ape. It has an enticement to form into a human to lure the
unsuspecting or a online news and opinion list or a flogging in the
brihu = ostrich human with forward walking backward legs but the rest
of the body humanlike.
ceasg = human salmon of salmon lower human top half.
cecrops = Serpent tailed lower half; human was the first athen king.
cerebo = Snake head & dog head & human dog on all fours
that has paralyzing stare.
concaib = Deal making shapechanger that look absolute human yet targets
anyone whos willing to make a deal for anything they would want and the
deal details are hidden.
citar = Centaur, tophalf human male back forelegs and lowerhalf is
citaohu = Centaurlike human centipede with eight ' long centipede body
human front end.
cyclops = One eye storm giant whom controls the storms.
changeling = left in place deformed shapeshifting faerie children of
chehtah = human cheetah cat that can shapeshift into any form between
human to cheetah.
chichevache = thin bodied human face cow that fed on faithful wives.
chimera = she-goat, goat bodied lion head serpent tailed fire breathing
chinfox = an extroadinary fox with 800-1000 year life span fire
striking tail future sight shapechanger that appears as a old man,
young girl and a scholar and counted as a trickster. Similiar to the
kitsune as the kitsune are also fox in japan. Noted were several
emperors who attempted an idea that was unusually wise and counted as
crang = craing, craig, live brain, brain being that sometimes have
crocottahu = human wolf dog that is extremely strong and stands on two
legs with thin grey wolf hair covering body and a wolf tail.
ctia = cthuloid, cthuluist, deep one, mind eater psi manipulator, mind
flayer, illithid who live in deep places that have great mental powers,
they would eat the minds of their victims(worshippers) but they also
controlled the minds of key people so that they could one day call
Cthulhu to return and their greatest threat was in making anyone who
met them go insane, and you can get rid of them but not if they
consider you a threat through resistance.
crocottahu = human wolf dog that is extremely strong and stands on two
legs with thin grey wolf hair covering body and a wolf tail.
ctiau = mind flayer human who live in hidden places that have great
mental powers, they would eat the minds of their victims, suck the life
of them but they also manipulate the minds of key people sharing the
pursuits of the cthuloid and there threat was to manipulate people
getting rid of them but not if they consider you a threat through
dahu = human duck, human with a duck bill mouth, webbed feet and a
feathered torso. dahuemy = animalistic duck human, animal torsoed duck
headed human lower half with webbed feet and entirely feathered human
dakuemy = animal torsoed duck headed humanlike furry lower half with
furred feet creatue.
dimnall = badgerbear, bear spider human that kills by a touch and has
six arms human bearlike torso below able to eat anybody they kill after
fluid drain and polymorpher with web ejection ability.
duergar = dark dwarf that live under the earthen area or oerthen area
and create civilization for themselves. Living by the dwarven kings
rule of faery intentions. Their traits are similiar to dwarves and yet
added is to take deep pressure and live in a minelike living area. They
don't often care to bathe unless absolutely necessary.
dagar = man headed shark.
dekib = Dark hobbit, sewn, dueribs, Deep halfling, Deep hobbits that
are very controlling and 1" taller than normal halflings with alot of
muscle. They live deep underground with ability to manipulate anything
and manifest anything. They have innate skill, similar to halflings
their abilities are more developed without much writing skill. More
devoted and independant but evil and with a good reputation that makes
people look good by comparison. Sorta like Boo radley in DBZ. Rxcepting
their innate sorcery and honor allow them to seem good. so when they
reach surface they are unusual but not looked at with shapeshifting
ability. These people raid and destroy those with items, as their rules
are to be self-ruled. The clans are ruled by council with the king to
sign the laws in and queens are allowed by marriage or consent. Royalty
are immune to most things that could hurt them. As from hobbit de
frodo, the dark ib speak the opposite language but know most other
tongues except in opposites. They think they are tougher and smarter
than duegar but advanced in technology. Their cruelty is reknown as
very emotionally enticed otherwise they be nice as they have no fear.
dagon = fish man of lower half fish, top half man.
dapluiga = Doppleganger, double walker, fylgia, doppleganger shadow
soul guardian angel, invisible human shadow self only seeable by its
owner and once the owner sees it said owner will die not trusted. the
doppleganger gives advice to friends, takes the form and experience of
the victim before it takes the victims place if threatened or a good
dni = magical book writer, magical human aided by use of any story
media to shift places. Accounted the Astral humans half-children as
they share abilities yet arent limited. The dni almost always have a
magical book to cause events or to travel with. Yet their one rule is
to personally do things if they have to. Otherwise they don't do much
or follow along. If a crisis, then they just do as desired and get
djin = air being that wish grants like jinn.
fedaru = blood roach, feeder roach that feeds off humans incessant to
use them as hosts that act like a live human yet will erupt with
roaches to kill all in an area acting on the humans in a similiar
manner. If the host is angered the roach will burst forth. Unless the
host is killed within 24 hours of being a feeder roach host then the
roaches die with the host. the feeding phase of a feeder roach is a red
tinged shell otherwise its normal brown. these roaches can teleport to
any food or drink to get into the human and the victim can control
anyone with them, talk to roaches at will. the feeder roaches can
create enhanced fear of the victims fear.
fliyged = wild ninja guard cat shapeshifter of fey birth in human body
that takes shape of any human the size of a small
fuhu = fw, human phoenix that has human legs and webbed feet, vibrant
winged small vibrant feather covered human torso, human head and arms
with clawlike human hands, asexual and phoenix-like ability to come
back and healing tears regeneration lightweight ability aura effect
innate restoration ability.
gantika = Human giant phoenix is ten feet tall with giant vibrant wings
giant feet human body torso and legs and two arms ending in clawlike
hands, this giant can come back to life after it dies reborn of itself,
translocation ability and regenerate,
ganesha = Four armed pot bellied elephant man, male knowledge fey.
ganeshe = Four armed pot bellied elephant woman, instinct fey.
gorou = very hairy, werewolf like.
goga = gorgon, medusa, live snake hair, scaly neck, boar tusk, golden
handed, bronze winged human woman.
hla = Snake human with humanlike head that has a long tongue and shaped
like a snake, the rest of the body is human except they are cold
blooded, and alien with pure animal instinct and logic along with cold
eyes and heartless as a snake thats very treacherous. They are passable
as humans at a distance with a slight revolting auratic field rgats
stronger as a person gets stronger and yet they are vulnerable to fairy
magic. A plausible example is Harry Potters "Voldemort" who is said to
be part snake.
gogahu = human gorgon with snake hair can manipulate anyone with
thought, voice and with ability to freeze people at will, they have a
shifer ability to appear human and else.
gaue = horned one,
horned human with, without wings.
gyrion = Strongest living man with 3 joined body, six arms, legs and
hands. A myth was that he was killed, by orion, after being led into
bowshot, from chasing a thief, named Artemis, that stole from his hut
on, atlantis. He later became an assasin and bounty hunter. Gyrions
revenge, was to claim Artemis, as his new body. Creator of the
christian church for revenge on his death and always willing ro protect
through his followers by possessions. He uses his people as info and
idea foundation support
gabezu = Shark elf human that appear human, but have a inner eyelid,
will strike if angered, always seek revenge if crossed, immortal, when
the inner lid is closed; they are blind yet unblindable and enraged.
goblin = okake, mischievous human hateful faery that plays tricks and
very mean things
gawk = half-human size great hawk.
ghoblin = mischievous human hateful wraith that plays tricks and very
glabezo = long neck wedge head mule
greibs = greiby, Great hobbits are human and hobbit offspring often by
a love potion or love spring, that once lived till they were hunted by
men and only for aberration as they were unaccepted by humans and
tormented by mortals, the promise was to be like ogres except they were
perfect to slime in mentality. the more perfect the better they came
off as odd and the more slimier, the better in image they were to being
nasty in appearance. Albeit they are geniouses to the point of being
smarter in istinctive lore, yet able to observe and learn. When they
are adults, they have most of the good traits of both including
adenturous, not to be killed easy, slight madness, power hungry slight
tufted feet and very able to go without shoes as its leathery thick.
Added to this is danger sense, direction sense, slight jealousy,
inferiority complex, can be devoted. suicidal actions and mental
abilities along with manifestation ability.
Great hobbits are not likely to play games with humans with a goal of
living in the family. their gifts are instinctive with power to aid and
they have instincts like a bloodhound with innate omnipotence. Counted
as fairy they will be demi-immortal and very tough to kill. With great
pride and effort, any skill learned is a blessing from their creator.
If angry they might cold rage, the essence of confusion and greater
strength that lasts weeks to months much like river lords. they are
picked on by other goblins till they are controlled by the goblins
machinations and then led to their demise after telling all, great
disaster. What happens after is the great hobbit turns demonic and true
neutral. After demonic, their prospect is to be "alive" and not
killable except in body as they borrow another body which becomes them.
their abilities become fully demonic added to their natural abilities,
and they start using pattern like thinking. Hobbits can steal at a
distance, close up when they realize an opportunity unless they don't
want to by belief.
The height compared to the cousins are 4'5" to 5'9" tall and anything
that is told of them, is considered "heresy" by hobbits unless they
have a just personality, except what they want to hear. Quite often
they will fight unless there is understanding, a quest that happens.
Most informed of their nature will note they can shapeshift and yet
seem very ambiguous as in a group, their might be great confusion if
they so desired just with speaking. Yet where the hobbit can be red,
black haired, these can be blonde as well. Most likely the great hobbit
is found in hard to reach places and old ruins only surviving as they
can, and being restorers, natural engineers with haughty attitudes. the
attitudes may get to humans, other people as a concept for a "too
perfect" attitude that says "show off".
If forced they will
always listen, and try an idea
out but not if forced too much. When confronted, they will run, tell
white lies yet not when the truth is good to behold. they most miss the
hobbit homes and will be away with a happy feeling, failure that pushes
them on. When reminded of this they go beserk and almost don't realize
they destroyed anything nearby. Yet they can go back if they desire, if
they get over fear.
grendel = grindlylow, giant man monster who is a babylon shapeshifter
whom will kill and then eat the heart those who find out. Possible jack
the ripper later on except in locked body formation with necessary
potion to shift. this potion could have been H2O3.
huaqia = shark human transformer
huotle = human turtle that has no shell humanlike body stretched neck
overlarge head and shadow innate ability.
huyiao = human alligator with crocodile head, humanlike leathery torso,
clawed feet and it fight very well and has lots of strength with allot
huyfit = elephant human that is a walking elephant half the elephant
hag = witch shapeshifter who for being loners drive off people,
manipulate them for pleasure.
huhedgoa = human headed goat.
hellion = hell denizen, usually devil, demon and similiar. that were
hind = woman centaur, behind.
hindwy = winged woman centaur, lazy.
hynn = hind(hind legs), human centaur shapeshifter.
hirow = drow human that can stand the light but has an acidic tongue
with normal human skin and lying ability, shapeshift ability,
manipulation ability, shadow form, natural weapon ability, innate
universal energy ability, instant shift ability, loremaster, almost
insane and psionic ability. hameh = murderer blood drinker bird
harpy = harpie, bird human thats human body is feather covered,
intelligent and beaklike mouth, high instinct leads the harpie female
to wander and the harpie male to remain watchful, hidden territory
protectors that kill anyone that gets near the territory. One rarely
sees a male harpy but mostly will see a female for the fact they wont
attack on sight.
hufu = pheonix headed human with phoenix wings human body and can make
anything lightweight around it.
hufe = iron human who consists of mostly ironlike particles.
hufy = Human fey children of fee and human mating with the female fee
will leave the child at the male maters doorstep, switch the half fee
child with the human child for revenge for marrying another. If the fee
was male and the human female had it then no switch happens but the
outcast child will remain till fey come child snatching but allowance
to keep the child happens in the case of no other children. Most are
born with some sort of defect in body.
heulm = wildlife shapeshifter that attacks on site of anything living
with the form of what the living prey fear most and it eats the prey
huba = human bat with adult human size, clawed feet, clawed hands,
gliding black wings, very strong, flight ability, eats anything, can
lift five hundred lbs and weigh 80 to 150 lbs.
huphu = Human phoenix is human with phoenix ability except the
offspring are formed before, the death of the body or desire of
offspring and in fire of sorts (emotion, flames or on desire to get a
hutobb = human plant, plant clone that is perfect human form on the
outside but plant in the middle.
hutrol = human troll looks human but can regenerate anything at will,
hudawg = Human dog is the dog head and ears with human body and a
huru = human cockroach, a human with harder skin, two arms, one
spiritual pair of arms and able to eat acid and they have to eat acid
of sorts, that on a full moon turns to a large roach painlessly
standing up and halves the intelligence unless its resisted. The farts
are acidic with continuous gushing for one minute at the beginning of
it, till the transformation ends and it is over. Where they, the victim
is hard black skinned with what seems like wings on the back and a big
fart lasting 2 - 10 minutes. The body is now 2 arm pairs un;ess the
transformation didn't take and then its normal like human again with
two arms and 1 extra spirit arm pair with two standup legs. Their
capacity of palatte is unlimited to eating almost anything. This lasts
till the moment of turning back to normal on desire to be normal or
hustafyai = ravenlike attack bird human with brasslike beaks, human
torso, brass toes brass fingertips, birdlike webbed feet and sharp
arrowlike feather body covering and metallic wings
huwom = Umiwom, human worm that has a human trunk, serpentlike body,
worm head and neck; giant tubeworm that matches as the reformed body of
the hellion, to mark the location to hell as a place and hell is
actually right under it in a 1000+ mile area as 2000 deg Fahrenheit.
The hellvoice is a single voice of 1,000,000 or more screaming in pain
hyfy = ibs, ib, halfling, half-sized men, sometimes good thieves,
explorers, tough and hairy feet, often can go shoeless and slightly
chubby or slender, very agile and strong. Survival rate is strong
amongst them with a natural luck, The nobles of the halfing are hobbits
and they, the hobbits, will attempt anything to get what they want with
slight disagreements by natural philosophy of halflings. Hobbits will
not steal as they have a noble bloodlines and a will of determination
of the thief to affect almost dishonest dealings, in two cases, to get
what they desire when desperate or to effect attack and escape for
revenge. When told a direct order, if they respect your repute then
your good as gold. If their is disrespect, then its despise and denial
if non-harried. The harried hobbit and halfling will assault with
intention or run. The ability of the halfling and hobbit are psionic
and magical, if they so chose bur some don't get the option and its
very strong where their born but weaker outside. The ability of the
bard is very much theirs as its used sometimes for writing.
hyforc = human orc with piglike nose fattish, five to six feet tall
human body and great body strength, five-fingered hands hairy feet
hairy body coverage, ingenious enjoys cooking instant innate magic and
most up to trickery
kysu = foxx, magic fox, kysu, fox with or without mystical skill. fox, kitsune, This entry be changed from the original to reflect new idea. Fox that sometime have magic or mysticism and are an mysterious animal, fascinating, and mischevious. And be believed to be very grateful for the kindness done to it, as seen in many tales, and be also affectionate as revealed in some dramas. It be godlike becauseof mystical ability such as shapeshifting able to bewitch men in charming girl form.
An exceedingly interesting and entertaining beast Kitsune is.
Kitsune are ageless non immortal being spirits. Kitsune manifest with 900 yearslifespan before they leave/die and return to spirit world. Kitsune 900 years old, older are rare as energy amount to fuel physical plane existance would be extreme and they would be doing more harm than good. the kitsune represent elements meaning they have abilities from each. This incidentally places them as Dragons but on a
Dragons and Oni are their enemies and the elements are thirteen catagories and kitsune are divided into each called clans, dynasties, houses. The elements are Wind, Earth, Fire, River, Heaven, thunder, Mountain, Void, Spirit, Time, Forest, Ocean, and Music.
In the book 'Kitsune' the word Heaven be Celestial and Void be Dark. Each kitsune has it's own element based strengths its aligned to. Elements reflect the kitsune's powers origination and elemental affinity like Fire Kitsune be unaffected by fire
easily feeding from fire to self strengthen and use fox-fire with ease. Water kitsune wouldnt use fire easily but naturally heal and thrive near water. The most common kitsune are Celestial kitsune who follow. Inari, Wild kitsune, Dark kitsune. Celestial kitsune are 'High Kitsune'.
Kitsune are physical spirits and everything has spirit in some form, to them, and these spirit are Kami. Animals also have spiritual counterparts more commonly known as Kitsune and Tanuki. there be Tengu but this be unessential as from
what I've read they have background and diversity to make a thesis. Kitsune have a number of options to manifest. Most draining be to appear in physical world causing storms, unnatural events. Kitsune who simply manifest lose innate essence faster feeding more often, suffer weakness but they gainstrength after twelve hours in the new world.
As be stated "when you eat from a place you can return to it, stay" from a greek story. This feeding depends on kitsune strength usually meaning region blight surround if fed too much though the weaker kitsune have less effect. When kitsune manifest it has optional choice number. It can appear as kitsu (fox), fox-headed person or very attractive normal person. In any case the tail number that kitsune have will be obvious unless shapechange masked which be draining. Note however they can shapeshift, at will so concealment be easy. the second option be possess either fox, person. Fox-possession was a most common kitsune manifestation means.
A kitsune possessing someone had to overcome willpower thus usually the process appeared insanity similiar where a kitsune willpower fed. Taking a sleeping person usually was a lot quicker since kitsune could invade the dreams taking time to willsap targets. Possession be not shared easy as once done the kitsune body control and once they leave their host will experience remember not.
Kitsune possession was not long-term unless kitsune truly had reason to stick around. Possession was blessing, exorcism broken, by Shinto, Buddhist priest,if someone called a Guardian kitsune to deal with the matter. Also note that unless kitsune be powerful the shape-shifting was foxform limited, fox-person form and person form they're possessing. the third option was possess a child, fox very young, unborn. This method be least taxing and resulted in a kitsune hybrid possesed person/fox. If child/fox possession the full possession takes longer and with pre-born it's instant.
This be the 'avatar' method because this be the least taxing method to show. This also incidentally gives a long-term physical body. Kitsune who use this method have no extra tails visible and eat, drink, sleep, breath, and suffer the full moral life all 900 years. they bleed and possibly get sick unless a regeneration be enabled. Using this method transforms into fox-form/human-form and development of possible other forms.
As additional note a kitsune with avatar can't be banished, exorcized easily. One common thing be kitsune once here can become enraptured with full senses, as in physical form.
This turns kitsune into thrill-seekers that experience any new
forms albeit pleasure, pain. Older kitsune who have lived physically for long time may be more jaded. Another spirit aspect be manifest ability and physical survival level that requires sustenance. Gaaki feed off many different things
depending on gaaki type you come across. Some feed off scents, blood, pain, tears, and more dangerous from souls. Kami usually require small gifts and prayers sating them, they are hostile and dangerous. these gifts and worship 'fed' the kami.
Kitsune feed from land essence, elements, and people. they are sensically vampires that require sustaining essence. Kitsune who have avatar does not feed like other kitsune. Instead as long as they don't tap into abilites they posses there be normal function for human, fox. Using abilites will weaken them although if given a relaxing chance they will self recover. Kitsune who possessed someone still has to feed to keep a body a long time. Feeding be in the same manner as manifested kitsune. Kitsune are capable of host draining, as in manifested kitsune thus feeds most often. Energy amounts used to stay
material can be extreme.
To keep manifestation and use it's ablities kitsune draw off much energy around them. This chi essence be found in the elements and like Chinacats kitsune are capable of knowledge feeding. With this kitsune are learning capable and abilities developing and possibly grow quickly. Kitsune body can be attacked, killed but can simply leave the body any time
leaving the victim to suffer the fate meant for the kitsune. To harm kitsune requires a weapon spirit harm meant. Avatar taking kitsune are physical harm vulnerable. Anything that do mortals harm harm kitsune. these not regenerative kitsune are unlike others thus spend healing resources, natural rate heal.
Magic weapons and faith can't harm these kitsune easy because they are physical world 'natural' having world attunation. these kitsune reanimate once killed spiritually much weaker than their brethren. When kitsune heal wish they expend energy so when desperate they sacrifice tail, artefact gaining huge chi influx for fuel. Kitsune who spend healing energy become more essence desperate and feeds sooner. they should be careful to not eat normal food as in overeat for possible weight gain.
When kitsune are killed unless destroyed spirit their be options. Dependant on recent fed amount they can re-manifest in any form sacrificing tail, artefact for sudden chi influx manifestation allowing. If no manifest they wander worlds biding time and waiting for a convenient time. While in spirit
kitsune are spiritually attack, magic vulnerable. Kitsune are amoral spirits with basic right wrong understanding and make decisions based on what they think will aid them most. Kitsune core personality be type dependant.
Element belief be elemental focus and kami which possess them:
Wind - Flighty, these kitsune are wanderers, never staying in
one place for long.
Earth - Solid and unyielding as these kitsune are rooted in history and resistant to change.
Fire - Quick-tempered and reactionary kitsune are constantly moving thus very emotional.
River - Natural healer kitsune are quietly peaceful.
Ocean - Furious and tempestous kitsune arenatural warriors.
Time - Contemplative and quiet kitsune are seers being oracles.
Void = Dark and brooding kitsune are malicious and very domain protective.
Mountain - Distant kitsune are withdrawn silently preferring observance before acting.
Forest = Quiet and serene kitsune watch those around them. Once satisfied with what they see become playful and mischevious.
Music = Pleasant and polite kitsune enjoy company and experiences.
Thunder - these are loud arrogant prideful kitsune.
Celestial - Protective and noble kitsune believe they guard all under their domain.
Kitsune are not innate sorcerers however they have innate abilities that fall under magic concepts thats called 'Fox-magic'.Kitsune are innate illusionists. To them, illusion be as real as anything else, so a seeming is actually real life. A kitsune who uses illusion to appear human be human and can talk, act, love and sire children while the illusion exists. A kitsune who transforms staff into snake creates crawling,
biting and killing snake.
They use this glamour to make objects, weapons, people, homes, and even landscape manipulate suiting desire. One kitsune be capable of creating illusion and manipulating landscape in small vicinity, though when kitsune gather collective resources whole cities are made.
Kitsune can make pockets in reality meaning they can make a castle under
someone's floorboard with people. This world be real by ether (spirit)
material. In which, its easily destroyed, by the idea and material
items there. There can be time-dilation thats one Earth day = seven Realm years, unless specifically made different, as these realms are just homes mostly, forests,, their favorite places and aint whole worlds. It
usually takes three to five kitsune to make a whole realm and populate it linked together. Kitsune can dominate those they want and this be a enchantment form and this can cause someone sight of anything wished, overlook wanted things, by desire.
Once control be established the victim be held until someone
can break magic. Usually, by pulses of energy, and idea, caused by some effect.
Foxfire (Kitsune-bi) can produce lightning, fire by tail rubbing their tails. This becomes a melee weapon and they breath fire to about five feet, less. Kitsune can also create small fire balls sometimes using these as lights, thrown weapons,, as playtoys. Kitsune can possess targets, taking over minds and bodies.
This be sometimes out of necessity of protection as possession lasts until next sunrise, sunset unless the kitsune be using this, as a manifestation form. they have not targets ability access, memories. A kitsune can transform into anything covered by an elements formation. This means they can turn into trees, forests, rocks, water,, other people.
The limits are that the transformation does not give them the innate abilities of the form they have taken, and they are vulnerable to what can harm that form. Kitsune who are possessing someone can not use this form of transformation,
unless they are doing it through illusions. Kitsune can create small focused power balls. these balls look like small spheres that easily be child toy mistaken.
These balls focus kitsune abilities and contains their spirit usually when they take on avatar, possessed someone. Kitsune enjoy playing with this ball using it, as a magic focus. If anyone else gets their hands on it, wills it away from weak kitsune sometimes they coerce kitsune into helping them. Kitsune can study any magic field. A problem be that to use any magic
form requires to draw energy from power source, self draw it.
Unlike mortals they weaken when they self draw energies which does not self replenish. One who casts magic too often will become weak and starved. these are oriental magic examples. Akasic be the magic of chi essence. Mages can see auras and power sites, manipulate, draw on,, expel chi as in will balls that contain elements.
Akasic magic be powerful combined with other magics. Its good for things like healing, regeneration and reversing essence loss feeding caused. Kitsune follow the Elements being tied to the represented elements. Kitsune can influence any
element they be of and if elemental magic studied become very good in the study field.
They sometimes study:
Wind - With this study, they can create winds, cause tornadoes, and influence local weather patterns. This be also effects ice and snow.
Earth - they move rocks, transmute minerals, physical objects and build things.
Fire - this be a kitsune's specialty as they create fire, control fire, and cook meals.
River - this be a life-giving power as they create water, control creatures living in water and they heal others with and bring life to things around them.
Ocean - this be river cousin to River but larger scale. This be where they cause very strong storms, flooding and tsunamis. This be how mages depth creature conjure.
Forest - this control and manipulation of wood trees, and forest creatures. Those who study are druidic in their ability to wood strive and blend in and find herbs and roots making salves with.
Mountain - Cousin to stone as this element allows for mountain control and those living inside. Kitsune can cause earthquakes, volcanic eruptions, and landslides too.
Thunder - Wind cousin a mage can throw lightning with, cause storms, and create energy shields, manipulate machines without detection, and without computer net-run aka neuracanulla link.
Celestial - this be astral and heavens magic. Mages teleport, call upon magic creatures, and throw target meteors. Kitsune can do most other reduced effect magics.
Dark - this be void magic and this magic can cause blights, drain life, summon dark creatures, manipulate darkness, shadow vanish, and light drain from areas. This study isn't 'evil' and a quarter of the kitsune race are Dark Kitsune.
Time - Allows no time travel except with right methods thus this allows kitsune to speed up, slow time down, age, then targets and objects. To predict future events and this be the perception and manipulation of time plausibly to master
reality with celestial magic worked in.
Music - this be sound and music control. Kitsune can sing spellsong effects. This can entrance others, ward off supernatural creatures, and control moral.
Spirit - this be spirit world, demons, and other world manipulation. This nature magic doesn't work well on mortals since mortals have souls which are similiar to spirits so they have to wait for someone to die for this to effect someone well.
Kitsune can bind, summon, banish, ward, trap a spirit even in a human being if powerful enough. If the kitsune have some of the persons essence then they can control the person, demon throught essence manipulation.
Feng Shui, to them, be the Geomancy study, power sites and ley lines being largely this magic. A person can find out the best way to site build, power location creation and a means to tap
into leyline, nexus. This allows someone to travel Dragon Lines (ley lines) getting from location to location and also allows them power tap Ju-Fo be runic magic and some kitsune mages can write power words, speak spells creating magic. Ley lines
are good places for banishing/controlling spirits and binding sites. Kitsune can hide themselves, in places by ley lines for manipulation and concealment.
They were given an exact description of how they act. "Playful, kind of mischevious, tried to play a few
semi-harmful pranks and they were all playing around with their Kitsune Balls. I can effectively say that I don't
have to consider kitsune and vampire as different parts of myself, since there's the kitsu-vampire combination as
well. The transformation makes them like a werewolf as they can form into dog or wolf. Some are half human half
kitsune, full human, full kitsune. The older they get, the more forms they have.The older they get the more
sophisticated they get. Kitsunes can drink the energy-blood of a vampire or animal and turn into it. As A kitsune with the speed of a
vampire, they're a lot more powerful. I think it's the kitsune that's bitten by a vamp or drinks the vamp blood.
well vampires are technically human and kitsunes can be half human.
Which means that they can be half vampire.
You just have to make your form fully vamp instead of half vamp half human, and then transform into a
kitsuvampire. The kitsuvamps extract and manipulate energy a lot easier than either basic kitsunes or basic vampires. So they
can form gates that act like wooden doors or look like anything. As using the wooden doors or the objects as
fuel. That's like a twist on pockets in reality as basically they can twist things. An if to suit of their
necessity, But its not a dark twisting, except for the users of void. It almost feels as easy for them to
transform into anything (not just human, not just vamp, not just fox, not just kitsuvamp, but actually able to
mutate into any form I want) as it is for a dragon."
knio = angel knight, knight that rose to be a guardian over humankind
and aid people in fighting and defense.
lamassu = human headed lion, human headed bull.
lemola = ancient space race.
lichu = liku, human lich that has human undead body and has instant
innate magic but is alive and shapeshifts able to call and control
vampires at will.
lympago = man lion, man tigermanticor = manticore, Red lion body human
face with ears and blue eyes with 3 teeth jaw row scorpion tail end
poison spine tail and deep brass voice.
matahum = Material human is Material base and bias. So if its not
there, its not believed unless unnecessary with alot of information for
expedience. But, the idea of spiritual guidance is an allowable with
spiritual laws that work with them. Yet they are backward in some
manner of mind similiar to niceness is allowance or slight meanness if
emotional but they have not ever beat people up of positive intention.
Some are all around nice with few occurences like celebration points
where its cruelty'r'us.
Their color is
coalblacky or inky, willing to gain
knowledge and material goods and seek it out while doing so for
material values. They the person are responsible to doing many things
with a good disposition. Their motion is for the person to see the
truth and accept almost any answer. The emotional state is for bringing
grief to the person who hurts them with revenge of grief, otherwise
they downplay the feeling.
metamid = mastermind,
a being created by
polyvirus(shapechanging virus) with no form and all heads that can take
any appearance while manipulating as it wants and its an illusion
master that absorbs beings into itself as in humans ghosts and animals.
minotaur = bull human that are honorable till offended afterwhich they
miruh = manimal, man animal with man face and animal form.
mrbfix = androsphinx, human headed lion.
muit = mutant, abnormal human that most time is part machine part human
or part anthing they can get that is adaptable, to the body and they
are damage immune.
muitotle = mutant turtle that has armor shell long prehensile neck
largish human head with ability of mental magick and shadow ability,
mutant ninja turtle.
pegeus = human headed great eagle.
parnau = fearless fear away aura human patronach with body like energy,
being tranformation always positive and enlightning to those around,
and body looks solid till attacked thus it disappears into mist.
pixi = magical hand sized malevolent human with green eyes and red hair.
puck = benevolent magical hand sized human.
rialod = Riverlords are guardians of the land and they shapeshift and
manifest at will. they can follow passions to very destructive ends.
Once they begin something, they can continue it to the end. Any project
is a long term project to them. they are as old as the rivers, and they
grow weaker as they travel further from their rivers, water. they can
control all elements sort of but not fire. they live secluded, unless
in family. they can commit themselves to cold fury, which can be
disasterous and when they mate, we call this the monsoon sometimes.
Cold fury is when they go crazy and nothing can stop them, floods you
get the idea. they commit to cold rage and slaughter the foe. Cold rage
is a very powerful move but cold fury is different from cold rage. Cold
rage is like berserker rage yet cold rage is a longer term attack where
beserker rage can be maintained for hours, with the same benefits. Cold
rage increases attack strength, stamina, memory, emotion and will give
you focus on anything near to attack. this lasts for days. Cold fury
makes them uncaring on whom to attack lasting for weeks.
Via cold rage, they can at least know their friends. they could
consider killing nieghbors but not do it. Via cold fury they wouldn't
care. Cold can be controlled. With the rage, they can control their
strength to be greater. They will keep awake for long periods, albeit
the long term effect can kill them. Cold rage attacks the person whom
you aim it at, where cold fury attacks anyone. Via cold fury they could
kill assasin, friend and pets with anything else nearby. Yet cold rage,
fury and berserker rage makes the effected person unkillable and
unhurtable. there is controlled fury that allows the same enhancement
as cold rage, yet leaves them unknowing who to trust. Cold fury results
in some riverlords going comatose. People that show cold rage are:
vagita on the dragonballz.
Known facts on riverlords are that they can't take acid because it
renders them powerless and causes them to die, fall very ill. Riverlord
tears can be used in healing and they hardly cry, scream even in pain.
Huge turtles help them in transport. their worst enemies are the rock
demons and if a riverlord screams disaster happens. Water can heal them
of anything and a bath causes regeneration. Drinking water, any drink
is instant recovery. Any magic won't drain them as there power source
is any water source. Water sources can be ocean, river, inland sea,
bath. they can heal anything at just a thought or intent. their
thoughts are like action to happen and music increases their power
ruetahum = human spiritroach or hierodoht.
rathu = rat human, human like rat 3 foot to five foot tall.
shadow ability, mutant ninja turtle.
sahn = giver, demihuman, super human.
seagiu = live electricity form that a human, other humanoid including
pets can transform into making it unnecessary for eating except for any
energy force it absorbs. this form follows along the same rules as
siktofu = silken tofu statue that comes alive at sight of strangers and
assaults with acidic touch and absorbs most damage as energy.
selki = seal human.
senmura = mammalian bird the size of a human and human limbs.
hunnswan = hunnswan, human headed white swan.
sylph = air elemental, primaire, human woman gate.
satyr = half goat human.
sluu = human sloth that be midget sized human with sucker-like hands
easily able to climb a wall but sluggish movement.
sfynx = sphynx, lion with eagle wings human head.
slughum = human slug who has acidic spit with very large sluglike body
and java the hut is a slugham to name a few.
syuanda = salamander, fire lizard, fire elemental.
stafyanfu = regenerative phoenix-like attack birds with brasslike beak
arrowlike feather lightweight innate ability and able to rebirth itself
stafyaigu = ravenlike attack bird human giant with brasslike beaks,
human torso, brass toes, brass fingertips, birdlike webbed feet and
sharp arrowlike feather body covering and metallic wings and ten feet
tall twenty feet wingspan
sfix = sphinx, human bird lion.
taylar = crab human is a giant crab with six human legs six hand feet
crustaceaus shell body hand pincers.
tibhuru = animal plant human that has any animal human shiftshape but
will be plant inside.
tesseract = dark mindless killer giant.
tesseractiq = dark giant god, twilight giant.
tofuobj = animated statue sculpture that serves as guardian or general
healthy diet food.
tofuigaobj = Celestial tofu sculpture that serves as guardian till it
sees an intruder thus it acts as a gorgoyle. It cannot be damaged by
normal weapons and absorbs all damage of normal weapons. To kill it you
need a magical blunt weapon with a point to break off its parts as
tengu = bird human leprecaan that does malicious human tricks.
tigron = tiger human shifter.
truu = True human, golden ones, absolute energy being that can be
anything and has no true form except that thought up. They in true form
speak star speech of true musical harmony and live in clans. They are
thought to be the originators along with several other clans to settle
earth and disputes.
tri-kreen = insectoid humanoid worker
troleta = spirit troll, regenerative being that can turn into real
form, remain spirit form.
trolloc = energy twisted tusked boar human that stands on two feet able
to speak clearly and has very coarse hair along human torso, yet they
are progressive by prophecy and blood frenzy by intentiontion.
vyhauhum = high planar human being that has instant magic at command
and is natural shapeshifter.
rink = wrink, part undead human half sized cyborg with exposed glass
ronk = wronk, wrongful kind, undead human that is made into a machine
and human part golem.
Void material human are with physical needs and goals but is empowered
by physical magic. Experienced by physical and spiritual laws.
Astrophysical idea is what guides them with the learned laws, by
observance that sometimes create a fear to goad by. They can exist off
nothing and live with their own rules consisting of moments learned as
in imagination and silent emotion. Except their imagination is not
imagination except real moments that happen to link to them with or
through association. Mainly consisting of real time events to coincide
and allow a greater idea.
zomb = zombie, slave, Living undead creature that is human but no soul
and acts slavelike to the soul holder and after a time the body decays
but remains alive with the ability to live.
For the quick
references guide to bored astral planars:
earth roots to guess the
location of things by their activities and idea, as these cannot be used for the
location of certain people:
aerth = arth, anti earth, mental world, mental land, positive fractale,
astral land, 10 m there = 1 s here
earth = erth, homosapiens land, neutral land, main root, 1 m = 1 m
ierth = irth, starland, starkland, tenacity or tendency for fame, 1/10
s = 1 m unless its acted out moments.
oerth = orth, old order, old earth, adverse earth, pre-universe earth
of the old religion(every person is a self god ae demihuman or is
devoted to one, unless in a churchlike organization where the self god
become part of a multifaceted[schitzophrenic?] mind source that
reflects everyones religion, except may not always be accepted except
as a false god or aborigine faith thats tolerable), 6 m = 1.2 hr
uerth = urth, fairymist, time world, 4th dimension, reverse world, 1 m
= 10 yr
yerth = yrth, lying area, elemental zone, 0 minutes = 0 minutes unless in momentary time
derth = drth, darkland, negativeverse, undead world, sigil, runic land,
14 m = 18 m unless legendary moments of 1.6 s = 1 ms,
gerth = grth, big land, happyland, fatland, 1.8 s = 1 s
perth = prth, personal land, bastard zone, tel'aran'riak with hysterics
and paranoia, thin land; 1 second = 1 year, unless hysterics are present, where 1 minute = 1 hour
serth = srth, pah'lah, shayol ghul(volcanoe), everyones free market,
fa'arka(farcry) ruus(rules) with shades of light, the land of hidden
appeal where things unseen are useful, 0 in moments of frozen, unless
momentary time to suit another world; 1 month = 1 year
l = hell, land of torment; 200 yr = 1 ms or compressed momentary time
Heaven = roller coaster land, making land, manifestation land; instant(?) = instant thought(?)
The elvish type and race
element = elven type
current, dust) = cilfark,
drow, dark elf, turned elf
earth(or earth root variety) = land elves, gnomes, elvenesti
earthfire (lava) = wild elf, kagonesti, keagonesti
fire = vulcan, fire elves, space elves
firewater = dargonesti, dragon elves, draconesti
water = atleantians, water elf, spacial elf
waterair (ice) = freeborn elves
air = aerials, air elf, sylph, sylvan
fireair(light, warmth and current) = eldar, kleugeny
earthwater (flow, waves) = lights, fee, fey, fae, goblins or
hobgoblins, phaery, fairy, small white lights
any elements = watermen, waterelf, elemental manelf
spirit = high elf, hycilf
& elements chart:
To state the
summoning speak the name of the dragon, or use dragon color and the
word [drake, dacto, draco] or the latin element and the "" words.
aero draco, A way to summon successfully is focus energy outside
yourself and state the phrase, as it will be the focus for where the
dragon appears or is near. The more energy you put into it the more you
get of a dragon with visualizing of power(aura) and the dragon type or
Latin element name
lava, passion, love,
dirty brown and
black brown, brown gold, sea green
light blue, sky
electrical, chemical, metals
mey (think or say the metal)
of gemstone or similiar
like, dull shade, earthen shade
green, off green, dark gray
bone white, transparent
hobgoblin, mystical, mists
with other colors
demon, evil, disturbance
white. dark blood red
dragon, no scales)
is this: If enough people with focus, believe that a being exists, said
being will be awakened. The proof of this is in the, New Book of
Knowledge Encyclopedia. Look under psychic and find a story, on how a
group of scientists created a ghost. It took five scientists, in a
steady pattern to create the ghost out, of a six months. This pattern
was to walk in, to greet the ghost, and they then sat a table with an
extra chair. They started to talk in a normal, discussion and including
the ghost into it. The ghost finally responded, 6 months later, it
lifted a chair and a table, then it wrote its name, in the dust on the
tabletop. Thus it was proven that a ghost, can be created. The same
thing for a God, except it takes 1 million or more worshippers. The God
will change its people to improve them, when that God is made conscious
its said to be a moment of stillness in the air. Said God will change
them, from the beginning of when they believed in said God first. To be
as they want to be. For more on gods and how one can be made look at
The reality of this theory: There are many Gods not just
one. However, there is an all providing force. Nirvana, and this is all
that is. Nirvana is all and none at the same time. It gives life to
these Gods. They serve us, only because we believe and want them to. We
create with nirvana, and nirvana is the darkside of ether. The unseen
side of ether that actually gives results. Infinite, ether is the
spirit of nirvana. The noticeable traces of all. To use ether, we use
nirvana. We can feel really good by such use. Nirvana is also unlimited
love that is infinite in nature. So, we can easily get overloaded.
Unless we open our hearts and thus the crown chakra. Only then, we
won't get burned out. Those that use it, often give back the energy of
what was given to them to keep sane.
Ether resides in the etheric and is the spiritual element,
or the active element. The etheric is with chaotic and spontanious
creation of imagination, and that's where all ideas are first created.
Then the idea get's reinforced and goes lower and lower in frequencies
such as the astral, to then manifest in the quickest way possible on
the physical. Ether is part of the fundamental principle of magic and
manifestation in general.
This is such in which all you do is focus enough and what
you imagine happens. Otherwise the more you focus on an idea, the more
chance of it happening. Ask the spirits to guide you for better results
or feel and think what you want to happen when using ether, to always
get the act desired. Ether responds to the mind and thoughts. This is
with feeling and is instant. Ether works with you as you desire.
You can focus the spirits to aid in idea that is in anything, as yet again this is not unlike magic for a
better result in what life you live for the moment. As, it is with the etheric plane where all our
imagination manifests, and where the creation of our lives begin. This
includes forming any object. The physical world is inputed as ideas on
the ether, that manifest closer and closer to the physical. If the
spirits are angered, they won't do anything at all. Always thank or
think of them afterwards.
"The new book
knowledge" dictionary, for the ghost making method
The Tree People story from the
The Cromagnon man and other info from
The dragon transformation and fairy lore
in the dragoncology document, and Fairy lore
Druid info from "the Druid source book" by